gf2k.c 9.2 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349350351352353354355356357358359360361362363364365366367368369370371
  1. /*
  2. * Copyright (c) 1998-2001 Vojtech Pavlik
  3. */
  4. /*
  5. * Genius Flight 2000 joystick driver for Linux
  6. */
  7. /*
  8. * This program is free software; you can redistribute it and/or modify
  9. * it under the terms of the GNU General Public License as published by
  10. * the Free Software Foundation; either version 2 of the License, or
  11. * (at your option) any later version.
  12. *
  13. * This program is distributed in the hope that it will be useful,
  14. * but WITHOUT ANY WARRANTY; without even the implied warranty of
  15. * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
  16. * GNU General Public License for more details.
  17. *
  18. * You should have received a copy of the GNU General Public License
  19. * along with this program; if not, write to the Free Software
  20. * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
  21. */
  22. #include <linux/delay.h>
  23. #include <linux/kernel.h>
  24. #include <linux/slab.h>
  25. #include <linux/module.h>
  26. #include <linux/input.h>
  27. #include <linux/gameport.h>
  28. #include <linux/jiffies.h>
  29. #define DRIVER_DESC "Genius Flight 2000 joystick driver"
  30. MODULE_AUTHOR("Vojtech Pavlik <vojtech@ucw.cz>");
  31. MODULE_DESCRIPTION(DRIVER_DESC);
  32. MODULE_LICENSE("GPL");
  33. #define GF2K_START 400 /* The time we wait for the first bit [400 us] */
  34. #define GF2K_STROBE 40 /* The time we wait for the first bit [40 us] */
  35. #define GF2K_TIMEOUT 4 /* Wait for everything to settle [4 ms] */
  36. #define GF2K_LENGTH 80 /* Max number of triplets in a packet */
  37. /*
  38. * Genius joystick ids ...
  39. */
  40. #define GF2K_ID_G09 1
  41. #define GF2K_ID_F30D 2
  42. #define GF2K_ID_F30 3
  43. #define GF2K_ID_F31D 4
  44. #define GF2K_ID_F305 5
  45. #define GF2K_ID_F23P 6
  46. #define GF2K_ID_F31 7
  47. #define GF2K_ID_MAX 7
  48. static char gf2k_length[] = { 40, 40, 40, 40, 40, 40, 40, 40 };
  49. static char gf2k_hat_to_axis[][2] = {{ 0, 0}, { 0,-1}, { 1,-1}, { 1, 0}, { 1, 1}, { 0, 1}, {-1, 1}, {-1, 0}, {-1,-1}};
  50. static char *gf2k_names[] = {"", "Genius G-09D", "Genius F-30D", "Genius F-30", "Genius MaxFighter F-31D",
  51. "Genius F-30-5", "Genius Flight2000 F-23", "Genius F-31"};
  52. static unsigned char gf2k_hats[] = { 0, 2, 0, 0, 2, 0, 2, 0 };
  53. static unsigned char gf2k_axes[] = { 0, 2, 0, 0, 4, 0, 4, 0 };
  54. static unsigned char gf2k_joys[] = { 0, 0, 0, 0,10, 0, 8, 0 };
  55. static unsigned char gf2k_pads[] = { 0, 6, 0, 0, 0, 0, 0, 0 };
  56. static unsigned char gf2k_lens[] = { 0,18, 0, 0,18, 0,18, 0 };
  57. static unsigned char gf2k_abs[] = { ABS_X, ABS_Y, ABS_THROTTLE, ABS_RUDDER, ABS_GAS, ABS_BRAKE };
  58. static short gf2k_btn_joy[] = { BTN_TRIGGER, BTN_THUMB, BTN_TOP, BTN_TOP2, BTN_BASE, BTN_BASE2, BTN_BASE3, BTN_BASE4 };
  59. static short gf2k_btn_pad[] = { BTN_A, BTN_B, BTN_C, BTN_X, BTN_Y, BTN_Z, BTN_TL, BTN_TR, BTN_TL2, BTN_TR2, BTN_START, BTN_SELECT };
  60. static short gf2k_seq_reset[] = { 240, 340, 0 };
  61. static short gf2k_seq_digital[] = { 590, 320, 860, 0 };
  62. struct gf2k {
  63. struct gameport *gameport;
  64. struct input_dev *dev;
  65. int reads;
  66. int bads;
  67. unsigned char id;
  68. unsigned char length;
  69. char phys[32];
  70. };
  71. /*
  72. * gf2k_read_packet() reads a Genius Flight2000 packet.
  73. */
  74. static int gf2k_read_packet(struct gameport *gameport, int length, char *data)
  75. {
  76. unsigned char u, v;
  77. int i;
  78. unsigned int t, p;
  79. unsigned long flags;
  80. t = gameport_time(gameport, GF2K_START);
  81. p = gameport_time(gameport, GF2K_STROBE);
  82. i = 0;
  83. local_irq_save(flags);
  84. gameport_trigger(gameport);
  85. v = gameport_read(gameport);
  86. while (t > 0 && i < length) {
  87. t--; u = v;
  88. v = gameport_read(gameport);
  89. if (v & ~u & 0x10) {
  90. data[i++] = v >> 5;
  91. t = p;
  92. }
  93. }
  94. local_irq_restore(flags);
  95. return i;
  96. }
  97. /*
  98. * gf2k_trigger_seq() initializes a Genius Flight2000 joystick
  99. * into digital mode.
  100. */
  101. static void gf2k_trigger_seq(struct gameport *gameport, short *seq)
  102. {
  103. unsigned long flags;
  104. int i, t;
  105. local_irq_save(flags);
  106. i = 0;
  107. do {
  108. gameport_trigger(gameport);
  109. t = gameport_time(gameport, GF2K_TIMEOUT * 1000);
  110. while ((gameport_read(gameport) & 1) && t) t--;
  111. udelay(seq[i]);
  112. } while (seq[++i]);
  113. gameport_trigger(gameport);
  114. local_irq_restore(flags);
  115. }
  116. /*
  117. * js_sw_get_bits() composes bits from the triplet buffer into a __u64.
  118. * Parameter 'pos' is bit number inside packet where to start at, 'num' is number
  119. * of bits to be read, 'shift' is offset in the resulting __u64 to start at, bits
  120. * is number of bits per triplet.
  121. */
  122. #define GB(p,n,s) gf2k_get_bits(data, p, n, s)
  123. static int gf2k_get_bits(unsigned char *buf, int pos, int num, int shift)
  124. {
  125. __u64 data = 0;
  126. int i;
  127. for (i = 0; i < num / 3 + 2; i++)
  128. data |= buf[pos / 3 + i] << (i * 3);
  129. data >>= pos % 3;
  130. data &= (1 << num) - 1;
  131. data <<= shift;
  132. return data;
  133. }
  134. static void gf2k_read(struct gf2k *gf2k, unsigned char *data)
  135. {
  136. struct input_dev *dev = gf2k->dev;
  137. int i, t;
  138. for (i = 0; i < 4 && i < gf2k_axes[gf2k->id]; i++)
  139. input_report_abs(dev, gf2k_abs[i], GB(i<<3,8,0) | GB(i+46,1,8) | GB(i+50,1,9));
  140. for (i = 0; i < 2 && i < gf2k_axes[gf2k->id] - 4; i++)
  141. input_report_abs(dev, gf2k_abs[i], GB(i*9+60,8,0) | GB(i+54,1,9));
  142. t = GB(40,4,0);
  143. for (i = 0; i < gf2k_hats[gf2k->id]; i++)
  144. input_report_abs(dev, ABS_HAT0X + i, gf2k_hat_to_axis[t][i]);
  145. t = GB(44,2,0) | GB(32,8,2) | GB(78,2,10);
  146. for (i = 0; i < gf2k_joys[gf2k->id]; i++)
  147. input_report_key(dev, gf2k_btn_joy[i], (t >> i) & 1);
  148. for (i = 0; i < gf2k_pads[gf2k->id]; i++)
  149. input_report_key(dev, gf2k_btn_pad[i], (t >> i) & 1);
  150. input_sync(dev);
  151. }
  152. /*
  153. * gf2k_poll() reads and analyzes Genius joystick data.
  154. */
  155. static void gf2k_poll(struct gameport *gameport)
  156. {
  157. struct gf2k *gf2k = gameport_get_drvdata(gameport);
  158. unsigned char data[GF2K_LENGTH];
  159. gf2k->reads++;
  160. if (gf2k_read_packet(gf2k->gameport, gf2k_length[gf2k->id], data) < gf2k_length[gf2k->id])
  161. gf2k->bads++;
  162. else
  163. gf2k_read(gf2k, data);
  164. }
  165. static int gf2k_open(struct input_dev *dev)
  166. {
  167. struct gf2k *gf2k = input_get_drvdata(dev);
  168. gameport_start_polling(gf2k->gameport);
  169. return 0;
  170. }
  171. static void gf2k_close(struct input_dev *dev)
  172. {
  173. struct gf2k *gf2k = input_get_drvdata(dev);
  174. gameport_stop_polling(gf2k->gameport);
  175. }
  176. /*
  177. * gf2k_connect() probes for Genius id joysticks.
  178. */
  179. static int gf2k_connect(struct gameport *gameport, struct gameport_driver *drv)
  180. {
  181. struct gf2k *gf2k;
  182. struct input_dev *input_dev;
  183. unsigned char data[GF2K_LENGTH];
  184. int i, err;
  185. gf2k = kzalloc(sizeof(struct gf2k), GFP_KERNEL);
  186. input_dev = input_allocate_device();
  187. if (!gf2k || !input_dev) {
  188. err = -ENOMEM;
  189. goto fail1;
  190. }
  191. gf2k->gameport = gameport;
  192. gf2k->dev = input_dev;
  193. gameport_set_drvdata(gameport, gf2k);
  194. err = gameport_open(gameport, drv, GAMEPORT_MODE_RAW);
  195. if (err)
  196. goto fail1;
  197. gf2k_trigger_seq(gameport, gf2k_seq_reset);
  198. msleep(GF2K_TIMEOUT);
  199. gf2k_trigger_seq(gameport, gf2k_seq_digital);
  200. msleep(GF2K_TIMEOUT);
  201. if (gf2k_read_packet(gameport, GF2K_LENGTH, data) < 12) {
  202. err = -ENODEV;
  203. goto fail2;
  204. }
  205. if (!(gf2k->id = GB(7,2,0) | GB(3,3,2) | GB(0,3,5))) {
  206. err = -ENODEV;
  207. goto fail2;
  208. }
  209. #ifdef RESET_WORKS
  210. if ((gf2k->id != (GB(19,2,0) | GB(15,3,2) | GB(12,3,5))) &&
  211. (gf2k->id != (GB(31,2,0) | GB(27,3,2) | GB(24,3,5)))) {
  212. err = -ENODEV;
  213. goto fail2;
  214. }
  215. #else
  216. gf2k->id = 6;
  217. #endif
  218. if (gf2k->id > GF2K_ID_MAX || !gf2k_axes[gf2k->id]) {
  219. printk(KERN_WARNING "gf2k.c: Not yet supported joystick on %s. [id: %d type:%s]\n",
  220. gameport->phys, gf2k->id, gf2k->id > GF2K_ID_MAX ? "Unknown" : gf2k_names[gf2k->id]);
  221. err = -ENODEV;
  222. goto fail2;
  223. }
  224. gameport_set_poll_handler(gameport, gf2k_poll);
  225. gameport_set_poll_interval(gameport, 20);
  226. snprintf(gf2k->phys, sizeof(gf2k->phys), "%s/input0", gameport->phys);
  227. gf2k->length = gf2k_lens[gf2k->id];
  228. input_dev->name = gf2k_names[gf2k->id];
  229. input_dev->phys = gf2k->phys;
  230. input_dev->id.bustype = BUS_GAMEPORT;
  231. input_dev->id.vendor = GAMEPORT_ID_VENDOR_GENIUS;
  232. input_dev->id.product = gf2k->id;
  233. input_dev->id.version = 0x0100;
  234. input_dev->dev.parent = &gameport->dev;
  235. input_set_drvdata(input_dev, gf2k);
  236. input_dev->open = gf2k_open;
  237. input_dev->close = gf2k_close;
  238. input_dev->evbit[0] = BIT_MASK(EV_KEY) | BIT_MASK(EV_ABS);
  239. for (i = 0; i < gf2k_axes[gf2k->id]; i++)
  240. set_bit(gf2k_abs[i], input_dev->absbit);
  241. for (i = 0; i < gf2k_hats[gf2k->id]; i++)
  242. input_set_abs_params(input_dev, ABS_HAT0X + i, -1, 1, 0, 0);
  243. for (i = 0; i < gf2k_joys[gf2k->id]; i++)
  244. set_bit(gf2k_btn_joy[i], input_dev->keybit);
  245. for (i = 0; i < gf2k_pads[gf2k->id]; i++)
  246. set_bit(gf2k_btn_pad[i], input_dev->keybit);
  247. gf2k_read_packet(gameport, gf2k->length, data);
  248. gf2k_read(gf2k, data);
  249. for (i = 0; i < gf2k_axes[gf2k->id]; i++) {
  250. int max = i < 2 ?
  251. input_abs_get_val(input_dev, gf2k_abs[i]) * 2 :
  252. input_abs_get_val(input_dev, gf2k_abs[0]) +
  253. input_abs_get_val(input_dev, gf2k_abs[1]);
  254. int flat = i < 2 ? 24 : 0;
  255. input_set_abs_params(input_dev, gf2k_abs[i],
  256. 32, max - 32, 8, flat);
  257. }
  258. err = input_register_device(gf2k->dev);
  259. if (err)
  260. goto fail2;
  261. return 0;
  262. fail2: gameport_close(gameport);
  263. fail1: gameport_set_drvdata(gameport, NULL);
  264. input_free_device(input_dev);
  265. kfree(gf2k);
  266. return err;
  267. }
  268. static void gf2k_disconnect(struct gameport *gameport)
  269. {
  270. struct gf2k *gf2k = gameport_get_drvdata(gameport);
  271. input_unregister_device(gf2k->dev);
  272. gameport_close(gameport);
  273. gameport_set_drvdata(gameport, NULL);
  274. kfree(gf2k);
  275. }
  276. static struct gameport_driver gf2k_drv = {
  277. .driver = {
  278. .name = "gf2k",
  279. },
  280. .description = DRIVER_DESC,
  281. .connect = gf2k_connect,
  282. .disconnect = gf2k_disconnect,
  283. };
  284. module_gameport_driver(gf2k_drv);