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							- // SPDX-License-Identifier: GPL-2.0+
 
- /*
 
-  * Copyright 2010-2011 Calxeda, Inc.
 
-  */
 
- #include <common.h>
 
- #include <cli.h>
 
- #include <malloc.h>
 
- #include <errno.h>
 
- #include <linux/list.h>
 
- #include "menu.h"
 
- /*
 
-  * Internally, each item in a menu is represented by a struct menu_item.
 
-  *
 
-  * These items will be alloc'd and initialized by menu_item_add and destroyed
 
-  * by menu_item_destroy, and the consumer of the interface never sees that
 
-  * this struct is used at all.
 
-  */
 
- struct menu_item {
 
- 	char *key;
 
- 	void *data;
 
- 	struct list_head list;
 
- };
 
- /*
 
-  * The menu is composed of a list of items along with settings and callbacks
 
-  * provided by the user. An incomplete definition of this struct is available
 
-  * in menu.h, but the full definition is here to prevent consumers from
 
-  * relying on its contents.
 
-  */
 
- struct menu {
 
- 	struct menu_item *default_item;
 
- 	int timeout;
 
- 	char *title;
 
- 	int prompt;
 
- 	void (*item_data_print)(void *);
 
- 	char *(*item_choice)(void *);
 
- 	void *item_choice_data;
 
- 	struct list_head items;
 
- };
 
- /*
 
-  * An iterator function for menu items. callback will be called for each item
 
-  * in m, with m, a pointer to the item, and extra being passed to callback. If
 
-  * callback returns a value other than NULL, iteration stops and the value
 
-  * return by callback is returned from menu_items_iter.  This allows it to be
 
-  * used for search type operations. It is also safe for callback to remove the
 
-  * item from the list of items.
 
-  */
 
- static inline void *menu_items_iter(struct menu *m,
 
- 		void *(*callback)(struct menu *, struct menu_item *, void *),
 
- 		void *extra)
 
- {
 
- 	struct list_head *pos, *n;
 
- 	struct menu_item *item;
 
- 	void *ret;
 
- 	list_for_each_safe(pos, n, &m->items) {
 
- 		item = list_entry(pos, struct menu_item, list);
 
- 		ret = callback(m, item, extra);
 
- 		if (ret)
 
- 			return ret;
 
- 	}
 
- 	return NULL;
 
- }
 
- /*
 
-  * Print a menu_item. If the consumer provided an item_data_print function
 
-  * when creating the menu, call it with a pointer to the item's private data.
 
-  * Otherwise, print the key of the item.
 
-  */
 
- static inline void *menu_item_print(struct menu *m,
 
- 				struct menu_item *item,
 
- 				void *extra)
 
- {
 
- 	if (!m->item_data_print) {
 
- 		puts(item->key);
 
- 		putc('\n');
 
- 	} else {
 
- 		m->item_data_print(item->data);
 
- 	}
 
- 	return NULL;
 
- }
 
- /*
 
-  * Free the memory used by a menu item. This includes the memory used by its
 
-  * key.
 
-  */
 
- static inline void *menu_item_destroy(struct menu *m,
 
- 				struct menu_item *item,
 
- 				void *extra)
 
- {
 
- 	if (item->key)
 
- 		free(item->key);
 
- 	free(item);
 
- 	return NULL;
 
- }
 
- __weak void menu_display_statusline(struct menu *m)
 
- {
 
- }
 
- /*
 
-  * Display a menu so the user can make a choice of an item. First display its
 
-  * title, if any, and then each item in the menu.
 
-  */
 
- static inline void menu_display(struct menu *m)
 
- {
 
- 	if (m->title) {
 
- 		puts(m->title);
 
- 		putc('\n');
 
- 	}
 
- 	menu_display_statusline(m);
 
- 	menu_items_iter(m, menu_item_print, NULL);
 
- }
 
- /*
 
-  * Check if an item's key matches a provided string, pointed to by extra. If
 
-  * extra is NULL, an item with a NULL key will match. Otherwise, the item's
 
-  * key has to match according to strcmp.
 
-  *
 
-  * This is called via menu_items_iter, so it returns a pointer to the item if
 
-  * the key matches, and returns NULL otherwise.
 
-  */
 
- static inline void *menu_item_key_match(struct menu *m,
 
- 			struct menu_item *item, void *extra)
 
- {
 
- 	char *item_key = extra;
 
- 	if (!item_key || !item->key) {
 
- 		if (item_key == item->key)
 
- 			return item;
 
- 		return NULL;
 
- 	}
 
- 	if (strcmp(item->key, item_key) == 0)
 
- 		return item;
 
- 	return NULL;
 
- }
 
- /*
 
-  * Find the first item with a key matching item_key, if any exists.
 
-  */
 
- static inline struct menu_item *menu_item_by_key(struct menu *m,
 
- 							char *item_key)
 
- {
 
- 	return menu_items_iter(m, menu_item_key_match, item_key);
 
- }
 
- /*
 
-  * Set *choice to point to the default item's data, if any default item was
 
-  * set, and returns 1. If no default item was set, returns -ENOENT.
 
-  */
 
- int menu_default_choice(struct menu *m, void **choice)
 
- {
 
- 	if (m->default_item) {
 
- 		*choice = m->default_item->data;
 
- 		return 1;
 
- 	}
 
- 	return -ENOENT;
 
- }
 
- /*
 
-  * Displays the menu and asks the user to choose an item. *choice will point
 
-  * to the private data of the item the user chooses. The user makes a choice
 
-  * by inputting a string matching the key of an item. Invalid choices will
 
-  * cause the user to be prompted again, repeatedly, until the user makes a
 
-  * valid choice. The user can exit the menu without making a choice via ^c.
 
-  *
 
-  * Returns 1 if the user made a choice, or -EINTR if they bail via ^c.
 
-  */
 
- static inline int menu_interactive_choice(struct menu *m, void **choice)
 
- {
 
- 	char cbuf[CONFIG_SYS_CBSIZE];
 
- 	struct menu_item *choice_item = NULL;
 
- 	int readret;
 
- 	while (!choice_item) {
 
- 		cbuf[0] = '\0';
 
- 		menu_display(m);
 
- 		if (!m->item_choice) {
 
- 			readret = cli_readline_into_buffer("Enter choice: ",
 
- 							   cbuf, m->timeout);
 
- 			if (readret >= 0) {
 
- 				choice_item = menu_item_by_key(m, cbuf);
 
- 				if (!choice_item)
 
- 					printf("%s not found\n", cbuf);
 
- 			} else if (readret == -1)  {
 
- 				printf("<INTERRUPT>\n");
 
- 				return -EINTR;
 
- 			} else {
 
- 				return menu_default_choice(m, choice);
 
- 			}
 
- 		} else {
 
- 			char *key = m->item_choice(m->item_choice_data);
 
- 			if (key)
 
- 				choice_item = menu_item_by_key(m, key);
 
- 		}
 
- 		if (!choice_item)
 
- 			m->timeout = 0;
 
- 	}
 
- 	*choice = choice_item->data;
 
- 	return 1;
 
- }
 
- /*
 
-  * menu_default_set() - Sets the default choice for the menu. This is safe to
 
-  * call more than once on a menu.
 
-  *
 
-  * m - Points to a menu created by menu_create().
 
-  *
 
-  * item_key - Points to a string that, when compared using strcmp, matches the
 
-  * key for an existing item in the menu.
 
-  *
 
-  * Returns 1 if successful, -EINVAL if m is NULL, or -ENOENT if no item with a
 
-  * key matching item_key is found.
 
-  */
 
- int menu_default_set(struct menu *m, char *item_key)
 
- {
 
- 	struct menu_item *item;
 
- 	if (!m)
 
- 		return -EINVAL;
 
- 	item = menu_item_by_key(m, item_key);
 
- 	if (!item)
 
- 		return -ENOENT;
 
- 	m->default_item = item;
 
- 	return 1;
 
- }
 
- /*
 
-  * menu_get_choice() - Returns the user's selected menu entry, or the default
 
-  * if the menu is set to not prompt or the timeout expires. This is safe to
 
-  * call more than once.
 
-  *
 
-  * m - Points to a menu created by menu_create().
 
-  *
 
-  * choice - Points to a location that will store a pointer to the selected
 
-  * menu item. If no item is selected or there is an error, no value will be
 
-  * written at the location it points to.
 
-  *
 
-  * Returns 1 if successful, -EINVAL if m or choice is NULL, -ENOENT if no
 
-  * default has been set and the menu is set to not prompt or the timeout
 
-  * expires, or -EINTR if the user exits the menu via ^c.
 
-  */
 
- int menu_get_choice(struct menu *m, void **choice)
 
- {
 
- 	if (!m || !choice)
 
- 		return -EINVAL;
 
- 	if (!m->prompt)
 
- 		return menu_default_choice(m, choice);
 
- 	return menu_interactive_choice(m, choice);
 
- }
 
- /*
 
-  * menu_item_add() - Adds or replaces a menu item. Note that this replaces the
 
-  * data of an item if it already exists, but doesn't change the order of the
 
-  * item.
 
-  *
 
-  * m - Points to a menu created by menu_create().
 
-  *
 
-  * item_key - Points to a string that will uniquely identify the item.  The
 
-  * string will be copied to internal storage, and is safe to discard after
 
-  * passing to menu_item_add.
 
-  *
 
-  * item_data - An opaque pointer associated with an item. It is never
 
-  * dereferenced internally, but will be passed to the item_data_print, and
 
-  * will be returned from menu_get_choice if the menu item is selected.
 
-  *
 
-  * Returns 1 if successful, -EINVAL if m is NULL, or -ENOMEM if there is
 
-  * insufficient memory to add the menu item.
 
-  */
 
- int menu_item_add(struct menu *m, char *item_key, void *item_data)
 
- {
 
- 	struct menu_item *item;
 
- 	if (!m)
 
- 		return -EINVAL;
 
- 	item = menu_item_by_key(m, item_key);
 
- 	if (item) {
 
- 		item->data = item_data;
 
- 		return 1;
 
- 	}
 
- 	item = malloc(sizeof *item);
 
- 	if (!item)
 
- 		return -ENOMEM;
 
- 	item->key = strdup(item_key);
 
- 	if (!item->key) {
 
- 		free(item);
 
- 		return -ENOMEM;
 
- 	}
 
- 	item->data = item_data;
 
- 	list_add_tail(&item->list, &m->items);
 
- 	return 1;
 
- }
 
- /*
 
-  * menu_create() - Creates a menu handle with default settings
 
-  *
 
-  * title - If not NULL, points to a string that will be displayed before the
 
-  * list of menu items. It will be copied to internal storage, and is safe to
 
-  * discard after passing to menu_create().
 
-  *
 
-  * timeout - A delay in seconds to wait for user input. If 0, timeout is
 
-  * disabled, and the default choice will be returned unless prompt is 1.
 
-  *
 
-  * prompt - If 0, don't ask for user input unless there is an interrupted
 
-  * timeout. If 1, the user will be prompted for input regardless of the value
 
-  * of timeout.
 
-  *
 
-  * item_data_print - If not NULL, will be called for each item when the menu
 
-  * is displayed, with the pointer to the item's data passed as the argument.
 
-  * If NULL, each item's key will be printed instead.  Since an item's key is
 
-  * what must be entered to select an item, the item_data_print function should
 
-  * make it obvious what the key for each entry is.
 
-  *
 
-  * item_choice - If not NULL, will be called when asking the user to choose an
 
-  * item. Returns a key string corresponding to the chosen item or NULL if
 
-  * no item has been selected.
 
-  *
 
-  * item_choice_data - Will be passed as the argument to the item_choice function
 
-  *
 
-  * Returns a pointer to the menu if successful, or NULL if there is
 
-  * insufficient memory available to create the menu.
 
-  */
 
- struct menu *menu_create(char *title, int timeout, int prompt,
 
- 				void (*item_data_print)(void *),
 
- 				char *(*item_choice)(void *),
 
- 				void *item_choice_data)
 
- {
 
- 	struct menu *m;
 
- 	m = malloc(sizeof *m);
 
- 	if (!m)
 
- 		return NULL;
 
- 	m->default_item = NULL;
 
- 	m->prompt = prompt;
 
- 	m->timeout = timeout;
 
- 	m->item_data_print = item_data_print;
 
- 	m->item_choice = item_choice;
 
- 	m->item_choice_data = item_choice_data;
 
- 	if (title) {
 
- 		m->title = strdup(title);
 
- 		if (!m->title) {
 
- 			free(m);
 
- 			return NULL;
 
- 		}
 
- 	} else
 
- 		m->title = NULL;
 
- 	INIT_LIST_HEAD(&m->items);
 
- 	return m;
 
- }
 
- /*
 
-  * menu_destroy() - frees the memory used by a menu and its items.
 
-  *
 
-  * m - Points to a menu created by menu_create().
 
-  *
 
-  * Returns 1 if successful, or -EINVAL if m is NULL.
 
-  */
 
- int menu_destroy(struct menu *m)
 
- {
 
- 	if (!m)
 
- 		return -EINVAL;
 
- 	menu_items_iter(m, menu_item_destroy, NULL);
 
- 	if (m->title)
 
- 		free(m->title);
 
- 	free(m);
 
- 	return 1;
 
- }
 
 
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