AudioService.cpp 33 KB

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  1. #include "AudioService.h"
  2. #include "audiocontrol.h"
  3. #include <QDebug>
  4. #include <QTimer>
  5. #include <limits>
  6. #include <cmath>
  7. #include <QDebug>
  8. #define VOL_MAX_LEVEL 100
  9. static int Radio_VOL_Gain[] = {
  10. 0, //0
  11. 2,2,2, //1-3
  12. 2,2,2, //4-6
  13. 3,3,3, //7-9
  14. 6,6,6, //10-12
  15. 5,5,5, //13-15
  16. 7,7,7, //16-18
  17. 7,7,7, //19-21
  18. 7,7,7, //22-24
  19. 7,7,7, //25-27
  20. 7,7,7 //28-30
  21. };
  22. static int BT_VOL_Gain[] = {
  23. 0, //0
  24. 1,1,1, //1-3
  25. 5,5,5, //4-6
  26. 5,5,5, //7-9
  27. 5,5,5, //10-12
  28. 5,5,5, //13-15
  29. 5,5,5, //16-18
  30. 5,5,5, //19-21
  31. 5,5,5, //22-24
  32. 5,5,5, //25-27
  33. 5,5,5 //28-30
  34. };
  35. const char* painputswitch_id;
  36. const char* paoutputvolume_id;
  37. const char* pamuteswitch_id;
  38. const char* paoutputfl_id;
  39. const char* paoutputfr_id;
  40. const char* paoutputrl_id;
  41. const char* paoutputrr_id;
  42. const char* paoutputbass_id;
  43. const char* paoutputmiddle_id;
  44. const char* paoutputtreble_id;
  45. const char* paoutputgain_id ;
  46. class AudioServicePrivate
  47. {
  48. public:
  49. explicit AudioServicePrivate(AudioService* parent);
  50. ~AudioServicePrivate();
  51. void initialize();
  52. void initializeArk169();
  53. void initializeYaoxi();
  54. void initializeLuyuan169();
  55. void initializeDefault();
  56. void controlMute(int value);
  57. void controlGain(int value);
  58. void controlBass(int value);
  59. void controlMiddle(int value);
  60. void controlTreble(int value);
  61. bool insmodKO(const QString& path);
  62. void SetInputAudio(AudioSource source);
  63. void SetOutputAudio(int volume);
  64. void SetOutputVolume(int volume);
  65. int pos2volume(int pos/* 0 ~ VOL_MAX_LEVEL*/);
  66. void setSoundItem(const int item, const int left, const int right, const bool write = true);
  67. void initializeFaderTimer();
  68. void faderOut();
  69. private:
  70. Q_DECLARE_PUBLIC(AudioService)
  71. AudioService* const q_ptr;
  72. int m_MinVol;
  73. int m_MaxVol;
  74. float m_Step;
  75. int m_CurrentVolume;
  76. int m_CurrentSoundLeft;
  77. int m_CustomSoundLeft;
  78. int m_CurrentSoundRight;
  79. int m_CustomSoundRight;
  80. int m_CurrentBass;
  81. int m_CustomBass;
  82. int m_CurrentMiddle;
  83. int m_CustomMiddle;
  84. int m_CurrentTreble;
  85. int m_CustomTreble;
  86. AudioSource m_AudioSource;
  87. AudioCardType m_AudioCardType;
  88. MuteItem m_MuteItem;
  89. SpeakerSoundItem m_SpeakerSoundItem;
  90. QTimer* m_FaderTimer;
  91. float m_FaderStep;
  92. };
  93. AudioService::AudioService(QObject *parent)
  94. : QObject(parent)
  95. , d_ptr(new AudioServicePrivate(this))
  96. {
  97. }
  98. AudioService::~AudioService()
  99. {
  100. if (NULL != d_ptr) {
  101. delete d_ptr;
  102. }
  103. }
  104. void AudioService::requestAudioSource(const AudioSource source)
  105. {
  106. Q_D(AudioService);
  107. if (source != d->m_AudioSource) {
  108. if (NULL != d->m_FaderTimer) {
  109. d->m_FaderTimer->stop();
  110. }
  111. d->m_AudioSource = source;
  112. if (SSI_PowerOn == d->m_SpeakerSoundItem) {
  113. if (MI_Unmute == d->m_MuteItem) {
  114. // d->SetOutputVolume(d->m_CurrentVolume / 2);
  115. // d->SetOutputVolume(d->m_CurrentVolume / 4);
  116. // d->SetOutputVolume(d->m_CurrentVolume / 8);
  117. d->controlMute(1);
  118. // d->SetOutputVolume(0);
  119. }
  120. d->SetInputAudio(source);
  121. if (MI_Unmute == d->m_MuteItem) {
  122. d->controlMute(0);
  123. d->faderOut();
  124. // d->SetOutputVolume(d->m_CurrentVolume / 8);
  125. // d->SetOutputVolume(d->m_CurrentVolume / 4);
  126. // d->SetOutputVolume(d->m_CurrentVolume / 2);
  127. // d->SetOutputVolume(d->m_CurrentVolume);
  128. }
  129. } else {
  130. d->SetInputAudio(source);
  131. }
  132. }
  133. }
  134. void AudioService::releaseAudioSource(const AudioSource source)
  135. {
  136. Q_D(AudioService);
  137. if (NULL != d->m_FaderTimer) {
  138. d->m_FaderTimer->stop();
  139. }
  140. if (source == d->m_AudioSource) {
  141. d->m_AudioSource = AS_Idle;
  142. d->SetInputAudio(d->m_AudioSource);
  143. }
  144. }
  145. void AudioService::reqesetReset()
  146. {
  147. Q_D(AudioService);
  148. if (NULL != d->m_FaderTimer) {
  149. d->m_FaderTimer->stop();
  150. }
  151. d->controlMute(1);
  152. AudioPersistent::reset();
  153. }
  154. void AudioService::requestMuteToggole()
  155. {
  156. Q_D(AudioService);
  157. if (NULL != d->m_FaderTimer) {
  158. d->m_FaderTimer->stop();
  159. }
  160. if (MI_Unmute == d->m_MuteItem) {
  161. d->m_MuteItem = MI_Mute;
  162. if (SSI_PowerOn == d->m_SpeakerSoundItem) {
  163. d->controlMute(1);
  164. }
  165. } else if (MI_Mute == d->m_MuteItem) {
  166. d->m_MuteItem = MI_Unmute;
  167. if (SSI_PowerOn == d->m_SpeakerSoundItem) {
  168. d->controlMute(0);
  169. }
  170. onVolumeChange(d->m_CurrentVolume);
  171. }
  172. onMuteChange(d->m_MuteItem);
  173. }
  174. void AudioService::requestSpeaker(const int item)
  175. {
  176. Q_D(AudioService);
  177. if (NULL != d->m_FaderTimer) {
  178. d->m_FaderTimer->stop();
  179. }
  180. if (item != d->m_SpeakerSoundItem) {
  181. d->m_SpeakerSoundItem = item;
  182. if (SSI_PowerOff == item) {
  183. if (ACT_Ark169 == d->m_AudioCardType) {
  184. d->controlMute(1);
  185. } else {
  186. d->SetOutputVolume(0);
  187. }
  188. } else if (SSI_PowerOn == item) {
  189. if (MI_Unmute == d->m_MuteItem) {
  190. d->SetOutputVolume(d->m_CurrentVolume);
  191. if (ACT_Ark169 == d->m_AudioCardType) {
  192. d->controlMute(0);
  193. }
  194. } else {
  195. if (ACT_Ark169 == d->m_AudioCardType) {
  196. d->controlMute(1);
  197. } else {
  198. d->SetOutputVolume(0);
  199. }
  200. }
  201. }
  202. }
  203. }
  204. void AudioService::requestMute(const int item)
  205. {
  206. Q_D(AudioService);
  207. if (NULL != d->m_FaderTimer) {
  208. d->m_FaderTimer->stop();
  209. }
  210. // printf("**********%s item:%d\n",__func__,item);
  211. if (item != d->m_MuteItem) {
  212. if (MI_Unmute == item) {
  213. d->m_MuteItem = MI_Unmute;
  214. if (ACT_Ark169 == d->m_AudioCardType) {
  215. if (SSI_PowerOn == d->m_SpeakerSoundItem) {
  216. d->controlMute(0);
  217. }
  218. } else {
  219. if (SSI_PowerOn == d->m_SpeakerSoundItem) {
  220. d->SetOutputVolume(d->m_CurrentVolume);
  221. }
  222. }
  223. } else if (MI_Mute == item) {
  224. d->m_MuteItem = MI_Mute;
  225. // printf("**********%s m_AudioCardType:%d\n",__func__,d->m_AudioCardType);
  226. if (ACT_Ark169 == d->m_AudioCardType) {
  227. // printf("**********%m_SpeakerSoundItem:%d\n",__func__,d->m_SpeakerSoundItem);
  228. if (SSI_PowerOn == d->m_SpeakerSoundItem) {
  229. // printf("**********%s m_AudioCardType:%d\n",__func__,__LINE__);
  230. d->controlMute(1);
  231. }
  232. } else {
  233. if (SSI_PowerOn == d->m_SpeakerSoundItem) {
  234. d->SetOutputVolume(0);
  235. }
  236. }
  237. }
  238. }
  239. onMuteChange(d->m_MuteItem);
  240. }
  241. void AudioService::requestIncreaseHalfVolume()
  242. {
  243. Q_D(AudioService);
  244. if (NULL != d->m_FaderTimer) {
  245. d->m_FaderTimer->stop();
  246. }
  247. if (ACT_Default == d->m_AudioCardType) {
  248. d->SetOutputVolume(d->m_CurrentVolume);
  249. }
  250. }
  251. void AudioService::requestDecreaseHalfVolume()
  252. {
  253. Q_D(AudioService);
  254. if (NULL != d->m_FaderTimer) {
  255. d->m_FaderTimer->stop();
  256. }
  257. if (ACT_Default == d->m_AudioCardType) {
  258. d->SetOutputVolume(d->m_CurrentVolume / 2);
  259. }
  260. }
  261. void AudioService::requestIncreaseVolume()
  262. {
  263. Q_D(AudioService);
  264. if (NULL != d->m_FaderTimer) {
  265. d->m_FaderTimer->stop();
  266. }
  267. if (MI_Unmute == d->m_MuteItem) {
  268. if (d->m_CurrentVolume < VOL_MAX_LEVEL) {
  269. ++d->m_CurrentVolume;
  270. }
  271. requestSetVolume(d->m_CurrentVolume);
  272. } else {
  273. requestMuteToggole();
  274. }
  275. }
  276. void AudioService::requestDecreaseVolume()
  277. {
  278. Q_D(AudioService);
  279. if (NULL != d->m_FaderTimer) {
  280. d->m_FaderTimer->stop();
  281. }
  282. if (MI_Unmute == d->m_MuteItem) {
  283. if (d->m_CurrentVolume > 0) {
  284. --d->m_CurrentVolume;
  285. }
  286. requestSetVolume(d->m_CurrentVolume);
  287. } else {
  288. requestMuteToggole();
  289. }
  290. }
  291. void AudioService::requestSetVolume(const int volume)
  292. {
  293. Q_D(AudioService);
  294. if (NULL != d->m_FaderTimer) {
  295. d->m_FaderTimer->stop();
  296. }
  297. if (volume > VOL_MAX_LEVEL) {
  298. d->m_CurrentVolume = VOL_MAX_LEVEL;
  299. } else if (volume < 0) {
  300. d->m_CurrentVolume = 0;
  301. } else {
  302. d->m_CurrentVolume = volume;
  303. }
  304. if (SSI_PowerOn == d->m_SpeakerSoundItem) {
  305. d->SetOutputVolume(d->m_CurrentVolume);
  306. }
  307. AudioPersistent::setVolume(d->m_CurrentVolume);
  308. onVolumeChange(d->m_CurrentVolume);
  309. if (MI_Mute == d->m_MuteItem) {
  310. d->m_MuteItem = MI_Unmute;
  311. if (SSI_PowerOn == d->m_SpeakerSoundItem) {
  312. d->controlMute(0);
  313. }
  314. }
  315. }
  316. void AudioService::setEqualizerItem(const int item, const int bass, const int middle, const int treble)
  317. {
  318. Q_D(AudioService);
  319. if (NULL != d->m_FaderTimer) {
  320. d->m_FaderTimer->stop();
  321. }
  322. int bassValue = bass;
  323. int middleValue = middle;
  324. int trebleValue = treble;
  325. AudioPersistent::setEqualizerItem(item);
  326. switch (item) {
  327. case EI_Standard: {
  328. bassValue = 7;
  329. middleValue = 7;
  330. trebleValue = 7;
  331. break;
  332. }
  333. case EI_Popular: {
  334. bassValue = 7;
  335. middleValue = 7;
  336. trebleValue = 11;
  337. break;
  338. }
  339. case EI_Classic: {
  340. bassValue = 11;
  341. middleValue = 9;
  342. trebleValue = 2;
  343. break;
  344. }
  345. case EI_Jazz: {
  346. bassValue = 10;
  347. middleValue = 11;
  348. trebleValue = 11;
  349. break;
  350. }
  351. default: {
  352. Q_D(AudioService);
  353. if (-1 == bassValue) {
  354. if (AudioPersistent::getBassEqualizer() != d->m_CustomBass) {
  355. d->m_CustomBass = AudioPersistent::getBassEqualizer();
  356. }
  357. bassValue = d->m_CustomBass;
  358. }
  359. AudioPersistent::setBassEqualizer(bassValue);
  360. if (-1 == middleValue) {
  361. if (AudioPersistent::getMiddleEqualizer() != d->m_CustomMiddle) {
  362. d->m_CustomMiddle = AudioPersistent::getMiddleEqualizer();
  363. }
  364. middleValue = d->m_CustomMiddle;
  365. }
  366. AudioPersistent::setMiddleEqualizer(middleValue);
  367. if (-1 == trebleValue) {
  368. if (AudioPersistent::getTrebleEqualizer() != d->m_CustomTreble) {
  369. d->m_CustomTreble = AudioPersistent::getTrebleEqualizer();
  370. }
  371. trebleValue = d->m_CustomTreble;
  372. }
  373. AudioPersistent::setTrebleEqualizer(trebleValue);
  374. break;
  375. }
  376. }
  377. bool change = false;
  378. if (d->m_CurrentBass != bassValue) {
  379. d->m_CurrentBass = bassValue;
  380. change = true;
  381. }
  382. if (d->m_CurrentMiddle != middleValue) {
  383. d->m_CurrentMiddle = middleValue;
  384. change = true;
  385. }
  386. if (d->m_CurrentTreble != trebleValue) {
  387. d->m_CurrentTreble = trebleValue;
  388. change = true;
  389. }
  390. if (change) {
  391. Q_D(AudioService);
  392. switch (d->m_AudioCardType) {
  393. case ACT_Ark169: {
  394. d->controlBass(bassValue * 2);
  395. d->controlMiddle(middleValue * 2);
  396. d->controlTreble(trebleValue * 2);
  397. break;
  398. }
  399. case ACT_Yaoxi:
  400. case ACT_Luyuan169: {
  401. d->controlBass(bassValue);
  402. d->controlMiddle(middleValue);
  403. d->controlTreble(trebleValue);
  404. break;
  405. }
  406. default: {
  407. break;
  408. }
  409. }
  410. }
  411. onEqualizerItemChange(item, bassValue, middleValue, trebleValue);
  412. }
  413. void AudioService::setSoundItem(const int item, const int left, const int right)
  414. {
  415. Q_D(AudioService);
  416. if (NULL != d->m_FaderTimer) {
  417. d->m_FaderTimer->stop();
  418. }
  419. d->setSoundItem(item, left, right);
  420. }
  421. void AudioService::faderOut()
  422. {
  423. Q_D(AudioService);
  424. d->faderOut();
  425. }
  426. int AudioService::open_amixer_mode(int stream_name, int ctrlname)
  427. {
  428. AudioControl control;
  429. control.ALSAMixerOpen(stream_name,ctrlname);
  430. return 0;
  431. }
  432. void AudioService::close_amixer_mode()
  433. {
  434. AudioControl control;
  435. control.ALSAMixerClose();
  436. }
  437. int AudioService::get_amixersoftmaster_volume()
  438. {
  439. AudioControl control;
  440. int volume = control.ArkALSADuckMixerGetVolume();
  441. return volume;
  442. }
  443. void AudioService::set_amixersoftmaster_volume(int volume)
  444. {
  445. AudioControl control;
  446. control.ArkALSADuckMixerSetVolume(volume);
  447. }
  448. void AudioService::onTimeout()
  449. {
  450. Q_D(AudioService);
  451. d->m_FaderStep += 0.1f;
  452. d->SetOutputVolume(d->m_CurrentVolume * d->m_FaderStep);
  453. if (fabs(1.0f - d->m_FaderStep) > std::numeric_limits<float>::epsilon()) {
  454. d->m_FaderTimer->start();
  455. }
  456. }
  457. AudioServicePrivate::AudioServicePrivate(AudioService *parent)
  458. : q_ptr(parent)
  459. {
  460. m_MinVol = 0;
  461. m_MaxVol = 120;
  462. m_Step = 1.0f;
  463. m_CurrentVolume = 15;
  464. m_CustomSoundLeft = AudioPersistent::getLeftSound();
  465. m_CurrentSoundLeft = m_CustomSoundLeft;
  466. m_CustomSoundRight = AudioPersistent::getRightSound();
  467. m_CurrentSoundRight = m_CustomSoundRight;
  468. m_CurrentBass = 0;
  469. m_CustomBass = AudioPersistent::getBassEqualizer();
  470. m_CurrentMiddle = 0;
  471. m_CustomMiddle = AudioPersistent::getMiddleEqualizer();
  472. m_CurrentTreble = 0;
  473. m_CustomTreble = AudioPersistent::getTrebleEqualizer();
  474. m_AudioSource = AS_Idle;
  475. m_AudioCardType = ACT_Default;
  476. m_MuteItem = MI_Unmute;
  477. m_SpeakerSoundItem = SSI_PowerOn;
  478. m_FaderTimer = NULL;
  479. m_FaderStep = 1.0f;
  480. initialize();
  481. }
  482. AudioServicePrivate::~AudioServicePrivate()
  483. {
  484. }
  485. void AudioServicePrivate::initialize()
  486. {
  487. Q_Q(AudioService);
  488. bool ret = QDBusConnection::sessionBus().registerService(ArkMicroAudioService);
  489. ret = ret && QDBusConnection::sessionBus().registerObject(ArkMicroAudioPath,
  490. q,
  491. QDBusConnection::ExportNonScriptableSignals
  492. | QDBusConnection::ExportNonScriptableSlots);
  493. if (!ret) {
  494. qCritical() << "AudioService Register QDbus failed!";
  495. exit(EXIT_FAILURE);
  496. }
  497. if (QString(qgetenv("PROTOCOL_ID")).size() == 0) {
  498. m_AudioSource = AS_Idle;//modify by wandz at20190729 for radio first mute
  499. m_AudioCardType = ACT_Ark169;
  500. m_Step = 2.000000f;
  501. // m_CurrentVolume = AudioPersistent::getVolume();
  502. // qDebug()<<"++++++++m_CurrentVolume++++++"<< m_CurrentVolume;
  503. // if (m_CurrentVolume > 20) {
  504. // m_CurrentVolume = 50;
  505. // }
  506. m_CurrentVolume = 50;
  507. AudioPersistent::setVolume(m_CurrentVolume);
  508. painputswitch_id = "numid=14,iface=MIXER,name='PA Input Select'";
  509. paoutputvolume_id = "numid=24,iface=MIXER,name='PA Volume'";
  510. paoutputfl_id = "numid=16,iface=MIXER,name='PA Fader-FL'";
  511. paoutputfr_id = "numid=17,iface=MIXER,name='PA Fader-FR'";
  512. paoutputrl_id = "numid=18,iface=MIXER,name='PA Fader-RL'";
  513. paoutputrr_id = "numid=19,iface=MIXER,name='PA Fader-RR'";
  514. paoutputbass_id = "numid=4,iface=MIXER,name='EQ Bass'";
  515. paoutputmiddle_id = "numid=7,iface=MIXER,name='EQ Middle'";
  516. paoutputtreble_id = "numid=10,iface=MIXER,name='EQ Treble'";
  517. paoutputgain_id = "numid=13,iface=MIXER,name='PA Input-Gain'";
  518. pamuteswitch_id = "numid=5,iface=MIXER,name='Playback Switch'";
  519. initializeArk169();
  520. } else {
  521. m_Step = 3.175000f;
  522. m_CurrentVolume = AudioPersistent::getVolume();
  523. initializeDefault();
  524. }
  525. }
  526. void AudioServicePrivate::initializeArk169()
  527. {
  528. controlMute(1);
  529. //AudioControl control;
  530. SetOutputVolume(m_CurrentVolume);
  531. /*setSoundItem(AudioPersistent::getSoundItem(), m_CustomSoundLeft, m_CustomSoundRight, false);
  532. EqualizerItem equalizerItem = AudioPersistent::getEqualizerItem();
  533. int bassValue;
  534. int middleValue;
  535. int trebleValue;
  536. switch (equalizerItem) {
  537. case EI_Standard: {
  538. bassValue = 7;
  539. middleValue = 7;
  540. trebleValue = 7;
  541. break;
  542. }
  543. case EI_Popular: {
  544. bassValue = 7;
  545. middleValue = 7;
  546. trebleValue = 11;
  547. break;
  548. }
  549. case EI_Classic: {
  550. bassValue = 11;
  551. middleValue = 9;
  552. trebleValue = 2;
  553. break;
  554. }
  555. case EI_Jazz: {
  556. bassValue = 10;
  557. middleValue = 11;
  558. trebleValue = 11;
  559. break;
  560. }
  561. default: {
  562. bassValue = m_CustomBass;
  563. middleValue = m_CustomMiddle;
  564. trebleValue = m_CustomTreble;
  565. break;
  566. }
  567. }
  568. m_CurrentBass = bassValue;
  569. m_CurrentMiddle = middleValue;
  570. m_CurrentTreble = trebleValue;
  571. controlBass(bassValue * 2);
  572. controlMiddle(middleValue * 2);
  573. controlTreble(trebleValue * 2);*/
  574. // controlGain(0);
  575. //control.Set(PAINPUTSWITCH_AUDIO, 0);
  576. controlMute(1);
  577. }
  578. void AudioServicePrivate::initializeYaoxi()
  579. {
  580. AudioControl control;
  581. SetOutputVolume(m_CurrentVolume);
  582. setSoundItem(AudioPersistent::getSoundItem(), m_CustomSoundLeft, m_CustomSoundRight, false);
  583. EqualizerItem equalizerItem = AudioPersistent::getEqualizerItem();
  584. int bassValue;
  585. int middleValue;
  586. int trebleValue;
  587. switch (equalizerItem) {
  588. case EI_Standard: {
  589. bassValue = 7;
  590. middleValue = 7;
  591. trebleValue = 7;
  592. break;
  593. }
  594. case EI_Popular: {
  595. bassValue = 7;
  596. middleValue = 7;
  597. trebleValue = 11;
  598. break;
  599. }
  600. case EI_Classic: {
  601. bassValue = 11;
  602. middleValue = 9;
  603. trebleValue = 2;
  604. break;
  605. }
  606. case EI_Jazz: {
  607. bassValue = 10;
  608. middleValue = 11;
  609. trebleValue = 11;
  610. break;
  611. }
  612. default: {
  613. bassValue = m_CustomBass;
  614. middleValue = m_CustomMiddle;
  615. trebleValue = m_CustomTreble;
  616. break;
  617. }
  618. }
  619. controlBass(bassValue);
  620. controlMiddle(middleValue);
  621. controlTreble(trebleValue);
  622. control.Set(PAINPUTSWITCH_AUDIO, 1);
  623. }
  624. void AudioServicePrivate::initializeLuyuan169()
  625. {
  626. AudioControl control;
  627. controlMute(1);
  628. SetOutputVolume(m_CurrentVolume);
  629. setSoundItem(AudioPersistent::getSoundItem(), m_CustomSoundLeft, m_CustomSoundRight, false);
  630. EqualizerItem equalizerItem = AudioPersistent::getEqualizerItem();
  631. int bassValue;
  632. int middleValue;
  633. int trebleValue;
  634. switch (equalizerItem) {
  635. case EI_Standard: {
  636. bassValue = 7;
  637. middleValue = 7;
  638. trebleValue = 7;
  639. break;
  640. }
  641. case EI_Popular: {
  642. bassValue = 7;
  643. middleValue = 7;
  644. trebleValue = 11;
  645. break;
  646. }
  647. case EI_Classic: {
  648. bassValue = 11;
  649. middleValue = 9;
  650. trebleValue = 2;
  651. break;
  652. }
  653. case EI_Jazz: {
  654. bassValue = 10;
  655. middleValue = 11;
  656. trebleValue = 11;
  657. break;
  658. }
  659. default: {
  660. bassValue = m_CustomBass;
  661. middleValue = m_CustomMiddle;
  662. trebleValue = m_CustomTreble;
  663. break;
  664. }
  665. }
  666. m_CurrentBass = bassValue;
  667. m_CurrentMiddle = middleValue;
  668. m_CurrentTreble = trebleValue;
  669. controlBass(bassValue);
  670. controlMiddle(middleValue);
  671. controlTreble(trebleValue);
  672. controlGain(10);
  673. control.Set(PAINPUTSWITCH_AUDIO, 1);
  674. controlMute(0);
  675. }
  676. void AudioServicePrivate::initializeDefault()
  677. {
  678. AudioControl control;
  679. int min, max;
  680. control.GetRange(LEFT_AUDIO,&min, &max);
  681. m_MinVol = min;
  682. m_MaxVol = max;
  683. float distance = m_MaxVol - m_MinVol;
  684. m_Step = distance / VOL_MAX_LEVEL;
  685. control.Set(LEFT_AUDIO, max);
  686. control.GetRange(RIGHT_AUDIO,&min, &max);
  687. control.Set(RIGHT_AUDIO, max);
  688. control.Set(IRSTATUS_AUDIO, 0);
  689. control.Set(OUTPUT_AUDIO, 0);
  690. control.Set(FM_AUDIO, 885);
  691. SetInputAudio(AS_Idle);
  692. SetOutputAudio(m_CurrentVolume);
  693. }
  694. void AudioServicePrivate::controlMute(int value)
  695. {
  696. switch (m_AudioCardType) {
  697. case ACT_Yaoxi:
  698. case ACT_Luyuan169: {
  699. break;
  700. }
  701. default: {
  702. AudioControl control;
  703. // printf("************controlMute value:%d\n",value);
  704. control.Set(PAMUTESWITCH_AUDIO, value);
  705. }
  706. }
  707. }
  708. void AudioServicePrivate::controlGain(int value)
  709. {
  710. // qDebug()<<"++++++++0000value++++++++++"<<value;
  711. switch (m_AudioCardType) {
  712. case ACT_Yaoxi:
  713. case ACT_Luyuan169: {
  714. break;
  715. }
  716. default: {
  717. AudioControl control;
  718. control.Set(PAOUTPUTGAIN_AUDIO, value);
  719. break;
  720. }
  721. }
  722. }
  723. void AudioServicePrivate::controlBass(int value)
  724. {
  725. switch (m_AudioCardType) {
  726. default: {
  727. AudioControl eqControl;
  728. eqControl.Set(PAOUTPUTBASS_AUDIO, value);
  729. break;
  730. }
  731. }
  732. }
  733. void AudioServicePrivate::controlMiddle(int value)
  734. {
  735. switch (m_AudioCardType) {
  736. case ACT_Yaoxi:
  737. case ACT_Luyuan169: {
  738. break;
  739. }
  740. default: {
  741. AudioControl eqControl;
  742. eqControl.Set(PAOUTPUTMIDDLE_AUDIO, value);
  743. break;
  744. }
  745. }
  746. }
  747. void AudioServicePrivate::controlTreble(int value)
  748. {
  749. switch (m_AudioCardType) {
  750. default: {
  751. AudioControl eqControl;
  752. eqControl.Set(PAOUTPUTTREBLE_AUDIO, value);
  753. break;
  754. }
  755. }
  756. }
  757. bool AudioServicePrivate::insmodKO(const QString &path)
  758. {
  759. bool flag(QFile::exists(path));
  760. if (flag) {
  761. QString cmd = QString("insmod ") + QString(" ") + path;
  762. if (0 != system(cmd.toLocal8Bit().data())) {
  763. flag = false;
  764. }
  765. }
  766. return flag;
  767. }
  768. //unused Item #0 'A_SINGLE'
  769. //unused Item #1 'B_SINGLE'
  770. //bluetooth Item #2 'C_SINGLE:BT'
  771. //music,video,carplay,carlife... Item #3 'D_SINGLE:NAVI'
  772. //radio Item #4 'E1_SINGLE:RADIO'
  773. //aux in Item #5 'E2_SINGLE:AUX'
  774. //unused Item #6 'D_DIFF'
  775. //unused Item #7 'E_FULL_DIFF'
  776. void AudioServicePrivate::SetInputAudio(int source)
  777. {
  778. AudioControl control;
  779. switch(source) {
  780. case AS_Idle: {
  781. if (ACT_Ark169 == m_AudioCardType) {
  782. } else {
  783. controlMute(1);
  784. control.Set(STRAM_AUDIO, 2);
  785. }
  786. break;
  787. }
  788. case AS_Aux: {
  789. if (ACT_Ark169 == m_AudioCardType) {
  790. control.Set(PAINPUTSWITCH_AUDIO, 1);
  791. } else if ((ACT_Yaoxi == m_AudioCardType)
  792. || (ACT_Luyuan169 == m_AudioCardType)) {
  793. control.Set(PAINPUTSWITCH_AUDIO, 3);
  794. } else {
  795. controlMute(1);
  796. control.Set(STRAM_AUDIO, 2);
  797. }
  798. break;
  799. }
  800. case AS_Radio: {
  801. if (ACT_Ark169 == m_AudioCardType) {
  802. control.Set(PAINPUTSWITCH_AUDIO, 1);
  803. } else if ((ACT_Yaoxi == m_AudioCardType)
  804. || (ACT_Luyuan169 == m_AudioCardType)) {
  805. control.Set(PAINPUTSWITCH_AUDIO, 1);
  806. }
  807. break;
  808. }
  809. case AS_Music:
  810. case AS_Video:
  811. case AS_CarplayMusic:
  812. case AS_CarplayPhone:
  813. case AS_AutoMusic:
  814. case AS_CarlifeMusic:
  815. case AS_ECLinkMusic:
  816. case AS_HiCarMusic: {
  817. if (ACT_Ark169 == m_AudioCardType) {
  818. control.Set(PAINPUTSWITCH_AUDIO, 1);
  819. } else if ((ACT_Yaoxi == m_AudioCardType)
  820. || (ACT_Luyuan169 == m_AudioCardType)) {
  821. control.Set(PAINPUTSWITCH_AUDIO, 0);
  822. } else {
  823. controlMute(0);
  824. control.Set(STRAM_AUDIO, 2);
  825. }
  826. break;
  827. }
  828. case AS_CarlifePhone:
  829. case AS_AutoPhone:
  830. case AS_ECLinkBluetoothMusic:
  831. case AS_HiCarBluetoothMusic:
  832. case AS_BluetoothMusic:
  833. case AS_BluetoothPhone: {
  834. if (ACT_Ark169 == m_AudioCardType) {
  835. control.Set(PAINPUTSWITCH_AUDIO, 1);
  836. } else if ((ACT_Yaoxi == m_AudioCardType)
  837. || (ACT_Luyuan169 == m_AudioCardType)) {
  838. control.Set(PAINPUTSWITCH_AUDIO, 2);
  839. } else {
  840. controlMute(0);
  841. control.Set(STRAM_AUDIO, 3);
  842. }
  843. break;
  844. }
  845. default: {
  846. break;
  847. }
  848. }
  849. if (ACT_Ark169 == m_AudioCardType) {
  850. if (AS_Radio == source) {
  851. if(m_CurrentVolume < 16)
  852. {
  853. controlGain(Radio_VOL_Gain[m_CurrentVolume]);
  854. }
  855. else
  856. {
  857. controlGain(7);
  858. }
  859. } else if(AS_BluetoothMusic == source) {
  860. if(m_CurrentVolume < 4)
  861. {
  862. controlGain(BT_VOL_Gain[m_CurrentVolume]);
  863. }
  864. else
  865. {
  866. controlGain(5);
  867. }
  868. }else if(AS_BluetoothPhone == source || AS_CarplayPhone == source
  869. || AS_AutoPhone == source || AS_CarlifePhone == source)
  870. {
  871. controlGain(10);
  872. } else if(AS_Music == source || AS_Video == source){
  873. controlGain(0);
  874. //controlGain(Navi_VOL_Gain[m_CurrentVolume]);
  875. } else if (AS_Aux == source){
  876. if (QString(qgetenv("PROTOCOL_ID")).contains(QString("mingshang")))
  877. {
  878. controlGain(16);
  879. }
  880. }
  881. else {
  882. controlGain(0);
  883. }
  884. }
  885. }
  886. void AudioServicePrivate::SetOutputAudio(int volume)
  887. {
  888. if (ACT_Ark169 == m_AudioCardType) {
  889. } else {
  890. AudioControl control;
  891. control.Set(FM_AUDIO, 0);
  892. control.Set(IRSTATUS_AUDIO, 0);
  893. control.Set(OUTPUT_AUDIO, 1);
  894. SetOutputVolume(volume);
  895. }
  896. }
  897. void AudioServicePrivate::SetOutputVolume(int volume)
  898. {
  899. #if 0
  900. AudioControl control;
  901. int nValue = pos2volume(volume);
  902. control.Set(AMP_AUDIO,0);
  903. usleep(10);
  904. control.Set(AMP_AUDIO,nValue/2);
  905. usleep(10);
  906. control.Set(AMP_AUDIO,nValue);
  907. #else
  908. AudioControl control;
  909. int nValue = pos2volume(volume);
  910. switch (m_AudioCardType) {
  911. case ACT_Ark169:{
  912. control.Set(LEFT_AUDIO,0);
  913. control.Set(RIGHT_AUDIO,0);
  914. usleep(10);
  915. control.Set(LEFT_AUDIO,nValue/2);
  916. control.Set(RIGHT_AUDIO,nValue/2);
  917. usleep(10);
  918. control.Set(LEFT_AUDIO,nValue);
  919. control.Set(RIGHT_AUDIO,nValue);
  920. break;
  921. }
  922. default: {
  923. break;
  924. }
  925. }
  926. #endif
  927. }
  928. int AudioServicePrivate::pos2volume(int pos)
  929. {
  930. if (pos >= VOL_MAX_LEVEL) {
  931. pos = VOL_MAX_LEVEL;
  932. switch (m_AudioCardType) {
  933. case ACT_Ark169: {
  934. return VOL_MAX_LEVEL + 150;
  935. //return VOL_MAX_LEVEL + 45;
  936. break;
  937. }
  938. default: {
  939. return m_MaxVol;
  940. break;
  941. }
  942. }
  943. } else {
  944. switch (m_AudioCardType) {
  945. case ACT_Luyuan169: {
  946. if (0 == pos) {
  947. return 0;
  948. }
  949. return 9 + pos;
  950. break;
  951. }
  952. case ACT_Yaoxi: {
  953. return pos;
  954. break;
  955. }
  956. default: {
  957. if (0 == pos) {
  958. return 0;
  959. } else {
  960. //return pos*2 + 14;//modify by wandz 20190415 , for set default, min volume
  961. return pos + 100;
  962. }
  963. break;
  964. }
  965. }
  966. }
  967. }
  968. void AudioServicePrivate::setSoundItem(const int item, const int left, const int right, const bool write)
  969. {
  970. if (write) {
  971. AudioPersistent::setSoundItem(item);
  972. }
  973. int leftValue = left;
  974. int rightValue = right;
  975. switch (item) {
  976. case SI_Master: {
  977. leftValue = -3;
  978. rightValue = -3;
  979. break;
  980. }
  981. case SI_Slave: {
  982. leftValue = 3;
  983. rightValue = -3;
  984. break;
  985. }
  986. case SI_RearLeft: {
  987. leftValue = -3;
  988. rightValue = 3;
  989. break;
  990. }
  991. case SI_RearRight: {
  992. leftValue = 3;
  993. rightValue = 3;
  994. break;
  995. }
  996. default: {
  997. if (-8 == leftValue) {
  998. leftValue = m_CustomSoundLeft;
  999. } else {
  1000. m_CustomSoundLeft = leftValue;
  1001. }
  1002. if (-8 == rightValue) {
  1003. rightValue = m_CustomSoundRight;
  1004. } else {
  1005. m_CustomSoundRight = rightValue;
  1006. }
  1007. if (write) {
  1008. AudioPersistent::setLeftSound(leftValue);
  1009. AudioPersistent::setRightSound(rightValue);
  1010. }
  1011. break;
  1012. }
  1013. }
  1014. bool change = false;
  1015. if (m_CurrentSoundLeft != leftValue) {
  1016. m_CurrentSoundLeft = leftValue;
  1017. change = true;
  1018. }
  1019. if (m_CurrentSoundRight != rightValue) {
  1020. m_CurrentSoundRight = rightValue;
  1021. change = true;
  1022. }
  1023. if (!write) {
  1024. change = true;
  1025. }
  1026. if (change) {
  1027. AudioControl control;
  1028. int fl = 0;
  1029. int fr = 0;
  1030. int rl = 0;
  1031. int rr = 0;
  1032. switch (m_AudioCardType) {
  1033. case ACT_Ark169: {
  1034. qDebug()<<__PRETTY_FUNCTION__<<__LINE__<<"ark169";
  1035. fl = 60 + round(sqrt(pow((leftValue - 7), 2) + pow((rightValue - 7), 2)));
  1036. fr = 60 + round(sqrt(pow((leftValue + 7), 2) + pow((rightValue - 7), 2)));
  1037. rl = 60 + round(sqrt(pow((leftValue - 7), 2) + pow((rightValue + 7), 2)));
  1038. rr = 60 + round(sqrt(pow((leftValue + 7), 2) + pow((rightValue + 7), 2)));
  1039. qDebug("last Audio:fl=%d fr=%d rl=%d rr=%d \n",fl,fr,rl,rr);
  1040. switch (item) {
  1041. case SI_Master:
  1042. fl = 75;
  1043. fr = 20;
  1044. rl = 20;
  1045. rr = 20;
  1046. break;
  1047. case SI_Slave:
  1048. fl = 20;
  1049. fr = 75;
  1050. rl = 20;
  1051. rr = 20;
  1052. break;
  1053. case SI_RearLeft:
  1054. fl = 20;
  1055. fr = 20;
  1056. rl = 75;
  1057. rr = 20;
  1058. break;
  1059. case SI_RearRight:
  1060. fl = 20;
  1061. fr = 20;
  1062. rl = 20;
  1063. rr = 75;
  1064. break;
  1065. default:
  1066. if((left == 0) &&(right == 0))
  1067. {
  1068. fl = 70;
  1069. fr = 70;
  1070. rl = 70;
  1071. rr = 70;
  1072. }else if((left <= 0) && (right <= 0))
  1073. {
  1074. fl = 75;
  1075. fr = fr +left*9;
  1076. rl = rl + left*9;
  1077. rr = rr + left*9;
  1078. }else if ((left >= 0) &&(right <= 0))
  1079. {
  1080. fl = fl + right*9;
  1081. fr = 75;
  1082. rl = rl + right*9;
  1083. rr = rr + right*9;
  1084. }else if ((left <= 0) && (right >= 0))
  1085. {
  1086. fl = fl + left*9;
  1087. fr = fr + left*9;
  1088. rl = 75;
  1089. rr = rr + left*9;
  1090. }else if((left >= 0) && (right >= 0))
  1091. {
  1092. fl = fl - left*9;
  1093. fr = fr - left*9;
  1094. rl = rl - left*9;
  1095. rr = 75;
  1096. }
  1097. break;
  1098. }
  1099. break;
  1100. }
  1101. case ACT_Yaoxi:
  1102. case ACT_Luyuan169: {
  1103. #if 0
  1104. fl = 11 + round(sqrt(pow((leftValue - 7), 2) + pow((rightValue - 7), 2)));
  1105. fr = 11 + round(sqrt(pow((leftValue + 7), 2) + pow((rightValue - 7), 2)));
  1106. rl = 11 + round(sqrt(pow((leftValue - 7), 2) + pow((rightValue + 7), 2)));
  1107. rr = 11 + round(sqrt(pow((leftValue + 7), 2) + pow((rightValue + 7), 2)));
  1108. #else
  1109. if((leftValue <= 0) && (rightValue <= 0))
  1110. {
  1111. fl = 31;
  1112. fr = 31 + round(31*leftValue/7);
  1113. rl = 31 + round(31*rightValue/7);
  1114. rr = 31 - 31*round(sqrt(pow(leftValue, 2) + pow(rightValue, 2)))/round(sqrt(pow(7, 2) + pow(7, 2)));
  1115. }
  1116. else if((leftValue >= 0) && (rightValue <= 0))
  1117. {
  1118. fl = 31 - round(31*leftValue/7);
  1119. fr = 31;
  1120. rl = 31 - 31*round(sqrt(pow(leftValue, 2) + pow(rightValue, 2)))/round(sqrt(pow(7, 2) + pow(7, 2)));
  1121. rr = 31 + round(31*rightValue/7);
  1122. }
  1123. else if((leftValue <= 0) && (rightValue >= 0))
  1124. {
  1125. fl = 31 - round(31*rightValue/7);
  1126. fr = 31 - 31*round(sqrt(pow(leftValue, 2) + pow(rightValue, 2)))/round(sqrt(pow(7, 2) + pow(7, 2)));
  1127. rl = 31;
  1128. rr = 31 + round(31*leftValue/7);
  1129. }
  1130. else if((leftValue >= 0) && (rightValue >= 0))
  1131. {
  1132. fl = 31 - 31*round(sqrt(pow(leftValue, 2) + pow(rightValue, 2)))/round(sqrt(pow(7, 2) + pow(7, 2)));
  1133. fr = 31 - round(31*rightValue/7);
  1134. rl = 31 - round(31*leftValue/7);
  1135. rr = 31;
  1136. }
  1137. #endif
  1138. break;
  1139. }
  1140. default: {
  1141. break;
  1142. }
  1143. }
  1144. qDebug()<<__PRETTY_FUNCTION__<<__LINE__<<"fl fr rl rr: "<<fl<<fr<<rl<<rr;
  1145. // qDebug()<<"+++++++xxx0000lfp+++++++";
  1146. control.Set(PAOUTPUTFL_AUDIO, fl);
  1147. control.Set(PAOUTPUTFR_AUDIO, fr);
  1148. control.Set(PAOUTPUTRL_AUDIO, rl);
  1149. control.Set(PAOUTPUTRR_AUDIO, rr);
  1150. }
  1151. if (write) {
  1152. Q_Q(AudioService);
  1153. q->onSoundItemChange(item, leftValue, rightValue);
  1154. }
  1155. }
  1156. void AudioServicePrivate::initializeFaderTimer()
  1157. {
  1158. if (NULL == m_FaderTimer) {
  1159. Q_Q(AudioService);
  1160. m_FaderTimer = new QTimer(q);
  1161. m_FaderTimer->setSingleShot(true);
  1162. QObject::connect(m_FaderTimer, SIGNAL(timeout()),
  1163. q, SLOT(onTimeout()));
  1164. m_FaderTimer->setInterval(75);
  1165. }
  1166. }
  1167. void AudioServicePrivate::faderOut()
  1168. {
  1169. initializeFaderTimer();
  1170. m_FaderStep = 0.0f;
  1171. if (m_FaderTimer->isActive()) {
  1172. m_FaderTimer->stop();
  1173. }
  1174. m_FaderTimer->start();
  1175. }