AudioService.cpp 34 KB

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  1. #include "AudioService.h"
  2. #include "audiocontrol.h"
  3. #include <QDebug>
  4. #include <QTimer>
  5. #include <limits>
  6. #include <cmath>
  7. #include <QDebug>
  8. #define VOL_MAX_LEVEL 100
  9. static int Radio_VOL_Gain[] = {
  10. 0, //0
  11. 2,2,2, //1-3
  12. 2,2,2, //4-6
  13. 3,3,3, //7-9
  14. 6,6,6, //10-12
  15. 5,5,5, //13-15
  16. 7,7,7, //16-18
  17. 7,7,7, //19-21
  18. 7,7,7, //22-24
  19. 7,7,7, //25-27
  20. 7,7,7 //28-30
  21. };
  22. static int BT_VOL_Gain[] = {
  23. 0, //0
  24. 1,1,1, //1-3
  25. 5,5,5, //4-6
  26. 5,5,5, //7-9
  27. 5,5,5, //10-12
  28. 5,5,5, //13-15
  29. 5,5,5, //16-18
  30. 5,5,5, //19-21
  31. 5,5,5, //22-24
  32. 5,5,5, //25-27
  33. 5,5,5 //28-30
  34. };
  35. const char* painputswitch_id;
  36. const char* paoutputvolume_id;
  37. const char* pamuteswitch_id;
  38. const char* paoutputfl_id;
  39. const char* paoutputfr_id;
  40. const char* paoutputrl_id;
  41. const char* paoutputrr_id;
  42. const char* paoutputbass_id;
  43. const char* paoutputmiddle_id;
  44. const char* paoutputtreble_id;
  45. const char* paoutputgain_id ;
  46. class AudioServicePrivate
  47. {
  48. public:
  49. explicit AudioServicePrivate(AudioService* parent);
  50. ~AudioServicePrivate();
  51. void initialize();
  52. void initializeArk169();
  53. void initializeYaoxi();
  54. void initializeLuyuan169();
  55. void initializeDefault();
  56. void controlMute(int value);
  57. void controlGain(int value);
  58. void controlBass(int value);
  59. void controlMiddle(int value);
  60. void controlTreble(int value);
  61. bool insmodKO(const QString& path);
  62. void SetInputAudio(AudioSource source);
  63. void SetOutputAudio(int volume);
  64. void SetOutputVolume(int volume);
  65. int pos2volume(int pos/* 0 ~ VOL_MAX_LEVEL*/);
  66. void setSoundItem(const int item, const int left, const int right, const bool write = true);
  67. void initializeFaderTimer();
  68. void faderOut();
  69. private:
  70. Q_DECLARE_PUBLIC(AudioService)
  71. AudioService* const q_ptr;
  72. int m_MinVol;
  73. int m_MaxVol;
  74. float m_Step;
  75. int m_CurrentVolume;
  76. int m_CurrentSoundLeft;
  77. int m_CustomSoundLeft;
  78. int m_CurrentSoundRight;
  79. int m_CustomSoundRight;
  80. int m_CurrentBass;
  81. int m_CustomBass;
  82. int m_CurrentMiddle;
  83. int m_CustomMiddle;
  84. int m_CurrentTreble;
  85. int m_CustomTreble;
  86. AudioSource m_AudioSource;
  87. AudioCardType m_AudioCardType;
  88. MuteItem m_MuteItem;
  89. SpeakerSoundItem m_SpeakerSoundItem;
  90. QTimer* m_FaderTimer;
  91. float m_FaderStep;
  92. };
  93. AudioService::AudioService(QObject *parent)
  94. : QObject(parent)
  95. , d_ptr(new AudioServicePrivate(this))
  96. {
  97. }
  98. AudioService::~AudioService()
  99. {
  100. if (NULL != d_ptr) {
  101. delete d_ptr;
  102. }
  103. }
  104. void AudioService::requestAudioSource(const AudioSource source)
  105. {
  106. Q_D(AudioService);
  107. if (source != d->m_AudioSource) {
  108. if (NULL != d->m_FaderTimer) {
  109. d->m_FaderTimer->stop();
  110. }
  111. d->m_AudioSource = source;
  112. if (SSI_PowerOn == d->m_SpeakerSoundItem) {
  113. if (MI_Unmute == d->m_MuteItem) {
  114. // d->SetOutputVolume(d->m_CurrentVolume / 2);
  115. // d->SetOutputVolume(d->m_CurrentVolume / 4);
  116. // d->SetOutputVolume(d->m_CurrentVolume / 8);
  117. d->controlMute(1);
  118. // d->SetOutputVolume(0);
  119. }
  120. d->SetInputAudio(source);
  121. if (MI_Unmute == d->m_MuteItem) {
  122. d->controlMute(0);
  123. d->faderOut();
  124. // d->SetOutputVolume(d->m_CurrentVolume / 8);
  125. // d->SetOutputVolume(d->m_CurrentVolume / 4);
  126. // d->SetOutputVolume(d->m_CurrentVolume / 2);
  127. // d->SetOutputVolume(d->m_CurrentVolume);
  128. }
  129. } else {
  130. d->SetInputAudio(source);
  131. }
  132. }
  133. }
  134. void AudioService::releaseAudioSource(const AudioSource source)
  135. {
  136. Q_D(AudioService);
  137. if (NULL != d->m_FaderTimer) {
  138. d->m_FaderTimer->stop();
  139. }
  140. if (source == d->m_AudioSource) {
  141. d->m_AudioSource = AS_Idle;
  142. d->SetInputAudio(d->m_AudioSource);
  143. }
  144. }
  145. void AudioService::reqesetReset()
  146. {
  147. Q_D(AudioService);
  148. if (NULL != d->m_FaderTimer) {
  149. d->m_FaderTimer->stop();
  150. }
  151. d->controlMute(1);
  152. AudioPersistent::reset();
  153. }
  154. void AudioService::requestMuteToggole()
  155. {
  156. Q_D(AudioService);
  157. if (NULL != d->m_FaderTimer) {
  158. d->m_FaderTimer->stop();
  159. }
  160. if (MI_Unmute == d->m_MuteItem) {
  161. d->m_MuteItem = MI_Mute;
  162. if (SSI_PowerOn == d->m_SpeakerSoundItem) {
  163. d->controlMute(1);
  164. }
  165. } else if (MI_Mute == d->m_MuteItem) {
  166. d->m_MuteItem = MI_Unmute;
  167. if (SSI_PowerOn == d->m_SpeakerSoundItem) {
  168. d->controlMute(0);
  169. }
  170. onVolumeChange(d->m_CurrentVolume);
  171. }
  172. onMuteChange(d->m_MuteItem);
  173. }
  174. void AudioService::requestSpeaker(const int item)
  175. {
  176. Q_D(AudioService);
  177. if (NULL != d->m_FaderTimer) {
  178. d->m_FaderTimer->stop();
  179. }
  180. if (item != d->m_SpeakerSoundItem) {
  181. d->m_SpeakerSoundItem = item;
  182. if (SSI_PowerOff == item) {
  183. if (ACT_Ark169 == d->m_AudioCardType) {
  184. d->controlMute(1);
  185. } else {
  186. d->SetOutputVolume(0);
  187. }
  188. } else if (SSI_PowerOn == item) {
  189. if (MI_Unmute == d->m_MuteItem) {
  190. d->SetOutputVolume(d->m_CurrentVolume);
  191. if (ACT_Ark169 == d->m_AudioCardType) {
  192. d->controlMute(0);
  193. }
  194. } else {
  195. if (ACT_Ark169 == d->m_AudioCardType) {
  196. d->controlMute(1);
  197. } else {
  198. d->SetOutputVolume(0);
  199. }
  200. }
  201. }
  202. }
  203. }
  204. void AudioService::requestMute(const int item)
  205. {
  206. Q_D(AudioService);
  207. if (NULL != d->m_FaderTimer) {
  208. d->m_FaderTimer->stop();
  209. }
  210. // printf("**********%s item:%d\n",__func__,item);
  211. if (item != d->m_MuteItem) {
  212. if (MI_Unmute == item) {
  213. d->m_MuteItem = MI_Unmute;
  214. if (ACT_Ark169 == d->m_AudioCardType) {
  215. if (SSI_PowerOn == d->m_SpeakerSoundItem) {
  216. d->controlMute(0);
  217. }
  218. } else {
  219. if (SSI_PowerOn == d->m_SpeakerSoundItem) {
  220. d->SetOutputVolume(d->m_CurrentVolume);
  221. }
  222. }
  223. } else if (MI_Mute == item) {
  224. d->m_MuteItem = MI_Mute;
  225. // printf("**********%s m_AudioCardType:%d\n",__func__,d->m_AudioCardType);
  226. if (ACT_Ark169 == d->m_AudioCardType) {
  227. // printf("**********%m_SpeakerSoundItem:%d\n",__func__,d->m_SpeakerSoundItem);
  228. if (SSI_PowerOn == d->m_SpeakerSoundItem) {
  229. // printf("**********%s m_AudioCardType:%d\n",__func__,__LINE__);
  230. d->controlMute(1);
  231. }
  232. } else {
  233. if (SSI_PowerOn == d->m_SpeakerSoundItem) {
  234. d->SetOutputVolume(0);
  235. }
  236. }
  237. }
  238. }
  239. onMuteChange(d->m_MuteItem);
  240. }
  241. void AudioService::requestIncreaseHalfVolume()
  242. {
  243. Q_D(AudioService);
  244. if (NULL != d->m_FaderTimer) {
  245. d->m_FaderTimer->stop();
  246. }
  247. if (ACT_Default == d->m_AudioCardType) {
  248. d->SetOutputVolume(d->m_CurrentVolume);
  249. }
  250. }
  251. void AudioService::requestDecreaseHalfVolume()
  252. {
  253. Q_D(AudioService);
  254. if (NULL != d->m_FaderTimer) {
  255. d->m_FaderTimer->stop();
  256. }
  257. if (ACT_Default == d->m_AudioCardType) {
  258. d->SetOutputVolume(d->m_CurrentVolume / 2);
  259. }
  260. }
  261. void AudioService::requestIncreaseVolume()
  262. {
  263. Q_D(AudioService);
  264. if (NULL != d->m_FaderTimer) {
  265. d->m_FaderTimer->stop();
  266. }
  267. if (MI_Unmute == d->m_MuteItem) {
  268. if (d->m_CurrentVolume < VOL_MAX_LEVEL) {
  269. ++d->m_CurrentVolume;
  270. }
  271. requestSetVolume(d->m_CurrentVolume);
  272. } else {
  273. requestMuteToggole();
  274. }
  275. }
  276. void AudioService::requestDecreaseVolume()
  277. {
  278. Q_D(AudioService);
  279. if (NULL != d->m_FaderTimer) {
  280. d->m_FaderTimer->stop();
  281. }
  282. if (MI_Unmute == d->m_MuteItem) {
  283. if (d->m_CurrentVolume > 0) {
  284. --d->m_CurrentVolume;
  285. }
  286. requestSetVolume(d->m_CurrentVolume);
  287. } else {
  288. requestMuteToggole();
  289. }
  290. }
  291. void AudioService::requestSetVolume(const int volume)
  292. {
  293. Q_D(AudioService);
  294. if (NULL != d->m_FaderTimer) {
  295. d->m_FaderTimer->stop();
  296. }
  297. if (volume > VOL_MAX_LEVEL) {
  298. d->m_CurrentVolume = VOL_MAX_LEVEL;
  299. } else if (volume < 0) {
  300. d->m_CurrentVolume = 0;
  301. } else {
  302. d->m_CurrentVolume = volume;
  303. }
  304. if (SSI_PowerOn == d->m_SpeakerSoundItem) {
  305. d->SetOutputVolume(d->m_CurrentVolume);
  306. }
  307. AudioPersistent::setVolume(d->m_CurrentVolume);
  308. onVolumeChange(d->m_CurrentVolume);
  309. if (MI_Mute == d->m_MuteItem) {
  310. d->m_MuteItem = MI_Unmute;
  311. if (SSI_PowerOn == d->m_SpeakerSoundItem) {
  312. d->controlMute(0);
  313. }
  314. }
  315. }
  316. void AudioService::setEqualizerItem(const int item, const int bass, const int middle, const int treble)
  317. {
  318. Q_D(AudioService);
  319. if (NULL != d->m_FaderTimer) {
  320. d->m_FaderTimer->stop();
  321. }
  322. int bassValue = bass;
  323. int middleValue = middle;
  324. int trebleValue = treble;
  325. AudioPersistent::setEqualizerItem(item);
  326. switch (item) {
  327. case EI_Standard: {
  328. bassValue = 7;
  329. middleValue = 7;
  330. trebleValue = 7;
  331. break;
  332. }
  333. case EI_Popular: {
  334. bassValue = 7;
  335. middleValue = 7;
  336. trebleValue = 11;
  337. break;
  338. }
  339. case EI_Classic: {
  340. bassValue = 11;
  341. middleValue = 9;
  342. trebleValue = 2;
  343. break;
  344. }
  345. case EI_Jazz: {
  346. bassValue = 10;
  347. middleValue = 11;
  348. trebleValue = 11;
  349. break;
  350. }
  351. default: {
  352. Q_D(AudioService);
  353. if (-1 == bassValue) {
  354. if (AudioPersistent::getBassEqualizer() != d->m_CustomBass) {
  355. d->m_CustomBass = AudioPersistent::getBassEqualizer();
  356. }
  357. bassValue = d->m_CustomBass;
  358. }
  359. AudioPersistent::setBassEqualizer(bassValue);
  360. if (-1 == middleValue) {
  361. if (AudioPersistent::getMiddleEqualizer() != d->m_CustomMiddle) {
  362. d->m_CustomMiddle = AudioPersistent::getMiddleEqualizer();
  363. }
  364. middleValue = d->m_CustomMiddle;
  365. }
  366. AudioPersistent::setMiddleEqualizer(middleValue);
  367. if (-1 == trebleValue) {
  368. if (AudioPersistent::getTrebleEqualizer() != d->m_CustomTreble) {
  369. d->m_CustomTreble = AudioPersistent::getTrebleEqualizer();
  370. }
  371. trebleValue = d->m_CustomTreble;
  372. }
  373. AudioPersistent::setTrebleEqualizer(trebleValue);
  374. break;
  375. }
  376. }
  377. bool change = false;
  378. if (d->m_CurrentBass != bassValue) {
  379. d->m_CurrentBass = bassValue;
  380. change = true;
  381. }
  382. if (d->m_CurrentMiddle != middleValue) {
  383. d->m_CurrentMiddle = middleValue;
  384. change = true;
  385. }
  386. if (d->m_CurrentTreble != trebleValue) {
  387. d->m_CurrentTreble = trebleValue;
  388. change = true;
  389. }
  390. if (change) {
  391. Q_D(AudioService);
  392. switch (d->m_AudioCardType) {
  393. case ACT_Ark169: {
  394. d->controlBass(bassValue * 2);
  395. d->controlMiddle(middleValue * 2);
  396. d->controlTreble(trebleValue * 2);
  397. break;
  398. }
  399. case ACT_Yaoxi:
  400. case ACT_Luyuan169: {
  401. d->controlBass(bassValue);
  402. d->controlMiddle(middleValue);
  403. d->controlTreble(trebleValue);
  404. break;
  405. }
  406. default: {
  407. break;
  408. }
  409. }
  410. }
  411. onEqualizerItemChange(item, bassValue, middleValue, trebleValue);
  412. }
  413. void AudioService::setSoundItem(const int item, const int left, const int right)
  414. {
  415. Q_D(AudioService);
  416. if (NULL != d->m_FaderTimer) {
  417. d->m_FaderTimer->stop();
  418. }
  419. d->setSoundItem(item, left, right);
  420. }
  421. void AudioService::faderOut()
  422. {
  423. Q_D(AudioService);
  424. d->faderOut();
  425. }
  426. int AudioService::open_amixer_mode(int stream_name, int ctrlname)
  427. {
  428. AudioControl control;
  429. control.ALSAMixerOpen(stream_name,ctrlname);
  430. return 0;
  431. }
  432. void AudioService::close_amixer_mode()
  433. {
  434. AudioControl control;
  435. control.ALSAMixerClose();
  436. }
  437. int AudioService::get_amixersoftmaster_volume()
  438. {
  439. AudioControl control;
  440. int volume = control.ArkALSADuckMixerGetVolume();
  441. return volume;
  442. }
  443. void AudioService::set_amixersoftmaster_volume(int volume)
  444. {
  445. AudioControl control;
  446. control.ArkALSADuckMixerSetVolume(volume);
  447. }
  448. void AudioService::audioServiceStart()
  449. {
  450. qDebug() << "*****************************************\n"
  451. "** **\n"
  452. "** audioServiceStart **\n"
  453. "** **\n"
  454. "******************************************";
  455. }
  456. void AudioService::onTimeout()
  457. {
  458. Q_D(AudioService);
  459. d->m_FaderStep += 0.1f;
  460. d->SetOutputVolume(d->m_CurrentVolume * d->m_FaderStep);
  461. if (fabs(1.0f - d->m_FaderStep) > std::numeric_limits<float>::epsilon()) {
  462. d->m_FaderTimer->start();
  463. }
  464. }
  465. AudioServicePrivate::AudioServicePrivate(AudioService *parent)
  466. : q_ptr(parent)
  467. {
  468. m_MinVol = 0;
  469. m_MaxVol = 120;
  470. m_Step = 1.0f;
  471. m_CurrentVolume = 15;
  472. m_CustomSoundLeft = AudioPersistent::getLeftSound();
  473. m_CurrentSoundLeft = m_CustomSoundLeft;
  474. m_CustomSoundRight = AudioPersistent::getRightSound();
  475. m_CurrentSoundRight = m_CustomSoundRight;
  476. m_CurrentBass = 0;
  477. m_CustomBass = AudioPersistent::getBassEqualizer();
  478. m_CurrentMiddle = 0;
  479. m_CustomMiddle = AudioPersistent::getMiddleEqualizer();
  480. m_CurrentTreble = 0;
  481. m_CustomTreble = AudioPersistent::getTrebleEqualizer();
  482. m_AudioSource = AS_Idle;
  483. m_AudioCardType = ACT_Default;
  484. m_MuteItem = MI_Unmute;
  485. m_SpeakerSoundItem = SSI_PowerOn;
  486. m_FaderTimer = NULL;
  487. m_FaderStep = 1.0f;
  488. initialize();
  489. }
  490. AudioServicePrivate::~AudioServicePrivate()
  491. {
  492. }
  493. void AudioServicePrivate::initialize()
  494. {
  495. Q_Q(AudioService);
  496. bool ret = QDBusConnection::sessionBus().registerService(ArkMicroAudioService);
  497. ret = ret && QDBusConnection::sessionBus().registerObject(ArkMicroAudioPath,
  498. q,
  499. QDBusConnection::ExportNonScriptableSignals
  500. | QDBusConnection::ExportNonScriptableSlots);
  501. if (!ret) {
  502. qCritical() << "AudioService Register QDbus failed!";
  503. exit(EXIT_FAILURE);
  504. }
  505. if (QString(qgetenv("PROTOCOL_ID")).size() == 0) {
  506. m_AudioSource = AS_Idle;//modify by wandz at20190729 for radio first mute
  507. m_AudioCardType = ACT_Ark169;
  508. m_Step = 2.000000f;
  509. // m_CurrentVolume = AudioPersistent::getVolume();
  510. // qDebug()<<"++++++++m_CurrentVolume++++++"<< m_CurrentVolume;
  511. // if (m_CurrentVolume > 20) {
  512. // m_CurrentVolume = 50;
  513. // }
  514. m_CurrentVolume = 50;
  515. AudioPersistent::setVolume(m_CurrentVolume);
  516. painputswitch_id = "numid=14,iface=MIXER,name='PA Input Select'";
  517. paoutputvolume_id = "numid=24,iface=MIXER,name='PA Volume'";
  518. paoutputfl_id = "numid=16,iface=MIXER,name='PA Fader-FL'";
  519. paoutputfr_id = "numid=17,iface=MIXER,name='PA Fader-FR'";
  520. paoutputrl_id = "numid=18,iface=MIXER,name='PA Fader-RL'";
  521. paoutputrr_id = "numid=19,iface=MIXER,name='PA Fader-RR'";
  522. paoutputbass_id = "numid=4,iface=MIXER,name='EQ Bass'";
  523. paoutputmiddle_id = "numid=7,iface=MIXER,name='EQ Middle'";
  524. paoutputtreble_id = "numid=10,iface=MIXER,name='EQ Treble'";
  525. paoutputgain_id = "numid=13,iface=MIXER,name='PA Input-Gain'";
  526. pamuteswitch_id = "numid=5,iface=MIXER,name='Playback Switch'";
  527. initializeArk169();
  528. } else {
  529. m_Step = 3.175000f;
  530. m_CurrentVolume = AudioPersistent::getVolume();
  531. initializeDefault();
  532. }
  533. }
  534. void AudioServicePrivate::initializeArk169()
  535. {
  536. controlMute(1);
  537. //AudioControl control;
  538. SetOutputVolume(m_CurrentVolume);
  539. /*setSoundItem(AudioPersistent::getSoundItem(), m_CustomSoundLeft, m_CustomSoundRight, false);
  540. EqualizerItem equalizerItem = AudioPersistent::getEqualizerItem();
  541. int bassValue;
  542. int middleValue;
  543. int trebleValue;
  544. switch (equalizerItem) {
  545. case EI_Standard: {
  546. bassValue = 7;
  547. middleValue = 7;
  548. trebleValue = 7;
  549. break;
  550. }
  551. case EI_Popular: {
  552. bassValue = 7;
  553. middleValue = 7;
  554. trebleValue = 11;
  555. break;
  556. }
  557. case EI_Classic: {
  558. bassValue = 11;
  559. middleValue = 9;
  560. trebleValue = 2;
  561. break;
  562. }
  563. case EI_Jazz: {
  564. bassValue = 10;
  565. middleValue = 11;
  566. trebleValue = 11;
  567. break;
  568. }
  569. default: {
  570. bassValue = m_CustomBass;
  571. middleValue = m_CustomMiddle;
  572. trebleValue = m_CustomTreble;
  573. break;
  574. }
  575. }
  576. m_CurrentBass = bassValue;
  577. m_CurrentMiddle = middleValue;
  578. m_CurrentTreble = trebleValue;
  579. controlBass(bassValue * 2);
  580. controlMiddle(middleValue * 2);
  581. controlTreble(trebleValue * 2);*/
  582. // controlGain(0);
  583. //control.Set(PAINPUTSWITCH_AUDIO, 0);
  584. controlMute(1);
  585. }
  586. void AudioServicePrivate::initializeYaoxi()
  587. {
  588. AudioControl control;
  589. SetOutputVolume(m_CurrentVolume);
  590. setSoundItem(AudioPersistent::getSoundItem(), m_CustomSoundLeft, m_CustomSoundRight, false);
  591. EqualizerItem equalizerItem = AudioPersistent::getEqualizerItem();
  592. int bassValue;
  593. int middleValue;
  594. int trebleValue;
  595. switch (equalizerItem) {
  596. case EI_Standard: {
  597. bassValue = 7;
  598. middleValue = 7;
  599. trebleValue = 7;
  600. break;
  601. }
  602. case EI_Popular: {
  603. bassValue = 7;
  604. middleValue = 7;
  605. trebleValue = 11;
  606. break;
  607. }
  608. case EI_Classic: {
  609. bassValue = 11;
  610. middleValue = 9;
  611. trebleValue = 2;
  612. break;
  613. }
  614. case EI_Jazz: {
  615. bassValue = 10;
  616. middleValue = 11;
  617. trebleValue = 11;
  618. break;
  619. }
  620. default: {
  621. bassValue = m_CustomBass;
  622. middleValue = m_CustomMiddle;
  623. trebleValue = m_CustomTreble;
  624. break;
  625. }
  626. }
  627. controlBass(bassValue);
  628. controlMiddle(middleValue);
  629. controlTreble(trebleValue);
  630. control.Set(PAINPUTSWITCH_AUDIO, 1);
  631. }
  632. void AudioServicePrivate::initializeLuyuan169()
  633. {
  634. AudioControl control;
  635. controlMute(1);
  636. SetOutputVolume(m_CurrentVolume);
  637. setSoundItem(AudioPersistent::getSoundItem(), m_CustomSoundLeft, m_CustomSoundRight, false);
  638. EqualizerItem equalizerItem = AudioPersistent::getEqualizerItem();
  639. int bassValue;
  640. int middleValue;
  641. int trebleValue;
  642. switch (equalizerItem) {
  643. case EI_Standard: {
  644. bassValue = 7;
  645. middleValue = 7;
  646. trebleValue = 7;
  647. break;
  648. }
  649. case EI_Popular: {
  650. bassValue = 7;
  651. middleValue = 7;
  652. trebleValue = 11;
  653. break;
  654. }
  655. case EI_Classic: {
  656. bassValue = 11;
  657. middleValue = 9;
  658. trebleValue = 2;
  659. break;
  660. }
  661. case EI_Jazz: {
  662. bassValue = 10;
  663. middleValue = 11;
  664. trebleValue = 11;
  665. break;
  666. }
  667. default: {
  668. bassValue = m_CustomBass;
  669. middleValue = m_CustomMiddle;
  670. trebleValue = m_CustomTreble;
  671. break;
  672. }
  673. }
  674. m_CurrentBass = bassValue;
  675. m_CurrentMiddle = middleValue;
  676. m_CurrentTreble = trebleValue;
  677. controlBass(bassValue);
  678. controlMiddle(middleValue);
  679. controlTreble(trebleValue);
  680. controlGain(10);
  681. control.Set(PAINPUTSWITCH_AUDIO, 1);
  682. controlMute(0);
  683. }
  684. void AudioServicePrivate::initializeDefault()
  685. {
  686. AudioControl control;
  687. int min, max;
  688. control.GetRange(LEFT_AUDIO,&min, &max);
  689. m_MinVol = min;
  690. m_MaxVol = max;
  691. float distance = m_MaxVol - m_MinVol;
  692. m_Step = distance / VOL_MAX_LEVEL;
  693. control.Set(LEFT_AUDIO, max);
  694. control.GetRange(RIGHT_AUDIO,&min, &max);
  695. control.Set(RIGHT_AUDIO, max);
  696. control.Set(IRSTATUS_AUDIO, 0);
  697. control.Set(OUTPUT_AUDIO, 0);
  698. control.Set(FM_AUDIO, 885);
  699. SetInputAudio(AS_Idle);
  700. SetOutputAudio(m_CurrentVolume);
  701. }
  702. void AudioServicePrivate::controlMute(int value)
  703. {
  704. switch (m_AudioCardType) {
  705. case ACT_Yaoxi:
  706. case ACT_Luyuan169: {
  707. break;
  708. }
  709. default: {
  710. AudioControl control;
  711. // printf("************controlMute value:%d\n",value);
  712. control.Set(PAMUTESWITCH_AUDIO, value);
  713. }
  714. }
  715. }
  716. void AudioServicePrivate::controlGain(int value)
  717. {
  718. // qDebug()<<"++++++++0000value++++++++++"<<value;
  719. switch (m_AudioCardType) {
  720. case ACT_Yaoxi:
  721. case ACT_Luyuan169: {
  722. break;
  723. }
  724. default: {
  725. AudioControl control;
  726. control.Set(PAOUTPUTGAIN_AUDIO, value);
  727. break;
  728. }
  729. }
  730. }
  731. void AudioServicePrivate::controlBass(int value)
  732. {
  733. switch (m_AudioCardType) {
  734. default: {
  735. AudioControl eqControl;
  736. eqControl.Set(PAOUTPUTBASS_AUDIO, value);
  737. break;
  738. }
  739. }
  740. }
  741. void AudioServicePrivate::controlMiddle(int value)
  742. {
  743. switch (m_AudioCardType) {
  744. case ACT_Yaoxi:
  745. case ACT_Luyuan169: {
  746. break;
  747. }
  748. default: {
  749. AudioControl eqControl;
  750. eqControl.Set(PAOUTPUTMIDDLE_AUDIO, value);
  751. break;
  752. }
  753. }
  754. }
  755. void AudioServicePrivate::controlTreble(int value)
  756. {
  757. switch (m_AudioCardType) {
  758. default: {
  759. AudioControl eqControl;
  760. eqControl.Set(PAOUTPUTTREBLE_AUDIO, value);
  761. break;
  762. }
  763. }
  764. }
  765. bool AudioServicePrivate::insmodKO(const QString &path)
  766. {
  767. bool flag(QFile::exists(path));
  768. if (flag) {
  769. QString cmd = QString("insmod ") + QString(" ") + path;
  770. if (0 != system(cmd.toLocal8Bit().data())) {
  771. flag = false;
  772. }
  773. }
  774. return flag;
  775. }
  776. //unused Item #0 'A_SINGLE'
  777. //unused Item #1 'B_SINGLE'
  778. //bluetooth Item #2 'C_SINGLE:BT'
  779. //music,video,carplay,carlife... Item #3 'D_SINGLE:NAVI'
  780. //radio Item #4 'E1_SINGLE:RADIO'
  781. //aux in Item #5 'E2_SINGLE:AUX'
  782. //unused Item #6 'D_DIFF'
  783. //unused Item #7 'E_FULL_DIFF'
  784. void AudioServicePrivate::SetInputAudio(int source)
  785. {
  786. AudioControl control;
  787. switch(source) {
  788. case AS_Idle: {
  789. if (ACT_Ark169 == m_AudioCardType) {
  790. } else {
  791. controlMute(1);
  792. control.Set(STRAM_AUDIO, 2);
  793. }
  794. break;
  795. }
  796. case AS_Aux: {
  797. if (ACT_Ark169 == m_AudioCardType) {
  798. control.Set(PAINPUTSWITCH_AUDIO, 1);
  799. } else if ((ACT_Yaoxi == m_AudioCardType)
  800. || (ACT_Luyuan169 == m_AudioCardType)) {
  801. control.Set(PAINPUTSWITCH_AUDIO, 3);
  802. } else {
  803. controlMute(1);
  804. control.Set(STRAM_AUDIO, 2);
  805. }
  806. break;
  807. }
  808. case AS_Radio: {
  809. if (ACT_Ark169 == m_AudioCardType) {
  810. control.Set(PAINPUTSWITCH_AUDIO, 1);
  811. } else if ((ACT_Yaoxi == m_AudioCardType)
  812. || (ACT_Luyuan169 == m_AudioCardType)) {
  813. control.Set(PAINPUTSWITCH_AUDIO, 1);
  814. }
  815. break;
  816. }
  817. case AS_Music:
  818. case AS_Video:
  819. case AS_CarplayMusic:
  820. case AS_CarplayPhone:
  821. case AS_AutoMusic:
  822. case AS_CarlifeMusic:
  823. case AS_ECLinkMusic:
  824. case AS_HiCarMusic: {
  825. if (ACT_Ark169 == m_AudioCardType) {
  826. control.Set(PAINPUTSWITCH_AUDIO, 1);
  827. } else if ((ACT_Yaoxi == m_AudioCardType)
  828. || (ACT_Luyuan169 == m_AudioCardType)) {
  829. control.Set(PAINPUTSWITCH_AUDIO, 0);
  830. } else {
  831. controlMute(0);
  832. control.Set(STRAM_AUDIO, 2);
  833. }
  834. break;
  835. }
  836. case AS_CarlifePhone:
  837. case AS_AutoPhone:
  838. case AS_ECLinkBluetoothMusic:
  839. case AS_HiCarBluetoothMusic:
  840. case AS_BluetoothMusic:
  841. case AS_BluetoothPhone: {
  842. if (ACT_Ark169 == m_AudioCardType) {
  843. control.Set(PAINPUTSWITCH_AUDIO, 1);
  844. } else if ((ACT_Yaoxi == m_AudioCardType)
  845. || (ACT_Luyuan169 == m_AudioCardType)) {
  846. control.Set(PAINPUTSWITCH_AUDIO, 2);
  847. } else {
  848. controlMute(0);
  849. control.Set(STRAM_AUDIO, 3);
  850. }
  851. break;
  852. }
  853. default: {
  854. break;
  855. }
  856. }
  857. if (ACT_Ark169 == m_AudioCardType) {
  858. if (AS_Radio == source) {
  859. if(m_CurrentVolume < 16)
  860. {
  861. controlGain(Radio_VOL_Gain[m_CurrentVolume]);
  862. }
  863. else
  864. {
  865. controlGain(7);
  866. }
  867. } else if(AS_BluetoothMusic == source) {
  868. if(m_CurrentVolume < 4)
  869. {
  870. controlGain(BT_VOL_Gain[m_CurrentVolume]);
  871. }
  872. else
  873. {
  874. controlGain(5);
  875. }
  876. }else if(AS_BluetoothPhone == source || AS_CarplayPhone == source
  877. || AS_AutoPhone == source || AS_CarlifePhone == source)
  878. {
  879. controlGain(10);
  880. } else if(AS_Music == source || AS_Video == source){
  881. controlGain(0);
  882. //controlGain(Navi_VOL_Gain[m_CurrentVolume]);
  883. } else if (AS_Aux == source){
  884. if (QString(qgetenv("PROTOCOL_ID")).contains(QString("mingshang")))
  885. {
  886. controlGain(16);
  887. }
  888. }
  889. else {
  890. controlGain(0);
  891. }
  892. }
  893. }
  894. void AudioServicePrivate::SetOutputAudio(int volume)
  895. {
  896. if (ACT_Ark169 == m_AudioCardType) {
  897. } else {
  898. AudioControl control;
  899. control.Set(FM_AUDIO, 0);
  900. control.Set(IRSTATUS_AUDIO, 0);
  901. control.Set(OUTPUT_AUDIO, 1);
  902. SetOutputVolume(volume);
  903. }
  904. }
  905. void AudioServicePrivate::SetOutputVolume(int volume)
  906. {
  907. #if 0
  908. AudioControl control;
  909. int nValue = pos2volume(volume);
  910. control.Set(AMP_AUDIO,0);
  911. usleep(10);
  912. control.Set(AMP_AUDIO,nValue/2);
  913. usleep(10);
  914. control.Set(AMP_AUDIO,nValue);
  915. #else
  916. AudioControl control;
  917. int nValue = pos2volume(volume);
  918. switch (m_AudioCardType) {
  919. case ACT_Ark169:{
  920. control.Set(LEFT_AUDIO,0);
  921. control.Set(RIGHT_AUDIO,0);
  922. usleep(10);
  923. control.Set(LEFT_AUDIO,nValue/2);
  924. control.Set(RIGHT_AUDIO,nValue/2);
  925. usleep(10);
  926. control.Set(LEFT_AUDIO,nValue);
  927. control.Set(RIGHT_AUDIO,nValue);
  928. break;
  929. }
  930. default: {
  931. break;
  932. }
  933. }
  934. #endif
  935. }
  936. int AudioServicePrivate::pos2volume(int pos)
  937. {
  938. if (pos >= VOL_MAX_LEVEL) {
  939. pos = VOL_MAX_LEVEL;
  940. switch (m_AudioCardType) {
  941. case ACT_Ark169: {
  942. return VOL_MAX_LEVEL + 150;
  943. //return VOL_MAX_LEVEL + 45;
  944. break;
  945. }
  946. default: {
  947. return m_MaxVol;
  948. break;
  949. }
  950. }
  951. } else {
  952. switch (m_AudioCardType) {
  953. case ACT_Luyuan169: {
  954. if (0 == pos) {
  955. return 0;
  956. }
  957. return 9 + pos;
  958. break;
  959. }
  960. case ACT_Yaoxi: {
  961. return pos;
  962. break;
  963. }
  964. default: {
  965. if (0 == pos) {
  966. return 0;
  967. } else {
  968. //return pos*2 + 14;//modify by wandz 20190415 , for set default, min volume
  969. return pos + 100;
  970. }
  971. break;
  972. }
  973. }
  974. }
  975. }
  976. void AudioServicePrivate::setSoundItem(const int item, const int left, const int right, const bool write)
  977. {
  978. if (write) {
  979. AudioPersistent::setSoundItem(item);
  980. }
  981. int leftValue = left;
  982. int rightValue = right;
  983. switch (item) {
  984. case SI_Master: {
  985. leftValue = -3;
  986. rightValue = -3;
  987. break;
  988. }
  989. case SI_Slave: {
  990. leftValue = 3;
  991. rightValue = -3;
  992. break;
  993. }
  994. case SI_RearLeft: {
  995. leftValue = -3;
  996. rightValue = 3;
  997. break;
  998. }
  999. case SI_RearRight: {
  1000. leftValue = 3;
  1001. rightValue = 3;
  1002. break;
  1003. }
  1004. default: {
  1005. if (-8 == leftValue) {
  1006. leftValue = m_CustomSoundLeft;
  1007. } else {
  1008. m_CustomSoundLeft = leftValue;
  1009. }
  1010. if (-8 == rightValue) {
  1011. rightValue = m_CustomSoundRight;
  1012. } else {
  1013. m_CustomSoundRight = rightValue;
  1014. }
  1015. if (write) {
  1016. AudioPersistent::setLeftSound(leftValue);
  1017. AudioPersistent::setRightSound(rightValue);
  1018. }
  1019. break;
  1020. }
  1021. }
  1022. bool change = false;
  1023. if (m_CurrentSoundLeft != leftValue) {
  1024. m_CurrentSoundLeft = leftValue;
  1025. change = true;
  1026. }
  1027. if (m_CurrentSoundRight != rightValue) {
  1028. m_CurrentSoundRight = rightValue;
  1029. change = true;
  1030. }
  1031. if (!write) {
  1032. change = true;
  1033. }
  1034. if (change) {
  1035. AudioControl control;
  1036. int fl = 0;
  1037. int fr = 0;
  1038. int rl = 0;
  1039. int rr = 0;
  1040. switch (m_AudioCardType) {
  1041. case ACT_Ark169: {
  1042. qDebug()<<__PRETTY_FUNCTION__<<__LINE__<<"ark169";
  1043. fl = 60 + round(sqrt(pow((leftValue - 7), 2) + pow((rightValue - 7), 2)));
  1044. fr = 60 + round(sqrt(pow((leftValue + 7), 2) + pow((rightValue - 7), 2)));
  1045. rl = 60 + round(sqrt(pow((leftValue - 7), 2) + pow((rightValue + 7), 2)));
  1046. rr = 60 + round(sqrt(pow((leftValue + 7), 2) + pow((rightValue + 7), 2)));
  1047. qDebug("last Audio:fl=%d fr=%d rl=%d rr=%d \n",fl,fr,rl,rr);
  1048. switch (item) {
  1049. case SI_Master:
  1050. fl = 75;
  1051. fr = 20;
  1052. rl = 20;
  1053. rr = 20;
  1054. break;
  1055. case SI_Slave:
  1056. fl = 20;
  1057. fr = 75;
  1058. rl = 20;
  1059. rr = 20;
  1060. break;
  1061. case SI_RearLeft:
  1062. fl = 20;
  1063. fr = 20;
  1064. rl = 75;
  1065. rr = 20;
  1066. break;
  1067. case SI_RearRight:
  1068. fl = 20;
  1069. fr = 20;
  1070. rl = 20;
  1071. rr = 75;
  1072. break;
  1073. default:
  1074. if((left == 0) &&(right == 0))
  1075. {
  1076. fl = 70;
  1077. fr = 70;
  1078. rl = 70;
  1079. rr = 70;
  1080. }else if((left <= 0) && (right <= 0))
  1081. {
  1082. fl = 75;
  1083. fr = fr +left*9;
  1084. rl = rl + left*9;
  1085. rr = rr + left*9;
  1086. }else if ((left >= 0) &&(right <= 0))
  1087. {
  1088. fl = fl + right*9;
  1089. fr = 75;
  1090. rl = rl + right*9;
  1091. rr = rr + right*9;
  1092. }else if ((left <= 0) && (right >= 0))
  1093. {
  1094. fl = fl + left*9;
  1095. fr = fr + left*9;
  1096. rl = 75;
  1097. rr = rr + left*9;
  1098. }else if((left >= 0) && (right >= 0))
  1099. {
  1100. fl = fl - left*9;
  1101. fr = fr - left*9;
  1102. rl = rl - left*9;
  1103. rr = 75;
  1104. }
  1105. break;
  1106. }
  1107. break;
  1108. }
  1109. case ACT_Yaoxi:
  1110. case ACT_Luyuan169: {
  1111. #if 0
  1112. fl = 11 + round(sqrt(pow((leftValue - 7), 2) + pow((rightValue - 7), 2)));
  1113. fr = 11 + round(sqrt(pow((leftValue + 7), 2) + pow((rightValue - 7), 2)));
  1114. rl = 11 + round(sqrt(pow((leftValue - 7), 2) + pow((rightValue + 7), 2)));
  1115. rr = 11 + round(sqrt(pow((leftValue + 7), 2) + pow((rightValue + 7), 2)));
  1116. #else
  1117. if((leftValue <= 0) && (rightValue <= 0))
  1118. {
  1119. fl = 31;
  1120. fr = 31 + round(31*leftValue/7);
  1121. rl = 31 + round(31*rightValue/7);
  1122. rr = 31 - 31*round(sqrt(pow(leftValue, 2) + pow(rightValue, 2)))/round(sqrt(pow(7, 2) + pow(7, 2)));
  1123. }
  1124. else if((leftValue >= 0) && (rightValue <= 0))
  1125. {
  1126. fl = 31 - round(31*leftValue/7);
  1127. fr = 31;
  1128. rl = 31 - 31*round(sqrt(pow(leftValue, 2) + pow(rightValue, 2)))/round(sqrt(pow(7, 2) + pow(7, 2)));
  1129. rr = 31 + round(31*rightValue/7);
  1130. }
  1131. else if((leftValue <= 0) && (rightValue >= 0))
  1132. {
  1133. fl = 31 - round(31*rightValue/7);
  1134. fr = 31 - 31*round(sqrt(pow(leftValue, 2) + pow(rightValue, 2)))/round(sqrt(pow(7, 2) + pow(7, 2)));
  1135. rl = 31;
  1136. rr = 31 + round(31*leftValue/7);
  1137. }
  1138. else if((leftValue >= 0) && (rightValue >= 0))
  1139. {
  1140. fl = 31 - 31*round(sqrt(pow(leftValue, 2) + pow(rightValue, 2)))/round(sqrt(pow(7, 2) + pow(7, 2)));
  1141. fr = 31 - round(31*rightValue/7);
  1142. rl = 31 - round(31*leftValue/7);
  1143. rr = 31;
  1144. }
  1145. #endif
  1146. break;
  1147. }
  1148. default: {
  1149. break;
  1150. }
  1151. }
  1152. qDebug()<<__PRETTY_FUNCTION__<<__LINE__<<"fl fr rl rr: "<<fl<<fr<<rl<<rr;
  1153. // qDebug()<<"+++++++xxx0000lfp+++++++";
  1154. control.Set(PAOUTPUTFL_AUDIO, fl);
  1155. control.Set(PAOUTPUTFR_AUDIO, fr);
  1156. control.Set(PAOUTPUTRL_AUDIO, rl);
  1157. control.Set(PAOUTPUTRR_AUDIO, rr);
  1158. }
  1159. if (write) {
  1160. Q_Q(AudioService);
  1161. q->onSoundItemChange(item, leftValue, rightValue);
  1162. }
  1163. }
  1164. void AudioServicePrivate::initializeFaderTimer()
  1165. {
  1166. if (NULL == m_FaderTimer) {
  1167. Q_Q(AudioService);
  1168. m_FaderTimer = new QTimer(q);
  1169. m_FaderTimer->setSingleShot(true);
  1170. QObject::connect(m_FaderTimer, SIGNAL(timeout()),
  1171. q, SLOT(onTimeout()));
  1172. m_FaderTimer->setInterval(75);
  1173. }
  1174. }
  1175. void AudioServicePrivate::faderOut()
  1176. {
  1177. initializeFaderTimer();
  1178. m_FaderStep = 0.0f;
  1179. if (m_FaderTimer->isActive()) {
  1180. m_FaderTimer->stop();
  1181. }
  1182. m_FaderTimer->start();
  1183. }