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- // SPDX-License-Identifier: GPL-2.0-or-later
- /*
- * decompress_common.c - Code shared by the XPRESS and LZX decompressors
- *
- * Copyright (C) 2015 Eric Biggers
- */
- #include "decompress_common.h"
- /*
- * make_huffman_decode_table() -
- *
- * Build a decoding table for a canonical prefix code, or "Huffman code".
- *
- * This is an internal function, not part of the library API!
- *
- * This takes as input the length of the codeword for each symbol in the
- * alphabet and produces as output a table that can be used for fast
- * decoding of prefix-encoded symbols using read_huffsym().
- *
- * Strictly speaking, a canonical prefix code might not be a Huffman
- * code. But this algorithm will work either way; and in fact, since
- * Huffman codes are defined in terms of symbol frequencies, there is no
- * way for the decompressor to know whether the code is a true Huffman
- * code or not until all symbols have been decoded.
- *
- * Because the prefix code is assumed to be "canonical", it can be
- * reconstructed directly from the codeword lengths. A prefix code is
- * canonical if and only if a longer codeword never lexicographically
- * precedes a shorter codeword, and the lexicographic ordering of
- * codewords of the same length is the same as the lexicographic ordering
- * of the corresponding symbols. Consequently, we can sort the symbols
- * primarily by codeword length and secondarily by symbol value, then
- * reconstruct the prefix code by generating codewords lexicographically
- * in that order.
- *
- * This function does not, however, generate the prefix code explicitly.
- * Instead, it directly builds a table for decoding symbols using the
- * code. The basic idea is this: given the next 'max_codeword_len' bits
- * in the input, we can look up the decoded symbol by indexing a table
- * containing 2**max_codeword_len entries. A codeword with length
- * 'max_codeword_len' will have exactly one entry in this table, whereas
- * a codeword shorter than 'max_codeword_len' will have multiple entries
- * in this table. Precisely, a codeword of length n will be represented
- * by 2**(max_codeword_len - n) entries in this table. The 0-based index
- * of each such entry will contain the corresponding codeword as a prefix
- * when zero-padded on the left to 'max_codeword_len' binary digits.
- *
- * That's the basic idea, but we implement two optimizations regarding
- * the format of the decode table itself:
- *
- * - For many compression formats, the maximum codeword length is too
- * long for it to be efficient to build the full decoding table
- * whenever a new prefix code is used. Instead, we can build the table
- * using only 2**table_bits entries, where 'table_bits' is some number
- * less than or equal to 'max_codeword_len'. Then, only codewords of
- * length 'table_bits' and shorter can be directly looked up. For
- * longer codewords, the direct lookup instead produces the root of a
- * binary tree. Using this tree, the decoder can do traditional
- * bit-by-bit decoding of the remainder of the codeword. Child nodes
- * are allocated in extra entries at the end of the table; leaf nodes
- * contain symbols. Note that the long-codeword case is, in general,
- * not performance critical, since in Huffman codes the most frequently
- * used symbols are assigned the shortest codeword lengths.
- *
- * - When we decode a symbol using a direct lookup of the table, we still
- * need to know its length so that the bitstream can be advanced by the
- * appropriate number of bits. The simple solution is to simply retain
- * the 'lens' array and use the decoded symbol as an index into it.
- * However, this requires two separate array accesses in the fast path.
- * The optimization is to store the length directly in the decode
- * table. We use the bottom 11 bits for the symbol and the top 5 bits
- * for the length. In addition, to combine this optimization with the
- * previous one, we introduce a special case where the top 2 bits of
- * the length are both set if the entry is actually the root of a
- * binary tree.
- *
- * @decode_table:
- * The array in which to create the decoding table. This must have
- * a length of at least ((2**table_bits) + 2 * num_syms) entries.
- *
- * @num_syms:
- * The number of symbols in the alphabet; also, the length of the
- * 'lens' array. Must be less than or equal to 2048.
- *
- * @table_bits:
- * The order of the decode table size, as explained above. Must be
- * less than or equal to 13.
- *
- * @lens:
- * An array of length @num_syms, indexable by symbol, that gives the
- * length of the codeword, in bits, for that symbol. The length can
- * be 0, which means that the symbol does not have a codeword
- * assigned.
- *
- * @max_codeword_len:
- * The longest codeword length allowed in the compression format.
- * All entries in 'lens' must be less than or equal to this value.
- * This must be less than or equal to 23.
- *
- * @working_space
- * A temporary array of length '2 * (max_codeword_len + 1) +
- * num_syms'.
- *
- * Returns 0 on success, or -1 if the lengths do not form a valid prefix
- * code.
- */
- int make_huffman_decode_table(u16 decode_table[], const u32 num_syms,
- const u32 table_bits, const u8 lens[],
- const u32 max_codeword_len,
- u16 working_space[])
- {
- const u32 table_num_entries = 1 << table_bits;
- u16 * const len_counts = &working_space[0];
- u16 * const offsets = &working_space[1 * (max_codeword_len + 1)];
- u16 * const sorted_syms = &working_space[2 * (max_codeword_len + 1)];
- int left;
- void *decode_table_ptr;
- u32 sym_idx;
- u32 codeword_len;
- u32 stores_per_loop;
- u32 decode_table_pos;
- u32 len;
- u32 sym;
- /* Count how many symbols have each possible codeword length.
- * Note that a length of 0 indicates the corresponding symbol is not
- * used in the code and therefore does not have a codeword.
- */
- for (len = 0; len <= max_codeword_len; len++)
- len_counts[len] = 0;
- for (sym = 0; sym < num_syms; sym++)
- len_counts[lens[sym]]++;
- /* We can assume all lengths are <= max_codeword_len, but we
- * cannot assume they form a valid prefix code. A codeword of
- * length n should require a proportion of the codespace equaling
- * (1/2)^n. The code is valid if and only if the codespace is
- * exactly filled by the lengths, by this measure.
- */
- left = 1;
- for (len = 1; len <= max_codeword_len; len++) {
- left <<= 1;
- left -= len_counts[len];
- if (left < 0) {
- /* The lengths overflow the codespace; that is, the code
- * is over-subscribed.
- */
- return -1;
- }
- }
- if (left) {
- /* The lengths do not fill the codespace; that is, they form an
- * incomplete set.
- */
- if (left == (1 << max_codeword_len)) {
- /* The code is completely empty. This is arguably
- * invalid, but in fact it is valid in LZX and XPRESS,
- * so we must allow it. By definition, no symbols can
- * be decoded with an empty code. Consequently, we
- * technically don't even need to fill in the decode
- * table. However, to avoid accessing uninitialized
- * memory if the algorithm nevertheless attempts to
- * decode symbols using such a code, we zero out the
- * decode table.
- */
- memset(decode_table, 0,
- table_num_entries * sizeof(decode_table[0]));
- return 0;
- }
- return -1;
- }
- /* Sort the symbols primarily by length and secondarily by symbol order.
- */
- /* Initialize 'offsets' so that offsets[len] for 1 <= len <=
- * max_codeword_len is the number of codewords shorter than 'len' bits.
- */
- offsets[1] = 0;
- for (len = 1; len < max_codeword_len; len++)
- offsets[len + 1] = offsets[len] + len_counts[len];
- /* Use the 'offsets' array to sort the symbols. Note that we do not
- * include symbols that are not used in the code. Consequently, fewer
- * than 'num_syms' entries in 'sorted_syms' may be filled.
- */
- for (sym = 0; sym < num_syms; sym++)
- if (lens[sym])
- sorted_syms[offsets[lens[sym]]++] = sym;
- /* Fill entries for codewords with length <= table_bits
- * --- that is, those short enough for a direct mapping.
- *
- * The table will start with entries for the shortest codeword(s), which
- * have the most entries. From there, the number of entries per
- * codeword will decrease.
- */
- decode_table_ptr = decode_table;
- sym_idx = 0;
- codeword_len = 1;
- stores_per_loop = (1 << (table_bits - codeword_len));
- for (; stores_per_loop != 0; codeword_len++, stores_per_loop >>= 1) {
- u32 end_sym_idx = sym_idx + len_counts[codeword_len];
- for (; sym_idx < end_sym_idx; sym_idx++) {
- u16 entry;
- u16 *p;
- u32 n;
- entry = ((u32)codeword_len << 11) | sorted_syms[sym_idx];
- p = (u16 *)decode_table_ptr;
- n = stores_per_loop;
- do {
- *p++ = entry;
- } while (--n);
- decode_table_ptr = p;
- }
- }
- /* If we've filled in the entire table, we are done. Otherwise,
- * there are codewords longer than table_bits for which we must
- * generate binary trees.
- */
- decode_table_pos = (u16 *)decode_table_ptr - decode_table;
- if (decode_table_pos != table_num_entries) {
- u32 j;
- u32 next_free_tree_slot;
- u32 cur_codeword;
- /* First, zero out the remaining entries. This is
- * necessary so that these entries appear as
- * "unallocated" in the next part. Each of these entries
- * will eventually be filled with the representation of
- * the root node of a binary tree.
- */
- j = decode_table_pos;
- do {
- decode_table[j] = 0;
- } while (++j != table_num_entries);
- /* We allocate child nodes starting at the end of the
- * direct lookup table. Note that there should be
- * 2*num_syms extra entries for this purpose, although
- * fewer than this may actually be needed.
- */
- next_free_tree_slot = table_num_entries;
- /* Iterate through each codeword with length greater than
- * 'table_bits', primarily in order of codeword length
- * and secondarily in order of symbol.
- */
- for (cur_codeword = decode_table_pos << 1;
- codeword_len <= max_codeword_len;
- codeword_len++, cur_codeword <<= 1) {
- u32 end_sym_idx = sym_idx + len_counts[codeword_len];
- for (; sym_idx < end_sym_idx; sym_idx++, cur_codeword++) {
- /* 'sorted_sym' is the symbol represented by the
- * codeword.
- */
- u32 sorted_sym = sorted_syms[sym_idx];
- u32 extra_bits = codeword_len - table_bits;
- u32 node_idx = cur_codeword >> extra_bits;
- /* Go through each bit of the current codeword
- * beyond the prefix of length @table_bits and
- * walk the appropriate binary tree, allocating
- * any slots that have not yet been allocated.
- *
- * Note that the 'pointer' entry to the binary
- * tree, which is stored in the direct lookup
- * portion of the table, is represented
- * identically to other internal (non-leaf)
- * nodes of the binary tree; it can be thought
- * of as simply the root of the tree. The
- * representation of these internal nodes is
- * simply the index of the left child combined
- * with the special bits 0xC000 to distinguish
- * the entry from direct mapping and leaf node
- * entries.
- */
- do {
- /* At least one bit remains in the
- * codeword, but the current node is an
- * unallocated leaf. Change it to an
- * internal node.
- */
- if (decode_table[node_idx] == 0) {
- decode_table[node_idx] =
- next_free_tree_slot | 0xC000;
- decode_table[next_free_tree_slot++] = 0;
- decode_table[next_free_tree_slot++] = 0;
- }
- /* Go to the left child if the next bit
- * in the codeword is 0; otherwise go to
- * the right child.
- */
- node_idx = decode_table[node_idx] & 0x3FFF;
- --extra_bits;
- node_idx += (cur_codeword >> extra_bits) & 1;
- } while (extra_bits != 0);
- /* We've traversed the tree using the entire
- * codeword, and we're now at the entry where
- * the actual symbol will be stored. This is
- * distinguished from internal nodes by not
- * having its high two bits set.
- */
- decode_table[node_idx] = sorted_sym;
- }
- }
- }
- return 0;
- }
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