expr.h 8.7 KB

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  1. /* SPDX-License-Identifier: GPL-2.0 */
  2. /*
  3. * Copyright (C) 2002 Roman Zippel <zippel@linux-m68k.org>
  4. */
  5. #ifndef EXPR_H
  6. #define EXPR_H
  7. #ifdef __cplusplus
  8. extern "C" {
  9. #endif
  10. #include <assert.h>
  11. #include <stdio.h>
  12. #ifndef __cplusplus
  13. #include <stdbool.h>
  14. #endif
  15. #include <list_types.h>
  16. typedef enum tristate {
  17. no, mod, yes
  18. } tristate;
  19. enum expr_type {
  20. E_NONE, E_OR, E_AND, E_NOT,
  21. E_EQUAL, E_UNEQUAL, E_LTH, E_LEQ, E_GTH, E_GEQ,
  22. E_SYMBOL, E_RANGE
  23. };
  24. union expr_data {
  25. struct expr * const expr;
  26. struct symbol * const sym;
  27. void *_initdata;
  28. };
  29. /**
  30. * struct expr - expression
  31. *
  32. * @node: link node for the hash table
  33. * @type: expressoin type
  34. * @val: calculated tristate value
  35. * @val_is_valid: indicate whether the value is valid
  36. * @left: left node
  37. * @right: right node
  38. */
  39. struct expr {
  40. struct hlist_node node;
  41. enum expr_type type;
  42. tristate val;
  43. bool val_is_valid;
  44. union expr_data left, right;
  45. };
  46. #define EXPR_OR(dep1, dep2) (((dep1)>(dep2))?(dep1):(dep2))
  47. #define EXPR_AND(dep1, dep2) (((dep1)<(dep2))?(dep1):(dep2))
  48. #define EXPR_NOT(dep) (2-(dep))
  49. struct expr_value {
  50. struct expr *expr;
  51. tristate tri;
  52. };
  53. struct symbol_value {
  54. void *val;
  55. tristate tri;
  56. };
  57. enum symbol_type {
  58. S_UNKNOWN, S_BOOLEAN, S_TRISTATE, S_INT, S_HEX, S_STRING
  59. };
  60. /* enum values are used as index to symbol.def[] */
  61. enum {
  62. S_DEF_USER, /* main user value */
  63. S_DEF_AUTO, /* values read from auto.conf */
  64. S_DEF_DEF3, /* Reserved for UI usage */
  65. S_DEF_DEF4, /* Reserved for UI usage */
  66. S_DEF_COUNT
  67. };
  68. /*
  69. * Represents a configuration symbol.
  70. *
  71. * Choices are represented as a special kind of symbol with null name.
  72. *
  73. * @choice_link: linked to menu::choice_members
  74. */
  75. struct symbol {
  76. /* link node for the hash table */
  77. struct hlist_node node;
  78. /* The name of the symbol, e.g. "FOO" for 'config FOO' */
  79. char *name;
  80. /* S_BOOLEAN, S_TRISTATE, ... */
  81. enum symbol_type type;
  82. /*
  83. * The calculated value of the symbol. The SYMBOL_VALID bit is set in
  84. * 'flags' when this is up to date. Note that this value might differ
  85. * from the user value set in e.g. a .config file, due to visibility.
  86. */
  87. struct symbol_value curr;
  88. /*
  89. * Values for the symbol provided from outside. def[S_DEF_USER] holds
  90. * the .config value.
  91. */
  92. struct symbol_value def[S_DEF_COUNT];
  93. /*
  94. * An upper bound on the tristate value the user can set for the symbol
  95. * if it is a boolean or tristate. Calculated from prompt dependencies,
  96. * which also inherit dependencies from enclosing menus, choices, and
  97. * ifs. If 'n', the user value will be ignored.
  98. *
  99. * Symbols lacking prompts always have visibility 'n'.
  100. */
  101. tristate visible;
  102. /* config entries associated with this symbol */
  103. struct list_head menus;
  104. struct list_head choice_link;
  105. /* SYMBOL_* flags */
  106. int flags;
  107. /* List of properties. See prop_type. */
  108. struct property *prop;
  109. /* Dependencies from enclosing menus, choices, and ifs */
  110. struct expr_value dir_dep;
  111. /* Reverse dependencies through being selected by other symbols */
  112. struct expr_value rev_dep;
  113. /*
  114. * "Weak" reverse dependencies through being implied by other symbols
  115. */
  116. struct expr_value implied;
  117. };
  118. #define SYMBOL_CONST 0x0001 /* symbol is const */
  119. #define SYMBOL_CHECK 0x0008 /* used during dependency checking */
  120. #define SYMBOL_VALID 0x0080 /* set when symbol.curr is calculated */
  121. #define SYMBOL_WRITE 0x0200 /* write symbol to file (KCONFIG_CONFIG) */
  122. #define SYMBOL_WRITTEN 0x0800 /* track info to avoid double-write to .config */
  123. #define SYMBOL_CHECKED 0x2000 /* used during dependency checking */
  124. #define SYMBOL_WARNED 0x8000 /* warning has been issued */
  125. /* Set when symbol.def[] is used */
  126. #define SYMBOL_DEF 0x10000 /* First bit of SYMBOL_DEF */
  127. #define SYMBOL_DEF_USER 0x10000 /* symbol.def[S_DEF_USER] is valid */
  128. #define SYMBOL_DEF_AUTO 0x20000 /* symbol.def[S_DEF_AUTO] is valid */
  129. #define SYMBOL_DEF3 0x40000 /* symbol.def[S_DEF_3] is valid */
  130. #define SYMBOL_DEF4 0x80000 /* symbol.def[S_DEF_4] is valid */
  131. #define SYMBOL_MAXLENGTH 256
  132. /* A property represent the config options that can be associated
  133. * with a config "symbol".
  134. * Sample:
  135. * config FOO
  136. * default y
  137. * prompt "foo prompt"
  138. * select BAR
  139. * config BAZ
  140. * int "BAZ Value"
  141. * range 1..255
  142. *
  143. * Please, also check parser.y:print_symbol() when modifying the
  144. * list of property types!
  145. */
  146. enum prop_type {
  147. P_UNKNOWN,
  148. P_PROMPT, /* prompt "foo prompt" or "BAZ Value" */
  149. P_COMMENT, /* text associated with a comment */
  150. P_MENU, /* prompt associated with a menu or menuconfig symbol */
  151. P_DEFAULT, /* default y */
  152. P_SELECT, /* select BAR */
  153. P_IMPLY, /* imply BAR */
  154. P_RANGE, /* range 7..100 (for a symbol) */
  155. };
  156. struct property {
  157. struct property *next; /* next property - null if last */
  158. enum prop_type type; /* type of property */
  159. const char *text; /* the prompt value - P_PROMPT, P_MENU, P_COMMENT */
  160. struct expr_value visible;
  161. struct expr *expr; /* the optional conditional part of the property */
  162. struct menu *menu; /* the menu the property are associated with
  163. * valid for: P_SELECT, P_RANGE,
  164. * P_PROMPT, P_DEFAULT, P_MENU, P_COMMENT */
  165. const char *filename; /* what file was this property defined */
  166. int lineno; /* what lineno was this property defined */
  167. };
  168. #define for_all_properties(sym, st, tok) \
  169. for (st = sym->prop; st; st = st->next) \
  170. if (st->type == (tok))
  171. #define for_all_defaults(sym, st) for_all_properties(sym, st, P_DEFAULT)
  172. #define for_all_prompts(sym, st) \
  173. for (st = sym->prop; st; st = st->next) \
  174. if (st->text)
  175. /*
  176. * Represents a node in the menu tree, as seen in e.g. menuconfig (though used
  177. * for all front ends). Each symbol, menu, etc. defined in the Kconfig files
  178. * gets a node. A symbol defined in multiple locations gets one node at each
  179. * location.
  180. *
  181. * @choice_members: list of choice members with priority.
  182. */
  183. struct menu {
  184. /* The next menu node at the same level */
  185. struct menu *next;
  186. /* The parent menu node, corresponding to e.g. a menu or choice */
  187. struct menu *parent;
  188. /* The first child menu node, for e.g. menus and choices */
  189. struct menu *list;
  190. /*
  191. * The symbol associated with the menu node. Choices are implemented as
  192. * a special kind of symbol. NULL for menus, comments, and ifs.
  193. */
  194. struct symbol *sym;
  195. struct list_head link; /* link to symbol::menus */
  196. struct list_head choice_members;
  197. /*
  198. * The prompt associated with the node. This holds the prompt for a
  199. * symbol as well as the text for a menu or comment, along with the
  200. * type (P_PROMPT, P_MENU, etc.)
  201. */
  202. struct property *prompt;
  203. /*
  204. * 'visible if' dependencies. If more than one is given, they will be
  205. * ANDed together.
  206. */
  207. struct expr *visibility;
  208. /*
  209. * Ordinary dependencies from e.g. 'depends on' and 'if', ANDed
  210. * together
  211. */
  212. struct expr *dep;
  213. /* MENU_* flags */
  214. unsigned int flags;
  215. /* Any help text associated with the node */
  216. char *help;
  217. /* The location where the menu node appears in the Kconfig files */
  218. const char *filename;
  219. int lineno;
  220. /* For use by front ends that need to store auxiliary data */
  221. void *data;
  222. };
  223. /*
  224. * Set on a menu node when the corresponding symbol changes state in some way.
  225. * Can be checked by front ends.
  226. */
  227. #define MENU_CHANGED 0x0001
  228. #define MENU_ROOT 0x0002
  229. struct jump_key {
  230. struct list_head entries;
  231. size_t offset;
  232. struct menu *target;
  233. };
  234. extern struct symbol symbol_yes, symbol_no, symbol_mod;
  235. extern struct symbol *modules_sym;
  236. extern int cdebug;
  237. struct expr *expr_alloc_symbol(struct symbol *sym);
  238. struct expr *expr_alloc_one(enum expr_type type, struct expr *ce);
  239. struct expr *expr_alloc_two(enum expr_type type, struct expr *e1, struct expr *e2);
  240. struct expr *expr_alloc_comp(enum expr_type type, struct symbol *s1, struct symbol *s2);
  241. struct expr *expr_alloc_and(struct expr *e1, struct expr *e2);
  242. struct expr *expr_alloc_or(struct expr *e1, struct expr *e2);
  243. void expr_eliminate_eq(struct expr **ep1, struct expr **ep2);
  244. bool expr_eq(struct expr *e1, struct expr *e2);
  245. tristate expr_calc_value(struct expr *e);
  246. struct expr *expr_eliminate_dups(struct expr *e);
  247. struct expr *expr_transform(struct expr *e);
  248. bool expr_contains_symbol(struct expr *dep, struct symbol *sym);
  249. bool expr_depends_symbol(struct expr *dep, struct symbol *sym);
  250. struct expr *expr_trans_compare(struct expr *e, enum expr_type type, struct symbol *sym);
  251. void expr_fprint(struct expr *e, FILE *out);
  252. struct gstr; /* forward */
  253. void expr_gstr_print(const struct expr *e, struct gstr *gs);
  254. void expr_gstr_print_revdep(struct expr *e, struct gstr *gs,
  255. tristate pr_type, const char *title);
  256. static inline bool expr_is_yes(const struct expr *e)
  257. {
  258. return !e || (e->type == E_SYMBOL && e->left.sym == &symbol_yes);
  259. }
  260. #ifdef __cplusplus
  261. }
  262. #endif
  263. #endif /* EXPR_H */