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- // SPDX-License-Identifier: GPL-2.0+
- /* Copyright (C) 2015-2018 Broadcom */
- /**
- * DOC: V3D GEM BO management support
- *
- * Compared to VC4 (V3D 2.x), V3D 3.3 introduces an MMU between the
- * GPU and the bus, allowing us to use shmem objects for our storage
- * instead of CMA.
- *
- * Physically contiguous objects may still be imported to V3D, but the
- * driver doesn't allocate physically contiguous objects on its own.
- * Display engines requiring physically contiguous allocations should
- * look into Mesa's "renderonly" support (as used by the Mesa pl111
- * driver) for an example of how to integrate with V3D.
- *
- * Long term, we should support evicting pages from the MMU when under
- * memory pressure (thus the v3d_bo_get_pages() refcounting), but
- * that's not a high priority since our systems tend to not have swap.
- */
- #include <linux/dma-buf.h>
- #include <linux/pfn_t.h>
- #include <linux/vmalloc.h>
- #include "v3d_drv.h"
- #include "uapi/drm/v3d_drm.h"
- static enum drm_gem_object_status v3d_gem_status(struct drm_gem_object *obj)
- {
- struct v3d_bo *bo = to_v3d_bo(obj);
- enum drm_gem_object_status res = 0;
- if (bo->base.pages)
- res |= DRM_GEM_OBJECT_RESIDENT;
- return res;
- }
- /* Called DRM core on the last userspace/kernel unreference of the
- * BO.
- */
- void v3d_free_object(struct drm_gem_object *obj)
- {
- struct v3d_dev *v3d = to_v3d_dev(obj->dev);
- struct v3d_bo *bo = to_v3d_bo(obj);
- if (bo->vaddr)
- v3d_put_bo_vaddr(bo);
- v3d_mmu_remove_ptes(bo);
- mutex_lock(&v3d->bo_lock);
- v3d->bo_stats.num_allocated--;
- v3d->bo_stats.pages_allocated -= obj->size >> V3D_MMU_PAGE_SHIFT;
- mutex_unlock(&v3d->bo_lock);
- spin_lock(&v3d->mm_lock);
- drm_mm_remove_node(&bo->node);
- spin_unlock(&v3d->mm_lock);
- /* GPU execution may have dirtied any pages in the BO. */
- bo->base.pages_mark_dirty_on_put = true;
- drm_gem_shmem_free(&bo->base);
- }
- static const struct drm_gem_object_funcs v3d_gem_funcs = {
- .free = v3d_free_object,
- .print_info = drm_gem_shmem_object_print_info,
- .pin = drm_gem_shmem_object_pin,
- .unpin = drm_gem_shmem_object_unpin,
- .get_sg_table = drm_gem_shmem_object_get_sg_table,
- .vmap = drm_gem_shmem_object_vmap,
- .vunmap = drm_gem_shmem_object_vunmap,
- .mmap = drm_gem_shmem_object_mmap,
- .status = v3d_gem_status,
- .vm_ops = &drm_gem_shmem_vm_ops,
- };
- /* gem_create_object function for allocating a BO struct and doing
- * early setup.
- */
- struct drm_gem_object *v3d_create_object(struct drm_device *dev, size_t size)
- {
- struct v3d_bo *bo;
- struct drm_gem_object *obj;
- if (size == 0)
- return ERR_PTR(-EINVAL);
- bo = kzalloc(sizeof(*bo), GFP_KERNEL);
- if (!bo)
- return ERR_PTR(-ENOMEM);
- obj = &bo->base.base;
- obj->funcs = &v3d_gem_funcs;
- bo->base.map_wc = true;
- INIT_LIST_HEAD(&bo->unref_head);
- return &bo->base.base;
- }
- static int
- v3d_bo_create_finish(struct drm_gem_object *obj)
- {
- struct v3d_dev *v3d = to_v3d_dev(obj->dev);
- struct v3d_bo *bo = to_v3d_bo(obj);
- struct sg_table *sgt;
- int ret;
- /* So far we pin the BO in the MMU for its lifetime, so use
- * shmem's helper for getting a lifetime sgt.
- */
- sgt = drm_gem_shmem_get_pages_sgt(&bo->base);
- if (IS_ERR(sgt))
- return PTR_ERR(sgt);
- spin_lock(&v3d->mm_lock);
- /* Allocate the object's space in the GPU's page tables.
- * Inserting PTEs will happen later, but the offset is for the
- * lifetime of the BO.
- */
- ret = drm_mm_insert_node_generic(&v3d->mm, &bo->node,
- obj->size >> V3D_MMU_PAGE_SHIFT,
- GMP_GRANULARITY >> V3D_MMU_PAGE_SHIFT, 0, 0);
- spin_unlock(&v3d->mm_lock);
- if (ret)
- return ret;
- /* Track stats for /debug/dri/n/bo_stats. */
- mutex_lock(&v3d->bo_lock);
- v3d->bo_stats.num_allocated++;
- v3d->bo_stats.pages_allocated += obj->size >> V3D_MMU_PAGE_SHIFT;
- mutex_unlock(&v3d->bo_lock);
- v3d_mmu_insert_ptes(bo);
- return 0;
- }
- struct v3d_bo *v3d_bo_create(struct drm_device *dev, struct drm_file *file_priv,
- size_t unaligned_size)
- {
- struct drm_gem_shmem_object *shmem_obj;
- struct v3d_bo *bo;
- int ret;
- shmem_obj = drm_gem_shmem_create(dev, unaligned_size);
- if (IS_ERR(shmem_obj))
- return ERR_CAST(shmem_obj);
- bo = to_v3d_bo(&shmem_obj->base);
- bo->vaddr = NULL;
- ret = v3d_bo_create_finish(&shmem_obj->base);
- if (ret)
- goto free_obj;
- return bo;
- free_obj:
- drm_gem_shmem_free(shmem_obj);
- return ERR_PTR(ret);
- }
- struct drm_gem_object *
- v3d_prime_import_sg_table(struct drm_device *dev,
- struct dma_buf_attachment *attach,
- struct sg_table *sgt)
- {
- struct drm_gem_object *obj;
- int ret;
- obj = drm_gem_shmem_prime_import_sg_table(dev, attach, sgt);
- if (IS_ERR(obj))
- return obj;
- ret = v3d_bo_create_finish(obj);
- if (ret) {
- drm_gem_shmem_free(&to_v3d_bo(obj)->base);
- return ERR_PTR(ret);
- }
- return obj;
- }
- void v3d_get_bo_vaddr(struct v3d_bo *bo)
- {
- struct drm_gem_shmem_object *obj = &bo->base;
- bo->vaddr = vmap(obj->pages, obj->base.size >> PAGE_SHIFT, VM_MAP,
- pgprot_writecombine(PAGE_KERNEL));
- }
- void v3d_put_bo_vaddr(struct v3d_bo *bo)
- {
- vunmap(bo->vaddr);
- bo->vaddr = NULL;
- }
- int v3d_create_bo_ioctl(struct drm_device *dev, void *data,
- struct drm_file *file_priv)
- {
- struct drm_v3d_create_bo *args = data;
- struct v3d_bo *bo = NULL;
- int ret;
- if (args->flags != 0) {
- DRM_INFO("unknown create_bo flags: %d\n", args->flags);
- return -EINVAL;
- }
- bo = v3d_bo_create(dev, file_priv, PAGE_ALIGN(args->size));
- if (IS_ERR(bo))
- return PTR_ERR(bo);
- args->offset = bo->node.start << V3D_MMU_PAGE_SHIFT;
- ret = drm_gem_handle_create(file_priv, &bo->base.base, &args->handle);
- drm_gem_object_put(&bo->base.base);
- return ret;
- }
- int v3d_mmap_bo_ioctl(struct drm_device *dev, void *data,
- struct drm_file *file_priv)
- {
- struct drm_v3d_mmap_bo *args = data;
- struct drm_gem_object *gem_obj;
- if (args->flags != 0) {
- DRM_INFO("unknown mmap_bo flags: %d\n", args->flags);
- return -EINVAL;
- }
- gem_obj = drm_gem_object_lookup(file_priv, args->handle);
- if (!gem_obj) {
- DRM_DEBUG("Failed to look up GEM BO %d\n", args->handle);
- return -ENOENT;
- }
- args->offset = drm_vma_node_offset_addr(&gem_obj->vma_node);
- drm_gem_object_put(gem_obj);
- return 0;
- }
- int v3d_get_bo_offset_ioctl(struct drm_device *dev, void *data,
- struct drm_file *file_priv)
- {
- struct drm_v3d_get_bo_offset *args = data;
- struct drm_gem_object *gem_obj;
- struct v3d_bo *bo;
- gem_obj = drm_gem_object_lookup(file_priv, args->handle);
- if (!gem_obj) {
- DRM_DEBUG("Failed to look up GEM BO %d\n", args->handle);
- return -ENOENT;
- }
- bo = to_v3d_bo(gem_obj);
- args->offset = bo->node.start << V3D_MMU_PAGE_SHIFT;
- drm_gem_object_put(gem_obj);
- return 0;
- }
- int
- v3d_wait_bo_ioctl(struct drm_device *dev, void *data,
- struct drm_file *file_priv)
- {
- int ret;
- struct drm_v3d_wait_bo *args = data;
- ktime_t start = ktime_get();
- u64 delta_ns;
- unsigned long timeout_jiffies =
- nsecs_to_jiffies_timeout(args->timeout_ns);
- if (args->pad != 0)
- return -EINVAL;
- ret = drm_gem_dma_resv_wait(file_priv, args->handle,
- true, timeout_jiffies);
- /* Decrement the user's timeout, in case we got interrupted
- * such that the ioctl will be restarted.
- */
- delta_ns = ktime_to_ns(ktime_sub(ktime_get(), start));
- if (delta_ns < args->timeout_ns)
- args->timeout_ns -= delta_ns;
- else
- args->timeout_ns = 0;
- /* Asked to wait beyond the jiffy/scheduler precision? */
- if (ret == -ETIME && args->timeout_ns)
- ret = -EAGAIN;
- return ret;
- }
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