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- /*
- * menu.c - the menu idle governor
- *
- * Copyright (C) 2006-2007 Adam Belay <abelay@novell.com>
- * Copyright (C) 2009 Intel Corporation
- * Author:
- * Arjan van de Ven <arjan@linux.intel.com>
- *
- * This code is licenced under the GPL version 2 as described
- * in the COPYING file that acompanies the Linux Kernel.
- */
- #include <linux/kernel.h>
- #include <linux/cpuidle.h>
- #include <linux/time.h>
- #include <linux/ktime.h>
- #include <linux/hrtimer.h>
- #include <linux/tick.h>
- #include <linux/sched.h>
- #include <linux/sched/loadavg.h>
- #include <linux/sched/stat.h>
- #include <linux/math64.h>
- /*
- * Please note when changing the tuning values:
- * If (MAX_INTERESTING-1) * RESOLUTION > UINT_MAX, the result of
- * a scaling operation multiplication may overflow on 32 bit platforms.
- * In that case, #define RESOLUTION as ULL to get 64 bit result:
- * #define RESOLUTION 1024ULL
- *
- * The default values do not overflow.
- */
- #define BUCKETS 12
- #define INTERVAL_SHIFT 3
- #define INTERVALS (1UL << INTERVAL_SHIFT)
- #define RESOLUTION 1024
- #define DECAY 8
- #define MAX_INTERESTING 50000
- /*
- * Concepts and ideas behind the menu governor
- *
- * For the menu governor, there are 3 decision factors for picking a C
- * state:
- * 1) Energy break even point
- * 2) Performance impact
- * 3) Latency tolerance (from pmqos infrastructure)
- * These these three factors are treated independently.
- *
- * Energy break even point
- * -----------------------
- * C state entry and exit have an energy cost, and a certain amount of time in
- * the C state is required to actually break even on this cost. CPUIDLE
- * provides us this duration in the "target_residency" field. So all that we
- * need is a good prediction of how long we'll be idle. Like the traditional
- * menu governor, we start with the actual known "next timer event" time.
- *
- * Since there are other source of wakeups (interrupts for example) than
- * the next timer event, this estimation is rather optimistic. To get a
- * more realistic estimate, a correction factor is applied to the estimate,
- * that is based on historic behavior. For example, if in the past the actual
- * duration always was 50% of the next timer tick, the correction factor will
- * be 0.5.
- *
- * menu uses a running average for this correction factor, however it uses a
- * set of factors, not just a single factor. This stems from the realization
- * that the ratio is dependent on the order of magnitude of the expected
- * duration; if we expect 500 milliseconds of idle time the likelihood of
- * getting an interrupt very early is much higher than if we expect 50 micro
- * seconds of idle time. A second independent factor that has big impact on
- * the actual factor is if there is (disk) IO outstanding or not.
- * (as a special twist, we consider every sleep longer than 50 milliseconds
- * as perfect; there are no power gains for sleeping longer than this)
- *
- * For these two reasons we keep an array of 12 independent factors, that gets
- * indexed based on the magnitude of the expected duration as well as the
- * "is IO outstanding" property.
- *
- * Repeatable-interval-detector
- * ----------------------------
- * There are some cases where "next timer" is a completely unusable predictor:
- * Those cases where the interval is fixed, for example due to hardware
- * interrupt mitigation, but also due to fixed transfer rate devices such as
- * mice.
- * For this, we use a different predictor: We track the duration of the last 8
- * intervals and if the stand deviation of these 8 intervals is below a
- * threshold value, we use the average of these intervals as prediction.
- *
- * Limiting Performance Impact
- * ---------------------------
- * C states, especially those with large exit latencies, can have a real
- * noticeable impact on workloads, which is not acceptable for most sysadmins,
- * and in addition, less performance has a power price of its own.
- *
- * As a general rule of thumb, menu assumes that the following heuristic
- * holds:
- * The busier the system, the less impact of C states is acceptable
- *
- * This rule-of-thumb is implemented using a performance-multiplier:
- * If the exit latency times the performance multiplier is longer than
- * the predicted duration, the C state is not considered a candidate
- * for selection due to a too high performance impact. So the higher
- * this multiplier is, the longer we need to be idle to pick a deep C
- * state, and thus the less likely a busy CPU will hit such a deep
- * C state.
- *
- * Two factors are used in determing this multiplier:
- * a value of 10 is added for each point of "per cpu load average" we have.
- * a value of 5 points is added for each process that is waiting for
- * IO on this CPU.
- * (these values are experimentally determined)
- *
- * The load average factor gives a longer term (few seconds) input to the
- * decision, while the iowait value gives a cpu local instantanious input.
- * The iowait factor may look low, but realize that this is also already
- * represented in the system load average.
- *
- */
- struct menu_device {
- int last_state_idx;
- int needs_update;
- int tick_wakeup;
- unsigned int next_timer_us;
- unsigned int predicted_us;
- unsigned int bucket;
- unsigned int correction_factor[BUCKETS];
- unsigned int intervals[INTERVALS];
- int interval_ptr;
- };
- #define LOAD_INT(x) ((x) >> FSHIFT)
- #define LOAD_FRAC(x) LOAD_INT(((x) & (FIXED_1-1)) * 100)
- static inline int get_loadavg(unsigned long load)
- {
- return LOAD_INT(load) * 10 + LOAD_FRAC(load) / 10;
- }
- static inline int which_bucket(unsigned int duration, unsigned long nr_iowaiters)
- {
- int bucket = 0;
- /*
- * We keep two groups of stats; one with no
- * IO pending, one without.
- * This allows us to calculate
- * E(duration)|iowait
- */
- if (nr_iowaiters)
- bucket = BUCKETS/2;
- if (duration < 10)
- return bucket;
- if (duration < 100)
- return bucket + 1;
- if (duration < 1000)
- return bucket + 2;
- if (duration < 10000)
- return bucket + 3;
- if (duration < 100000)
- return bucket + 4;
- return bucket + 5;
- }
- /*
- * Return a multiplier for the exit latency that is intended
- * to take performance requirements into account.
- * The more performance critical we estimate the system
- * to be, the higher this multiplier, and thus the higher
- * the barrier to go to an expensive C state.
- */
- static inline int performance_multiplier(unsigned long nr_iowaiters, unsigned long load)
- {
- int mult = 1;
- /* for higher loadavg, we are more reluctant */
- mult += 2 * get_loadavg(load);
- /* for IO wait tasks (per cpu!) we add 5x each */
- mult += 10 * nr_iowaiters;
- return mult;
- }
- static DEFINE_PER_CPU(struct menu_device, menu_devices);
- static void menu_update(struct cpuidle_driver *drv, struct cpuidle_device *dev);
- /*
- * Try detecting repeating patterns by keeping track of the last 8
- * intervals, and checking if the standard deviation of that set
- * of points is below a threshold. If it is... then use the
- * average of these 8 points as the estimated value.
- */
- static unsigned int get_typical_interval(struct menu_device *data)
- {
- int i, divisor;
- unsigned int max, thresh, avg;
- uint64_t sum, variance;
- thresh = UINT_MAX; /* Discard outliers above this value */
- again:
- /* First calculate the average of past intervals */
- max = 0;
- sum = 0;
- divisor = 0;
- for (i = 0; i < INTERVALS; i++) {
- unsigned int value = data->intervals[i];
- if (value <= thresh) {
- sum += value;
- divisor++;
- if (value > max)
- max = value;
- }
- }
- if (divisor == INTERVALS)
- avg = sum >> INTERVAL_SHIFT;
- else
- avg = div_u64(sum, divisor);
- /* Then try to determine variance */
- variance = 0;
- for (i = 0; i < INTERVALS; i++) {
- unsigned int value = data->intervals[i];
- if (value <= thresh) {
- int64_t diff = (int64_t)value - avg;
- variance += diff * diff;
- }
- }
- if (divisor == INTERVALS)
- variance >>= INTERVAL_SHIFT;
- else
- do_div(variance, divisor);
- /*
- * The typical interval is obtained when standard deviation is
- * small (stddev <= 20 us, variance <= 400 us^2) or standard
- * deviation is small compared to the average interval (avg >
- * 6*stddev, avg^2 > 36*variance). The average is smaller than
- * UINT_MAX aka U32_MAX, so computing its square does not
- * overflow a u64. We simply reject this candidate average if
- * the standard deviation is greater than 715 s (which is
- * rather unlikely).
- *
- * Use this result only if there is no timer to wake us up sooner.
- */
- if (likely(variance <= U64_MAX/36)) {
- if ((((u64)avg*avg > variance*36) && (divisor * 4 >= INTERVALS * 3))
- || variance <= 400) {
- return avg;
- }
- }
- /*
- * If we have outliers to the upside in our distribution, discard
- * those by setting the threshold to exclude these outliers, then
- * calculate the average and standard deviation again. Once we get
- * down to the bottom 3/4 of our samples, stop excluding samples.
- *
- * This can deal with workloads that have long pauses interspersed
- * with sporadic activity with a bunch of short pauses.
- */
- if ((divisor * 4) <= INTERVALS * 3)
- return UINT_MAX;
- thresh = max - 1;
- goto again;
- }
- /**
- * menu_select - selects the next idle state to enter
- * @drv: cpuidle driver containing state data
- * @dev: the CPU
- * @stop_tick: indication on whether or not to stop the tick
- */
- static int menu_select(struct cpuidle_driver *drv, struct cpuidle_device *dev,
- bool *stop_tick)
- {
- struct menu_device *data = this_cpu_ptr(&menu_devices);
- int latency_req = cpuidle_governor_latency_req(dev->cpu);
- int i;
- int first_idx;
- int idx;
- unsigned int interactivity_req;
- unsigned int expected_interval;
- unsigned long nr_iowaiters, cpu_load;
- ktime_t delta_next;
- if (data->needs_update) {
- menu_update(drv, dev);
- data->needs_update = 0;
- }
- /* Special case when user has set very strict latency requirement */
- if (unlikely(latency_req == 0)) {
- *stop_tick = false;
- return 0;
- }
- /* determine the expected residency time, round up */
- data->next_timer_us = ktime_to_us(tick_nohz_get_sleep_length(&delta_next));
- get_iowait_load(&nr_iowaiters, &cpu_load);
- data->bucket = which_bucket(data->next_timer_us, nr_iowaiters);
- /*
- * Force the result of multiplication to be 64 bits even if both
- * operands are 32 bits.
- * Make sure to round up for half microseconds.
- */
- data->predicted_us = DIV_ROUND_CLOSEST_ULL((uint64_t)data->next_timer_us *
- data->correction_factor[data->bucket],
- RESOLUTION * DECAY);
- expected_interval = get_typical_interval(data);
- expected_interval = min(expected_interval, data->next_timer_us);
- first_idx = 0;
- if (drv->states[0].flags & CPUIDLE_FLAG_POLLING) {
- struct cpuidle_state *s = &drv->states[1];
- unsigned int polling_threshold;
- /*
- * Default to a physical idle state, not to busy polling, unless
- * a timer is going to trigger really really soon.
- */
- polling_threshold = max_t(unsigned int, 20, s->target_residency);
- if (data->next_timer_us > polling_threshold &&
- latency_req > s->exit_latency && !s->disabled &&
- !dev->states_usage[1].disable)
- first_idx = 1;
- }
- /*
- * Use the lowest expected idle interval to pick the idle state.
- */
- data->predicted_us = min(data->predicted_us, expected_interval);
- if (tick_nohz_tick_stopped()) {
- /*
- * If the tick is already stopped, the cost of possible short
- * idle duration misprediction is much higher, because the CPU
- * may be stuck in a shallow idle state for a long time as a
- * result of it. In that case say we might mispredict and use
- * the known time till the closest timer event for the idle
- * state selection.
- */
- if (data->predicted_us < TICK_USEC)
- data->predicted_us = ktime_to_us(delta_next);
- } else {
- /*
- * Use the performance multiplier and the user-configurable
- * latency_req to determine the maximum exit latency.
- */
- interactivity_req = data->predicted_us / performance_multiplier(nr_iowaiters, cpu_load);
- if (latency_req > interactivity_req)
- latency_req = interactivity_req;
- }
- expected_interval = data->predicted_us;
- /*
- * Find the idle state with the lowest power while satisfying
- * our constraints.
- */
- idx = -1;
- for (i = first_idx; i < drv->state_count; i++) {
- struct cpuidle_state *s = &drv->states[i];
- struct cpuidle_state_usage *su = &dev->states_usage[i];
- if (s->disabled || su->disable)
- continue;
- if (idx == -1)
- idx = i; /* first enabled state */
- if (s->target_residency > data->predicted_us) {
- if (data->predicted_us < TICK_USEC)
- break;
- if (!tick_nohz_tick_stopped()) {
- /*
- * If the state selected so far is shallow,
- * waking up early won't hurt, so retain the
- * tick in that case and let the governor run
- * again in the next iteration of the loop.
- */
- expected_interval = drv->states[idx].target_residency;
- break;
- }
- /*
- * If the state selected so far is shallow and this
- * state's target residency matches the time till the
- * closest timer event, select this one to avoid getting
- * stuck in the shallow one for too long.
- */
- if (drv->states[idx].target_residency < TICK_USEC &&
- s->target_residency <= ktime_to_us(delta_next))
- idx = i;
- goto out;
- }
- if (s->exit_latency > latency_req) {
- /*
- * If we break out of the loop for latency reasons, use
- * the target residency of the selected state as the
- * expected idle duration so that the tick is retained
- * as long as that target residency is low enough.
- */
- expected_interval = drv->states[idx].target_residency;
- break;
- }
- idx = i;
- }
- if (idx == -1)
- idx = 0; /* No states enabled. Must use 0. */
- /*
- * Don't stop the tick if the selected state is a polling one or if the
- * expected idle duration is shorter than the tick period length.
- */
- if (((drv->states[idx].flags & CPUIDLE_FLAG_POLLING) ||
- expected_interval < TICK_USEC) && !tick_nohz_tick_stopped()) {
- unsigned int delta_next_us = ktime_to_us(delta_next);
- *stop_tick = false;
- if (idx > 0 && drv->states[idx].target_residency > delta_next_us) {
- /*
- * The tick is not going to be stopped and the target
- * residency of the state to be returned is not within
- * the time until the next timer event including the
- * tick, so try to correct that.
- */
- for (i = idx - 1; i >= 0; i--) {
- if (drv->states[i].disabled ||
- dev->states_usage[i].disable)
- continue;
- idx = i;
- if (drv->states[i].target_residency <= delta_next_us)
- break;
- }
- }
- }
- out:
- data->last_state_idx = idx;
- return data->last_state_idx;
- }
- /**
- * menu_reflect - records that data structures need update
- * @dev: the CPU
- * @index: the index of actual entered state
- *
- * NOTE: it's important to be fast here because this operation will add to
- * the overall exit latency.
- */
- static void menu_reflect(struct cpuidle_device *dev, int index)
- {
- struct menu_device *data = this_cpu_ptr(&menu_devices);
- data->last_state_idx = index;
- data->needs_update = 1;
- data->tick_wakeup = tick_nohz_idle_got_tick();
- }
- /**
- * menu_update - attempts to guess what happened after entry
- * @drv: cpuidle driver containing state data
- * @dev: the CPU
- */
- static void menu_update(struct cpuidle_driver *drv, struct cpuidle_device *dev)
- {
- struct menu_device *data = this_cpu_ptr(&menu_devices);
- int last_idx = data->last_state_idx;
- struct cpuidle_state *target = &drv->states[last_idx];
- unsigned int measured_us;
- unsigned int new_factor;
- /*
- * Try to figure out how much time passed between entry to low
- * power state and occurrence of the wakeup event.
- *
- * If the entered idle state didn't support residency measurements,
- * we use them anyway if they are short, and if long,
- * truncate to the whole expected time.
- *
- * Any measured amount of time will include the exit latency.
- * Since we are interested in when the wakeup begun, not when it
- * was completed, we must subtract the exit latency. However, if
- * the measured amount of time is less than the exit latency,
- * assume the state was never reached and the exit latency is 0.
- */
- if (data->tick_wakeup && data->next_timer_us > TICK_USEC) {
- /*
- * The nohz code said that there wouldn't be any events within
- * the tick boundary (if the tick was stopped), but the idle
- * duration predictor had a differing opinion. Since the CPU
- * was woken up by a tick (that wasn't stopped after all), the
- * predictor was not quite right, so assume that the CPU could
- * have been idle long (but not forever) to help the idle
- * duration predictor do a better job next time.
- */
- measured_us = 9 * MAX_INTERESTING / 10;
- } else if ((drv->states[last_idx].flags & CPUIDLE_FLAG_POLLING) &&
- dev->poll_time_limit) {
- /*
- * The CPU exited the "polling" state due to a time limit, so
- * the idle duration prediction leading to the selection of that
- * state was inaccurate. If a better prediction had been made,
- * the CPU might have been woken up from idle by the next timer.
- * Assume that to be the case.
- */
- measured_us = data->next_timer_us;
- } else {
- /* measured value */
- measured_us = cpuidle_get_last_residency(dev);
- /* Deduct exit latency */
- if (measured_us > 2 * target->exit_latency)
- measured_us -= target->exit_latency;
- else
- measured_us /= 2;
- }
- /* Make sure our coefficients do not exceed unity */
- if (measured_us > data->next_timer_us)
- measured_us = data->next_timer_us;
- /* Update our correction ratio */
- new_factor = data->correction_factor[data->bucket];
- new_factor -= new_factor / DECAY;
- if (data->next_timer_us > 0 && measured_us < MAX_INTERESTING)
- new_factor += RESOLUTION * measured_us / data->next_timer_us;
- else
- /*
- * we were idle so long that we count it as a perfect
- * prediction
- */
- new_factor += RESOLUTION;
- /*
- * We don't want 0 as factor; we always want at least
- * a tiny bit of estimated time. Fortunately, due to rounding,
- * new_factor will stay nonzero regardless of measured_us values
- * and the compiler can eliminate this test as long as DECAY > 1.
- */
- if (DECAY == 1 && unlikely(new_factor == 0))
- new_factor = 1;
- data->correction_factor[data->bucket] = new_factor;
- /* update the repeating-pattern data */
- data->intervals[data->interval_ptr++] = measured_us;
- if (data->interval_ptr >= INTERVALS)
- data->interval_ptr = 0;
- }
- /**
- * menu_enable_device - scans a CPU's states and does setup
- * @drv: cpuidle driver
- * @dev: the CPU
- */
- static int menu_enable_device(struct cpuidle_driver *drv,
- struct cpuidle_device *dev)
- {
- struct menu_device *data = &per_cpu(menu_devices, dev->cpu);
- int i;
- memset(data, 0, sizeof(struct menu_device));
- /*
- * if the correction factor is 0 (eg first time init or cpu hotplug
- * etc), we actually want to start out with a unity factor.
- */
- for(i = 0; i < BUCKETS; i++)
- data->correction_factor[i] = RESOLUTION * DECAY;
- return 0;
- }
- static struct cpuidle_governor menu_governor = {
- .name = "menu",
- .rating = 20,
- .enable = menu_enable_device,
- .select = menu_select,
- .reflect = menu_reflect,
- };
- /**
- * init_menu - initializes the governor
- */
- static int __init init_menu(void)
- {
- return cpuidle_register_governor(&menu_governor);
- }
- postcore_initcall(init_menu);
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