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- NVIDIA Tegra audio complex, with SGTL5000 CODEC
- Required properties:
- - compatible : "nvidia,tegra-audio-sgtl5000"
- - clocks : Must contain an entry for each entry in clock-names.
- See ../clocks/clock-bindings.txt for details.
- - clock-names : Must include the following entries:
- - pll_a
- - pll_a_out0
- - mclk (The Tegra cdev1/extern1 clock, which feeds the CODEC's mclk)
- - nvidia,model : The user-visible name of this sound complex.
- - nvidia,audio-routing : A list of the connections between audio components.
- Each entry is a pair of strings, the first being the connection's sink,
- the second being the connection's source. Valid names for sources and
- sinks are the SGTL5000's pins (as documented in its binding), and the jacks
- on the board:
- * Headphone Jack
- * Line In Jack
- * Mic Jack
- - nvidia,i2s-controller : The phandle of the Tegra I2S controller that's
- connected to the CODEC.
- - nvidia,audio-codec : The phandle of the SGTL5000 audio codec.
- Example:
- sound {
- compatible = "toradex,tegra-audio-sgtl5000-apalis_t30",
- "nvidia,tegra-audio-sgtl5000";
- nvidia,model = "Toradex Apalis T30";
- nvidia,audio-routing =
- "Headphone Jack", "HP_OUT",
- "LINE_IN", "Line In Jack",
- "MIC_IN", "Mic Jack";
- nvidia,i2s-controller = <&tegra_i2s2>;
- nvidia,audio-codec = <&sgtl5000>;
- clocks = <&tegra_car TEGRA30_CLK_PLL_A>,
- <&tegra_car TEGRA30_CLK_PLL_A_OUT0>,
- <&tegra_car TEGRA30_CLK_EXTERN1>;
- clock-names = "pll_a", "pll_a_out0", "mclk";
- };
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