hmm.rst 18 KB

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  1. .. hmm:
  2. =====================================
  3. Heterogeneous Memory Management (HMM)
  4. =====================================
  5. Provide infrastructure and helpers to integrate non-conventional memory (device
  6. memory like GPU on board memory) into regular kernel path, with the cornerstone
  7. of this being specialized struct page for such memory (see sections 5 to 7 of
  8. this document).
  9. HMM also provides optional helpers for SVM (Share Virtual Memory), i.e.,
  10. allowing a device to transparently access program address coherently with
  11. the CPU meaning that any valid pointer on the CPU is also a valid pointer
  12. for the device. This is becoming mandatory to simplify the use of advanced
  13. heterogeneous computing where GPU, DSP, or FPGA are used to perform various
  14. computations on behalf of a process.
  15. This document is divided as follows: in the first section I expose the problems
  16. related to using device specific memory allocators. In the second section, I
  17. expose the hardware limitations that are inherent to many platforms. The third
  18. section gives an overview of the HMM design. The fourth section explains how
  19. CPU page-table mirroring works and the purpose of HMM in this context. The
  20. fifth section deals with how device memory is represented inside the kernel.
  21. Finally, the last section presents a new migration helper that allows lever-
  22. aging the device DMA engine.
  23. .. contents:: :local:
  24. Problems of using a device specific memory allocator
  25. ====================================================
  26. Devices with a large amount of on board memory (several gigabytes) like GPUs
  27. have historically managed their memory through dedicated driver specific APIs.
  28. This creates a disconnect between memory allocated and managed by a device
  29. driver and regular application memory (private anonymous, shared memory, or
  30. regular file backed memory). From here on I will refer to this aspect as split
  31. address space. I use shared address space to refer to the opposite situation:
  32. i.e., one in which any application memory region can be used by a device
  33. transparently.
  34. Split address space happens because device can only access memory allocated
  35. through device specific API. This implies that all memory objects in a program
  36. are not equal from the device point of view which complicates large programs
  37. that rely on a wide set of libraries.
  38. Concretely this means that code that wants to leverage devices like GPUs needs
  39. to copy object between generically allocated memory (malloc, mmap private, mmap
  40. share) and memory allocated through the device driver API (this still ends up
  41. with an mmap but of the device file).
  42. For flat data sets (array, grid, image, ...) this isn't too hard to achieve but
  43. complex data sets (list, tree, ...) are hard to get right. Duplicating a
  44. complex data set needs to re-map all the pointer relations between each of its
  45. elements. This is error prone and program gets harder to debug because of the
  46. duplicate data set and addresses.
  47. Split address space also means that libraries cannot transparently use data
  48. they are getting from the core program or another library and thus each library
  49. might have to duplicate its input data set using the device specific memory
  50. allocator. Large projects suffer from this and waste resources because of the
  51. various memory copies.
  52. Duplicating each library API to accept as input or output memory allocated by
  53. each device specific allocator is not a viable option. It would lead to a
  54. combinatorial explosion in the library entry points.
  55. Finally, with the advance of high level language constructs (in C++ but in
  56. other languages too) it is now possible for the compiler to leverage GPUs and
  57. other devices without programmer knowledge. Some compiler identified patterns
  58. are only do-able with a shared address space. It is also more reasonable to use
  59. a shared address space for all other patterns.
  60. I/O bus, device memory characteristics
  61. ======================================
  62. I/O buses cripple shared address spaces due to a few limitations. Most I/O
  63. buses only allow basic memory access from device to main memory; even cache
  64. coherency is often optional. Access to device memory from CPU is even more
  65. limited. More often than not, it is not cache coherent.
  66. If we only consider the PCIE bus, then a device can access main memory (often
  67. through an IOMMU) and be cache coherent with the CPUs. However, it only allows
  68. a limited set of atomic operations from device on main memory. This is worse
  69. in the other direction: the CPU can only access a limited range of the device
  70. memory and cannot perform atomic operations on it. Thus device memory cannot
  71. be considered the same as regular memory from the kernel point of view.
  72. Another crippling factor is the limited bandwidth (~32GBytes/s with PCIE 4.0
  73. and 16 lanes). This is 33 times less than the fastest GPU memory (1 TBytes/s).
  74. The final limitation is latency. Access to main memory from the device has an
  75. order of magnitude higher latency than when the device accesses its own memory.
  76. Some platforms are developing new I/O buses or additions/modifications to PCIE
  77. to address some of these limitations (OpenCAPI, CCIX). They mainly allow two-
  78. way cache coherency between CPU and device and allow all atomic operations the
  79. architecture supports. Sadly, not all platforms are following this trend and
  80. some major architectures are left without hardware solutions to these problems.
  81. So for shared address space to make sense, not only must we allow devices to
  82. access any memory but we must also permit any memory to be migrated to device
  83. memory while device is using it (blocking CPU access while it happens).
  84. Shared address space and migration
  85. ==================================
  86. HMM intends to provide two main features. First one is to share the address
  87. space by duplicating the CPU page table in the device page table so the same
  88. address points to the same physical memory for any valid main memory address in
  89. the process address space.
  90. To achieve this, HMM offers a set of helpers to populate the device page table
  91. while keeping track of CPU page table updates. Device page table updates are
  92. not as easy as CPU page table updates. To update the device page table, you must
  93. allocate a buffer (or use a pool of pre-allocated buffers) and write GPU
  94. specific commands in it to perform the update (unmap, cache invalidations, and
  95. flush, ...). This cannot be done through common code for all devices. Hence
  96. why HMM provides helpers to factor out everything that can be while leaving the
  97. hardware specific details to the device driver.
  98. The second mechanism HMM provides is a new kind of ZONE_DEVICE memory that
  99. allows allocating a struct page for each page of the device memory. Those pages
  100. are special because the CPU cannot map them. However, they allow migrating
  101. main memory to device memory using existing migration mechanisms and everything
  102. looks like a page is swapped out to disk from the CPU point of view. Using a
  103. struct page gives the easiest and cleanest integration with existing mm mech-
  104. anisms. Here again, HMM only provides helpers, first to hotplug new ZONE_DEVICE
  105. memory for the device memory and second to perform migration. Policy decisions
  106. of what and when to migrate things is left to the device driver.
  107. Note that any CPU access to a device page triggers a page fault and a migration
  108. back to main memory. For example, when a page backing a given CPU address A is
  109. migrated from a main memory page to a device page, then any CPU access to
  110. address A triggers a page fault and initiates a migration back to main memory.
  111. With these two features, HMM not only allows a device to mirror process address
  112. space and keeping both CPU and device page table synchronized, but also lever-
  113. ages device memory by migrating the part of the data set that is actively being
  114. used by the device.
  115. Address space mirroring implementation and API
  116. ==============================================
  117. Address space mirroring's main objective is to allow duplication of a range of
  118. CPU page table into a device page table; HMM helps keep both synchronized. A
  119. device driver that wants to mirror a process address space must start with the
  120. registration of an hmm_mirror struct::
  121. int hmm_mirror_register(struct hmm_mirror *mirror,
  122. struct mm_struct *mm);
  123. int hmm_mirror_register_locked(struct hmm_mirror *mirror,
  124. struct mm_struct *mm);
  125. The locked variant is to be used when the driver is already holding mmap_sem
  126. of the mm in write mode. The mirror struct has a set of callbacks that are used
  127. to propagate CPU page tables::
  128. struct hmm_mirror_ops {
  129. /* sync_cpu_device_pagetables() - synchronize page tables
  130. *
  131. * @mirror: pointer to struct hmm_mirror
  132. * @update_type: type of update that occurred to the CPU page table
  133. * @start: virtual start address of the range to update
  134. * @end: virtual end address of the range to update
  135. *
  136. * This callback ultimately originates from mmu_notifiers when the CPU
  137. * page table is updated. The device driver must update its page table
  138. * in response to this callback. The update argument tells what action
  139. * to perform.
  140. *
  141. * The device driver must not return from this callback until the device
  142. * page tables are completely updated (TLBs flushed, etc); this is a
  143. * synchronous call.
  144. */
  145. void (*update)(struct hmm_mirror *mirror,
  146. enum hmm_update action,
  147. unsigned long start,
  148. unsigned long end);
  149. };
  150. The device driver must perform the update action to the range (mark range
  151. read only, or fully unmap, ...). The device must be done with the update before
  152. the driver callback returns.
  153. When the device driver wants to populate a range of virtual addresses, it can
  154. use either::
  155. int hmm_vma_get_pfns(struct vm_area_struct *vma,
  156. struct hmm_range *range,
  157. unsigned long start,
  158. unsigned long end,
  159. hmm_pfn_t *pfns);
  160. int hmm_vma_fault(struct vm_area_struct *vma,
  161. struct hmm_range *range,
  162. unsigned long start,
  163. unsigned long end,
  164. hmm_pfn_t *pfns,
  165. bool write,
  166. bool block);
  167. The first one (hmm_vma_get_pfns()) will only fetch present CPU page table
  168. entries and will not trigger a page fault on missing or non-present entries.
  169. The second one does trigger a page fault on missing or read-only entry if the
  170. write parameter is true. Page faults use the generic mm page fault code path
  171. just like a CPU page fault.
  172. Both functions copy CPU page table entries into their pfns array argument. Each
  173. entry in that array corresponds to an address in the virtual range. HMM
  174. provides a set of flags to help the driver identify special CPU page table
  175. entries.
  176. Locking with the update() callback is the most important aspect the driver must
  177. respect in order to keep things properly synchronized. The usage pattern is::
  178. int driver_populate_range(...)
  179. {
  180. struct hmm_range range;
  181. ...
  182. again:
  183. ret = hmm_vma_get_pfns(vma, &range, start, end, pfns);
  184. if (ret)
  185. return ret;
  186. take_lock(driver->update);
  187. if (!hmm_vma_range_done(vma, &range)) {
  188. release_lock(driver->update);
  189. goto again;
  190. }
  191. // Use pfns array content to update device page table
  192. release_lock(driver->update);
  193. return 0;
  194. }
  195. The driver->update lock is the same lock that the driver takes inside its
  196. update() callback. That lock must be held before hmm_vma_range_done() to avoid
  197. any race with a concurrent CPU page table update.
  198. HMM implements all this on top of the mmu_notifier API because we wanted a
  199. simpler API and also to be able to perform optimizations latter on like doing
  200. concurrent device updates in multi-devices scenario.
  201. HMM also serves as an impedance mismatch between how CPU page table updates
  202. are done (by CPU write to the page table and TLB flushes) and how devices
  203. update their own page table. Device updates are a multi-step process. First,
  204. appropriate commands are written to a buffer, then this buffer is scheduled for
  205. execution on the device. It is only once the device has executed commands in
  206. the buffer that the update is done. Creating and scheduling the update command
  207. buffer can happen concurrently for multiple devices. Waiting for each device to
  208. report commands as executed is serialized (there is no point in doing this
  209. concurrently).
  210. Represent and manage device memory from core kernel point of view
  211. =================================================================
  212. Several different designs were tried to support device memory. First one used
  213. a device specific data structure to keep information about migrated memory and
  214. HMM hooked itself in various places of mm code to handle any access to
  215. addresses that were backed by device memory. It turns out that this ended up
  216. replicating most of the fields of struct page and also needed many kernel code
  217. paths to be updated to understand this new kind of memory.
  218. Most kernel code paths never try to access the memory behind a page
  219. but only care about struct page contents. Because of this, HMM switched to
  220. directly using struct page for device memory which left most kernel code paths
  221. unaware of the difference. We only need to make sure that no one ever tries to
  222. map those pages from the CPU side.
  223. HMM provides a set of helpers to register and hotplug device memory as a new
  224. region needing a struct page. This is offered through a very simple API::
  225. struct hmm_devmem *hmm_devmem_add(const struct hmm_devmem_ops *ops,
  226. struct device *device,
  227. unsigned long size);
  228. void hmm_devmem_remove(struct hmm_devmem *devmem);
  229. The hmm_devmem_ops is where most of the important things are::
  230. struct hmm_devmem_ops {
  231. void (*free)(struct hmm_devmem *devmem, struct page *page);
  232. int (*fault)(struct hmm_devmem *devmem,
  233. struct vm_area_struct *vma,
  234. unsigned long addr,
  235. struct page *page,
  236. unsigned flags,
  237. pmd_t *pmdp);
  238. };
  239. The first callback (free()) happens when the last reference on a device page is
  240. dropped. This means the device page is now free and no longer used by anyone.
  241. The second callback happens whenever the CPU tries to access a device page
  242. which it cannot do. This second callback must trigger a migration back to
  243. system memory.
  244. Migration to and from device memory
  245. ===================================
  246. Because the CPU cannot access device memory, migration must use the device DMA
  247. engine to perform copy from and to device memory. For this we need a new
  248. migration helper::
  249. int migrate_vma(const struct migrate_vma_ops *ops,
  250. struct vm_area_struct *vma,
  251. unsigned long mentries,
  252. unsigned long start,
  253. unsigned long end,
  254. unsigned long *src,
  255. unsigned long *dst,
  256. void *private);
  257. Unlike other migration functions it works on a range of virtual address, there
  258. are two reasons for that. First, device DMA copy has a high setup overhead cost
  259. and thus batching multiple pages is needed as otherwise the migration overhead
  260. makes the whole exercise pointless. The second reason is because the
  261. migration might be for a range of addresses the device is actively accessing.
  262. The migrate_vma_ops struct defines two callbacks. First one (alloc_and_copy())
  263. controls destination memory allocation and copy operation. Second one is there
  264. to allow the device driver to perform cleanup operations after migration::
  265. struct migrate_vma_ops {
  266. void (*alloc_and_copy)(struct vm_area_struct *vma,
  267. const unsigned long *src,
  268. unsigned long *dst,
  269. unsigned long start,
  270. unsigned long end,
  271. void *private);
  272. void (*finalize_and_map)(struct vm_area_struct *vma,
  273. const unsigned long *src,
  274. const unsigned long *dst,
  275. unsigned long start,
  276. unsigned long end,
  277. void *private);
  278. };
  279. It is important to stress that these migration helpers allow for holes in the
  280. virtual address range. Some pages in the range might not be migrated for all
  281. the usual reasons (page is pinned, page is locked, ...). This helper does not
  282. fail but just skips over those pages.
  283. The alloc_and_copy() might decide to not migrate all pages in the
  284. range (for reasons under the callback control). For those, the callback just
  285. has to leave the corresponding dst entry empty.
  286. Finally, the migration of the struct page might fail (for file backed page) for
  287. various reasons (failure to freeze reference, or update page cache, ...). If
  288. that happens, then the finalize_and_map() can catch any pages that were not
  289. migrated. Note those pages were still copied to a new page and thus we wasted
  290. bandwidth but this is considered as a rare event and a price that we are
  291. willing to pay to keep all the code simpler.
  292. Memory cgroup (memcg) and rss accounting
  293. ========================================
  294. For now device memory is accounted as any regular page in rss counters (either
  295. anonymous if device page is used for anonymous, file if device page is used for
  296. file backed page or shmem if device page is used for shared memory). This is a
  297. deliberate choice to keep existing applications, that might start using device
  298. memory without knowing about it, running unimpacted.
  299. A drawback is that the OOM killer might kill an application using a lot of
  300. device memory and not a lot of regular system memory and thus not freeing much
  301. system memory. We want to gather more real world experience on how applications
  302. and system react under memory pressure in the presence of device memory before
  303. deciding to account device memory differently.
  304. Same decision was made for memory cgroup. Device memory pages are accounted
  305. against same memory cgroup a regular page would be accounted to. This does
  306. simplify migration to and from device memory. This also means that migration
  307. back from device memory to regular memory cannot fail because it would
  308. go above memory cgroup limit. We might revisit this choice latter on once we
  309. get more experience in how device memory is used and its impact on memory
  310. resource control.
  311. Note that device memory can never be pinned by device driver nor through GUP
  312. and thus such memory is always free upon process exit. Or when last reference
  313. is dropped in case of shared memory or file backed memory.