alloc.c 19 KB

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  1. // SPDX-License-Identifier: GPL-2.0
  2. /*
  3. * Primary bucket allocation code
  4. *
  5. * Copyright 2012 Google, Inc.
  6. *
  7. * Allocation in bcache is done in terms of buckets:
  8. *
  9. * Each bucket has associated an 8 bit gen; this gen corresponds to the gen in
  10. * btree pointers - they must match for the pointer to be considered valid.
  11. *
  12. * Thus (assuming a bucket has no dirty data or metadata in it) we can reuse a
  13. * bucket simply by incrementing its gen.
  14. *
  15. * The gens (along with the priorities; it's really the gens are important but
  16. * the code is named as if it's the priorities) are written in an arbitrary list
  17. * of buckets on disk, with a pointer to them in the journal header.
  18. *
  19. * When we invalidate a bucket, we have to write its new gen to disk and wait
  20. * for that write to complete before we use it - otherwise after a crash we
  21. * could have pointers that appeared to be good but pointed to data that had
  22. * been overwritten.
  23. *
  24. * Since the gens and priorities are all stored contiguously on disk, we can
  25. * batch this up: We fill up the free_inc list with freshly invalidated buckets,
  26. * call prio_write(), and when prio_write() finishes we pull buckets off the
  27. * free_inc list and optionally discard them.
  28. *
  29. * free_inc isn't the only freelist - if it was, we'd often to sleep while
  30. * priorities and gens were being written before we could allocate. c->free is a
  31. * smaller freelist, and buckets on that list are always ready to be used.
  32. *
  33. * If we've got discards enabled, that happens when a bucket moves from the
  34. * free_inc list to the free list.
  35. *
  36. * There is another freelist, because sometimes we have buckets that we know
  37. * have nothing pointing into them - these we can reuse without waiting for
  38. * priorities to be rewritten. These come from freed btree nodes and buckets
  39. * that garbage collection discovered no longer had valid keys pointing into
  40. * them (because they were overwritten). That's the unused list - buckets on the
  41. * unused list move to the free list, optionally being discarded in the process.
  42. *
  43. * It's also important to ensure that gens don't wrap around - with respect to
  44. * either the oldest gen in the btree or the gen on disk. This is quite
  45. * difficult to do in practice, but we explicitly guard against it anyways - if
  46. * a bucket is in danger of wrapping around we simply skip invalidating it that
  47. * time around, and we garbage collect or rewrite the priorities sooner than we
  48. * would have otherwise.
  49. *
  50. * bch_bucket_alloc() allocates a single bucket from a specific cache.
  51. *
  52. * bch_bucket_alloc_set() allocates one bucket from different caches
  53. * out of a cache set.
  54. *
  55. * free_some_buckets() drives all the processes described above. It's called
  56. * from bch_bucket_alloc() and a few other places that need to make sure free
  57. * buckets are ready.
  58. *
  59. * invalidate_buckets_(lru|fifo)() find buckets that are available to be
  60. * invalidated, and then invalidate them and stick them on the free_inc list -
  61. * in either lru or fifo order.
  62. */
  63. #include "bcache.h"
  64. #include "btree.h"
  65. #include <linux/blkdev.h>
  66. #include <linux/kthread.h>
  67. #include <linux/random.h>
  68. #include <trace/events/bcache.h>
  69. #define MAX_OPEN_BUCKETS 128
  70. /* Bucket heap / gen */
  71. uint8_t bch_inc_gen(struct cache *ca, struct bucket *b)
  72. {
  73. uint8_t ret = ++b->gen;
  74. ca->set->need_gc = max(ca->set->need_gc, bucket_gc_gen(b));
  75. WARN_ON_ONCE(ca->set->need_gc > BUCKET_GC_GEN_MAX);
  76. return ret;
  77. }
  78. void bch_rescale_priorities(struct cache_set *c, int sectors)
  79. {
  80. struct cache *ca;
  81. struct bucket *b;
  82. unsigned long next = c->nbuckets * c->cache->sb.bucket_size / 1024;
  83. int r;
  84. atomic_sub(sectors, &c->rescale);
  85. do {
  86. r = atomic_read(&c->rescale);
  87. if (r >= 0)
  88. return;
  89. } while (atomic_cmpxchg(&c->rescale, r, r + next) != r);
  90. mutex_lock(&c->bucket_lock);
  91. c->min_prio = USHRT_MAX;
  92. ca = c->cache;
  93. for_each_bucket(b, ca)
  94. if (b->prio &&
  95. b->prio != BTREE_PRIO &&
  96. !atomic_read(&b->pin)) {
  97. b->prio--;
  98. c->min_prio = min(c->min_prio, b->prio);
  99. }
  100. mutex_unlock(&c->bucket_lock);
  101. }
  102. /*
  103. * Background allocation thread: scans for buckets to be invalidated,
  104. * invalidates them, rewrites prios/gens (marking them as invalidated on disk),
  105. * then optionally issues discard commands to the newly free buckets, then puts
  106. * them on the various freelists.
  107. */
  108. static inline bool can_inc_bucket_gen(struct bucket *b)
  109. {
  110. return bucket_gc_gen(b) < BUCKET_GC_GEN_MAX;
  111. }
  112. bool bch_can_invalidate_bucket(struct cache *ca, struct bucket *b)
  113. {
  114. return (ca->set->gc_mark_valid || b->reclaimable_in_gc) &&
  115. ((!GC_MARK(b) || GC_MARK(b) == GC_MARK_RECLAIMABLE) &&
  116. !atomic_read(&b->pin) && can_inc_bucket_gen(b));
  117. }
  118. void __bch_invalidate_one_bucket(struct cache *ca, struct bucket *b)
  119. {
  120. lockdep_assert_held(&ca->set->bucket_lock);
  121. BUG_ON(GC_MARK(b) && GC_MARK(b) != GC_MARK_RECLAIMABLE);
  122. if (GC_SECTORS_USED(b))
  123. trace_bcache_invalidate(ca, b - ca->buckets);
  124. bch_inc_gen(ca, b);
  125. b->prio = INITIAL_PRIO;
  126. atomic_inc(&b->pin);
  127. b->reclaimable_in_gc = 0;
  128. }
  129. static void bch_invalidate_one_bucket(struct cache *ca, struct bucket *b)
  130. {
  131. __bch_invalidate_one_bucket(ca, b);
  132. fifo_push(&ca->free_inc, b - ca->buckets);
  133. }
  134. /*
  135. * Determines what order we're going to reuse buckets, smallest bucket_prio()
  136. * first: we also take into account the number of sectors of live data in that
  137. * bucket, and in order for that multiply to make sense we have to scale bucket
  138. *
  139. * Thus, we scale the bucket priorities so that the bucket with the smallest
  140. * prio is worth 1/8th of what INITIAL_PRIO is worth.
  141. */
  142. #define bucket_prio(b) \
  143. ({ \
  144. unsigned int min_prio = (INITIAL_PRIO - ca->set->min_prio) / 8; \
  145. \
  146. (b->prio - ca->set->min_prio + min_prio) * GC_SECTORS_USED(b); \
  147. })
  148. #define bucket_max_cmp(l, r) (bucket_prio(l) < bucket_prio(r))
  149. #define bucket_min_cmp(l, r) (bucket_prio(l) > bucket_prio(r))
  150. static void invalidate_buckets_lru(struct cache *ca)
  151. {
  152. struct bucket *b;
  153. ssize_t i;
  154. ca->heap.used = 0;
  155. for_each_bucket(b, ca) {
  156. if (!bch_can_invalidate_bucket(ca, b))
  157. continue;
  158. if (!heap_full(&ca->heap))
  159. heap_add(&ca->heap, b, bucket_max_cmp);
  160. else if (bucket_max_cmp(b, heap_peek(&ca->heap))) {
  161. ca->heap.data[0] = b;
  162. heap_sift(&ca->heap, 0, bucket_max_cmp);
  163. }
  164. }
  165. for (i = ca->heap.used / 2 - 1; i >= 0; --i)
  166. heap_sift(&ca->heap, i, bucket_min_cmp);
  167. while (!fifo_full(&ca->free_inc)) {
  168. if (!heap_pop(&ca->heap, b, bucket_min_cmp)) {
  169. /*
  170. * We don't want to be calling invalidate_buckets()
  171. * multiple times when it can't do anything
  172. */
  173. ca->invalidate_needs_gc = 1;
  174. wake_up_gc(ca->set);
  175. return;
  176. }
  177. bch_invalidate_one_bucket(ca, b);
  178. }
  179. }
  180. static void invalidate_buckets_fifo(struct cache *ca)
  181. {
  182. struct bucket *b;
  183. size_t checked = 0;
  184. while (!fifo_full(&ca->free_inc)) {
  185. if (ca->fifo_last_bucket < ca->sb.first_bucket ||
  186. ca->fifo_last_bucket >= ca->sb.nbuckets)
  187. ca->fifo_last_bucket = ca->sb.first_bucket;
  188. b = ca->buckets + ca->fifo_last_bucket++;
  189. if (bch_can_invalidate_bucket(ca, b))
  190. bch_invalidate_one_bucket(ca, b);
  191. if (++checked >= ca->sb.nbuckets) {
  192. ca->invalidate_needs_gc = 1;
  193. wake_up_gc(ca->set);
  194. return;
  195. }
  196. }
  197. }
  198. static void invalidate_buckets_random(struct cache *ca)
  199. {
  200. struct bucket *b;
  201. size_t checked = 0;
  202. while (!fifo_full(&ca->free_inc)) {
  203. size_t n;
  204. get_random_bytes(&n, sizeof(n));
  205. n %= (size_t) (ca->sb.nbuckets - ca->sb.first_bucket);
  206. n += ca->sb.first_bucket;
  207. b = ca->buckets + n;
  208. if (bch_can_invalidate_bucket(ca, b))
  209. bch_invalidate_one_bucket(ca, b);
  210. if (++checked >= ca->sb.nbuckets / 2) {
  211. ca->invalidate_needs_gc = 1;
  212. wake_up_gc(ca->set);
  213. return;
  214. }
  215. }
  216. }
  217. static void invalidate_buckets(struct cache *ca)
  218. {
  219. BUG_ON(ca->invalidate_needs_gc);
  220. switch (CACHE_REPLACEMENT(&ca->sb)) {
  221. case CACHE_REPLACEMENT_LRU:
  222. invalidate_buckets_lru(ca);
  223. break;
  224. case CACHE_REPLACEMENT_FIFO:
  225. invalidate_buckets_fifo(ca);
  226. break;
  227. case CACHE_REPLACEMENT_RANDOM:
  228. invalidate_buckets_random(ca);
  229. break;
  230. }
  231. }
  232. #define allocator_wait(ca, cond) \
  233. do { \
  234. while (1) { \
  235. set_current_state(TASK_INTERRUPTIBLE); \
  236. if (cond) \
  237. break; \
  238. \
  239. mutex_unlock(&(ca)->set->bucket_lock); \
  240. if (kthread_should_stop() || \
  241. test_bit(CACHE_SET_IO_DISABLE, &ca->set->flags)) { \
  242. set_current_state(TASK_RUNNING); \
  243. goto out; \
  244. } \
  245. \
  246. schedule(); \
  247. mutex_lock(&(ca)->set->bucket_lock); \
  248. } \
  249. __set_current_state(TASK_RUNNING); \
  250. } while (0)
  251. static int bch_allocator_push(struct cache *ca, long bucket)
  252. {
  253. unsigned int i;
  254. /* Prios/gens are actually the most important reserve */
  255. if (fifo_push(&ca->free[RESERVE_PRIO], bucket))
  256. return true;
  257. for (i = 0; i < RESERVE_NR; i++)
  258. if (fifo_push(&ca->free[i], bucket))
  259. return true;
  260. return false;
  261. }
  262. static int bch_allocator_thread(void *arg)
  263. {
  264. struct cache *ca = arg;
  265. mutex_lock(&ca->set->bucket_lock);
  266. while (1) {
  267. /*
  268. * First, we pull buckets off of the unused and free_inc lists,
  269. * possibly issue discards to them, then we add the bucket to
  270. * the free list:
  271. */
  272. while (1) {
  273. long bucket;
  274. if (!fifo_pop(&ca->free_inc, bucket))
  275. break;
  276. if (ca->discard) {
  277. mutex_unlock(&ca->set->bucket_lock);
  278. blkdev_issue_discard(ca->bdev,
  279. bucket_to_sector(ca->set, bucket),
  280. ca->sb.bucket_size, GFP_KERNEL);
  281. mutex_lock(&ca->set->bucket_lock);
  282. }
  283. allocator_wait(ca, bch_allocator_push(ca, bucket));
  284. wake_up(&ca->set->btree_cache_wait);
  285. wake_up(&ca->set->bucket_wait);
  286. }
  287. /*
  288. * We've run out of free buckets, we need to find some buckets
  289. * we can invalidate. First, invalidate them in memory and add
  290. * them to the free_inc list:
  291. */
  292. retry_invalidate:
  293. allocator_wait(ca, !ca->invalidate_needs_gc);
  294. invalidate_buckets(ca);
  295. /*
  296. * Now, we write their new gens to disk so we can start writing
  297. * new stuff to them:
  298. */
  299. allocator_wait(ca, !atomic_read(&ca->set->prio_blocked));
  300. if (CACHE_SYNC(&ca->sb)) {
  301. /*
  302. * This could deadlock if an allocation with a btree
  303. * node locked ever blocked - having the btree node
  304. * locked would block garbage collection, but here we're
  305. * waiting on garbage collection before we invalidate
  306. * and free anything.
  307. *
  308. * But this should be safe since the btree code always
  309. * uses btree_check_reserve() before allocating now, and
  310. * if it fails it blocks without btree nodes locked.
  311. */
  312. if (!fifo_full(&ca->free_inc))
  313. goto retry_invalidate;
  314. if (bch_prio_write(ca, false) < 0) {
  315. ca->invalidate_needs_gc = 1;
  316. wake_up_gc(ca->set);
  317. }
  318. }
  319. }
  320. out:
  321. wait_for_kthread_stop();
  322. return 0;
  323. }
  324. /* Allocation */
  325. long bch_bucket_alloc(struct cache *ca, unsigned int reserve, bool wait)
  326. {
  327. DEFINE_WAIT(w);
  328. struct bucket *b;
  329. long r;
  330. /* No allocation if CACHE_SET_IO_DISABLE bit is set */
  331. if (unlikely(test_bit(CACHE_SET_IO_DISABLE, &ca->set->flags)))
  332. return -1;
  333. /* fastpath */
  334. if (fifo_pop(&ca->free[RESERVE_NONE], r) ||
  335. fifo_pop(&ca->free[reserve], r))
  336. goto out;
  337. if (!wait) {
  338. trace_bcache_alloc_fail(ca, reserve);
  339. return -1;
  340. }
  341. do {
  342. prepare_to_wait(&ca->set->bucket_wait, &w,
  343. TASK_UNINTERRUPTIBLE);
  344. mutex_unlock(&ca->set->bucket_lock);
  345. schedule();
  346. mutex_lock(&ca->set->bucket_lock);
  347. } while (!fifo_pop(&ca->free[RESERVE_NONE], r) &&
  348. !fifo_pop(&ca->free[reserve], r));
  349. finish_wait(&ca->set->bucket_wait, &w);
  350. out:
  351. if (ca->alloc_thread)
  352. wake_up_process(ca->alloc_thread);
  353. trace_bcache_alloc(ca, reserve);
  354. if (expensive_debug_checks(ca->set)) {
  355. size_t iter;
  356. long i;
  357. unsigned int j;
  358. for (iter = 0; iter < prio_buckets(ca) * 2; iter++)
  359. BUG_ON(ca->prio_buckets[iter] == (uint64_t) r);
  360. for (j = 0; j < RESERVE_NR; j++)
  361. fifo_for_each(i, &ca->free[j], iter)
  362. BUG_ON(i == r);
  363. fifo_for_each(i, &ca->free_inc, iter)
  364. BUG_ON(i == r);
  365. }
  366. b = ca->buckets + r;
  367. BUG_ON(atomic_read(&b->pin) != 1);
  368. SET_GC_SECTORS_USED(b, ca->sb.bucket_size);
  369. if (reserve <= RESERVE_PRIO) {
  370. SET_GC_MARK(b, GC_MARK_METADATA);
  371. SET_GC_MOVE(b, 0);
  372. b->prio = BTREE_PRIO;
  373. } else {
  374. SET_GC_MARK(b, GC_MARK_RECLAIMABLE);
  375. SET_GC_MOVE(b, 0);
  376. b->prio = INITIAL_PRIO;
  377. }
  378. if (ca->set->avail_nbuckets > 0) {
  379. ca->set->avail_nbuckets--;
  380. bch_update_bucket_in_use(ca->set, &ca->set->gc_stats);
  381. }
  382. return r;
  383. }
  384. void __bch_bucket_free(struct cache *ca, struct bucket *b)
  385. {
  386. SET_GC_MARK(b, 0);
  387. SET_GC_SECTORS_USED(b, 0);
  388. if (ca->set->avail_nbuckets < ca->set->nbuckets) {
  389. ca->set->avail_nbuckets++;
  390. bch_update_bucket_in_use(ca->set, &ca->set->gc_stats);
  391. }
  392. }
  393. void bch_bucket_free(struct cache_set *c, struct bkey *k)
  394. {
  395. unsigned int i;
  396. for (i = 0; i < KEY_PTRS(k); i++)
  397. __bch_bucket_free(c->cache, PTR_BUCKET(c, k, i));
  398. }
  399. int __bch_bucket_alloc_set(struct cache_set *c, unsigned int reserve,
  400. struct bkey *k, bool wait)
  401. {
  402. struct cache *ca;
  403. long b;
  404. /* No allocation if CACHE_SET_IO_DISABLE bit is set */
  405. if (unlikely(test_bit(CACHE_SET_IO_DISABLE, &c->flags)))
  406. return -1;
  407. lockdep_assert_held(&c->bucket_lock);
  408. bkey_init(k);
  409. ca = c->cache;
  410. b = bch_bucket_alloc(ca, reserve, wait);
  411. if (b < 0)
  412. return -1;
  413. k->ptr[0] = MAKE_PTR(ca->buckets[b].gen,
  414. bucket_to_sector(c, b),
  415. ca->sb.nr_this_dev);
  416. SET_KEY_PTRS(k, 1);
  417. return 0;
  418. }
  419. int bch_bucket_alloc_set(struct cache_set *c, unsigned int reserve,
  420. struct bkey *k, bool wait)
  421. {
  422. int ret;
  423. mutex_lock(&c->bucket_lock);
  424. ret = __bch_bucket_alloc_set(c, reserve, k, wait);
  425. mutex_unlock(&c->bucket_lock);
  426. return ret;
  427. }
  428. /* Sector allocator */
  429. struct open_bucket {
  430. struct list_head list;
  431. unsigned int last_write_point;
  432. unsigned int sectors_free;
  433. BKEY_PADDED(key);
  434. };
  435. /*
  436. * We keep multiple buckets open for writes, and try to segregate different
  437. * write streams for better cache utilization: first we try to segregate flash
  438. * only volume write streams from cached devices, secondly we look for a bucket
  439. * where the last write to it was sequential with the current write, and
  440. * failing that we look for a bucket that was last used by the same task.
  441. *
  442. * The ideas is if you've got multiple tasks pulling data into the cache at the
  443. * same time, you'll get better cache utilization if you try to segregate their
  444. * data and preserve locality.
  445. *
  446. * For example, dirty sectors of flash only volume is not reclaimable, if their
  447. * dirty sectors mixed with dirty sectors of cached device, such buckets will
  448. * be marked as dirty and won't be reclaimed, though the dirty data of cached
  449. * device have been written back to backend device.
  450. *
  451. * And say you've starting Firefox at the same time you're copying a
  452. * bunch of files. Firefox will likely end up being fairly hot and stay in the
  453. * cache awhile, but the data you copied might not be; if you wrote all that
  454. * data to the same buckets it'd get invalidated at the same time.
  455. *
  456. * Both of those tasks will be doing fairly random IO so we can't rely on
  457. * detecting sequential IO to segregate their data, but going off of the task
  458. * should be a sane heuristic.
  459. */
  460. static struct open_bucket *pick_data_bucket(struct cache_set *c,
  461. const struct bkey *search,
  462. unsigned int write_point,
  463. struct bkey *alloc)
  464. {
  465. struct open_bucket *ret, *ret_task = NULL;
  466. list_for_each_entry_reverse(ret, &c->data_buckets, list)
  467. if (UUID_FLASH_ONLY(&c->uuids[KEY_INODE(&ret->key)]) !=
  468. UUID_FLASH_ONLY(&c->uuids[KEY_INODE(search)]))
  469. continue;
  470. else if (!bkey_cmp(&ret->key, search))
  471. goto found;
  472. else if (ret->last_write_point == write_point)
  473. ret_task = ret;
  474. ret = ret_task ?: list_first_entry(&c->data_buckets,
  475. struct open_bucket, list);
  476. found:
  477. if (!ret->sectors_free && KEY_PTRS(alloc)) {
  478. ret->sectors_free = c->cache->sb.bucket_size;
  479. bkey_copy(&ret->key, alloc);
  480. bkey_init(alloc);
  481. }
  482. if (!ret->sectors_free)
  483. ret = NULL;
  484. return ret;
  485. }
  486. /*
  487. * Allocates some space in the cache to write to, and k to point to the newly
  488. * allocated space, and updates KEY_SIZE(k) and KEY_OFFSET(k) (to point to the
  489. * end of the newly allocated space).
  490. *
  491. * May allocate fewer sectors than @sectors, KEY_SIZE(k) indicates how many
  492. * sectors were actually allocated.
  493. *
  494. * If s->writeback is true, will not fail.
  495. */
  496. bool bch_alloc_sectors(struct cache_set *c,
  497. struct bkey *k,
  498. unsigned int sectors,
  499. unsigned int write_point,
  500. unsigned int write_prio,
  501. bool wait)
  502. {
  503. struct open_bucket *b;
  504. BKEY_PADDED(key) alloc;
  505. unsigned int i;
  506. /*
  507. * We might have to allocate a new bucket, which we can't do with a
  508. * spinlock held. So if we have to allocate, we drop the lock, allocate
  509. * and then retry. KEY_PTRS() indicates whether alloc points to
  510. * allocated bucket(s).
  511. */
  512. bkey_init(&alloc.key);
  513. spin_lock(&c->data_bucket_lock);
  514. while (!(b = pick_data_bucket(c, k, write_point, &alloc.key))) {
  515. unsigned int watermark = write_prio
  516. ? RESERVE_MOVINGGC
  517. : RESERVE_NONE;
  518. spin_unlock(&c->data_bucket_lock);
  519. if (bch_bucket_alloc_set(c, watermark, &alloc.key, wait))
  520. return false;
  521. spin_lock(&c->data_bucket_lock);
  522. }
  523. /*
  524. * If we had to allocate, we might race and not need to allocate the
  525. * second time we call pick_data_bucket(). If we allocated a bucket but
  526. * didn't use it, drop the refcount bch_bucket_alloc_set() took:
  527. */
  528. if (KEY_PTRS(&alloc.key))
  529. bkey_put(c, &alloc.key);
  530. for (i = 0; i < KEY_PTRS(&b->key); i++)
  531. EBUG_ON(ptr_stale(c, &b->key, i));
  532. /* Set up the pointer to the space we're allocating: */
  533. for (i = 0; i < KEY_PTRS(&b->key); i++)
  534. k->ptr[i] = b->key.ptr[i];
  535. sectors = min(sectors, b->sectors_free);
  536. SET_KEY_OFFSET(k, KEY_OFFSET(k) + sectors);
  537. SET_KEY_SIZE(k, sectors);
  538. SET_KEY_PTRS(k, KEY_PTRS(&b->key));
  539. /*
  540. * Move b to the end of the lru, and keep track of what this bucket was
  541. * last used for:
  542. */
  543. list_move_tail(&b->list, &c->data_buckets);
  544. bkey_copy_key(&b->key, k);
  545. b->last_write_point = write_point;
  546. b->sectors_free -= sectors;
  547. for (i = 0; i < KEY_PTRS(&b->key); i++) {
  548. SET_PTR_OFFSET(&b->key, i, PTR_OFFSET(&b->key, i) + sectors);
  549. atomic_long_add(sectors,
  550. &c->cache->sectors_written);
  551. }
  552. if (b->sectors_free < c->cache->sb.block_size)
  553. b->sectors_free = 0;
  554. /*
  555. * k takes refcounts on the buckets it points to until it's inserted
  556. * into the btree, but if we're done with this bucket we just transfer
  557. * get_data_bucket()'s refcount.
  558. */
  559. if (b->sectors_free)
  560. for (i = 0; i < KEY_PTRS(&b->key); i++)
  561. atomic_inc(&PTR_BUCKET(c, &b->key, i)->pin);
  562. spin_unlock(&c->data_bucket_lock);
  563. return true;
  564. }
  565. /* Init */
  566. void bch_open_buckets_free(struct cache_set *c)
  567. {
  568. struct open_bucket *b;
  569. while (!list_empty(&c->data_buckets)) {
  570. b = list_first_entry(&c->data_buckets,
  571. struct open_bucket, list);
  572. list_del(&b->list);
  573. kfree(b);
  574. }
  575. }
  576. int bch_open_buckets_alloc(struct cache_set *c)
  577. {
  578. int i;
  579. spin_lock_init(&c->data_bucket_lock);
  580. for (i = 0; i < MAX_OPEN_BUCKETS; i++) {
  581. struct open_bucket *b = kzalloc(sizeof(*b), GFP_KERNEL);
  582. if (!b)
  583. return -ENOMEM;
  584. list_add(&b->list, &c->data_buckets);
  585. }
  586. return 0;
  587. }
  588. int bch_cache_allocator_start(struct cache *ca)
  589. {
  590. struct task_struct *k = kthread_run(bch_allocator_thread,
  591. ca, "bcache_allocator");
  592. if (IS_ERR(k))
  593. return PTR_ERR(k);
  594. ca->alloc_thread = k;
  595. return 0;
  596. }