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- /*
- * Copyright (c) 2016 MediaTek Inc.
- * Author: PC Chen <pc.chen@mediatek.com>
- *
- * This program is free software; you can redistribute it and/or modify
- * it under the terms of the GNU General Public License version 2 as
- * published by the Free Software Foundation.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- */
- #ifndef _VDEC_VPU_IF_H_
- #define _VDEC_VPU_IF_H_
- #include "mtk_vpu.h"
- /**
- * struct vdec_vpu_inst - VPU instance for video codec
- * @ipi_id : ipi id for each decoder
- * @vsi : driver structure allocated by VPU side and shared to AP side
- * for control and info share
- * @failure : VPU execution result status, 0: success, others: fail
- * @inst_addr : VPU decoder instance address
- * @signaled : 1 - Host has received ack message from VPU, 0 - not received
- * @ctx : context for v4l2 layer integration
- * @dev : platform device of VPU
- * @wq : wait queue to wait VPU message ack
- * @handler : ipi handler for each decoder
- */
- struct vdec_vpu_inst {
- enum ipi_id id;
- void *vsi;
- int32_t failure;
- uint32_t inst_addr;
- unsigned int signaled;
- struct mtk_vcodec_ctx *ctx;
- struct platform_device *dev;
- wait_queue_head_t wq;
- ipi_handler_t handler;
- };
- /**
- * vpu_dec_init - init decoder instance and allocate required resource in VPU.
- *
- * @vpu: instance for vdec_vpu_inst
- */
- int vpu_dec_init(struct vdec_vpu_inst *vpu);
- /**
- * vpu_dec_start - start decoding, basically the function will be invoked once
- * every frame.
- *
- * @vpu : instance for vdec_vpu_inst
- * @data: meta data to pass bitstream info to VPU decoder
- * @len : meta data length
- */
- int vpu_dec_start(struct vdec_vpu_inst *vpu, uint32_t *data, unsigned int len);
- /**
- * vpu_dec_end - end decoding, basically the function will be invoked once
- * when HW decoding done interrupt received successfully. The
- * decoder in VPU will continute to do referene frame management
- * and check if there is a new decoded frame available to display.
- *
- * @vpu : instance for vdec_vpu_inst
- */
- int vpu_dec_end(struct vdec_vpu_inst *vpu);
- /**
- * vpu_dec_deinit - deinit decoder instance and resource freed in VPU.
- *
- * @vpu: instance for vdec_vpu_inst
- */
- int vpu_dec_deinit(struct vdec_vpu_inst *vpu);
- /**
- * vpu_dec_reset - reset decoder, use for flush decoder when end of stream or
- * seek. Remainig non displayed frame will be pushed to display.
- *
- * @vpu: instance for vdec_vpu_inst
- */
- int vpu_dec_reset(struct vdec_vpu_inst *vpu);
- /**
- * vpu_dec_ipi_handler - Handler for VPU ipi message.
- *
- * @data: ipi message
- * @len : length of ipi message
- * @priv: callback private data which is passed by decoder when register.
- */
- void vpu_dec_ipi_handler(void *data, unsigned int len, void *priv);
- #endif
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