| 123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349350351352353354355356357358359360361362363364365366367368369370371372373374375376377378379380381382383384385386387388389390391392393394395396397398399400401402403404405406407408409410411412413414415416417418419420421422423424425426427428429430431432433434435436437438439440441442443444445446447448449450451452453454455456457458459460461462463464465466467468469470471472473474475476477478479480481482483484485486487488489490491492493494495496497498499500501502503504505506507508509510511512513514515516517518519520521522523524525526527528529530531532533534535536537538539540541542543544545546547548549550551552553554555556557558559560561562563564565566567568569570571572573574575576577578579580581582583584585586587588589590591592593594595596597598599600601602603604605606607608609610611612613614615616617618619620621622623624625626627628629630631632633634635636637638639640641642643644645646647648649650651652653654655656657658659660661662663664665 | // SPDX-License-Identifier: GPL-2.0+/* * Translate key codes into ASCII * * Copyright (c) 2011 The Chromium OS Authors. * (C) Copyright 2004 DENX Software Engineering, Wolfgang Denk, wd@denx.de */#include <common.h>#include <console.h>#include <dm.h>#include <errno.h>#include <stdio_dev.h>#include <input.h>#ifdef CONFIG_DM_KEYBOARD#include <keyboard.h>#endif#include <linux/input.h>enum {	/* These correspond to the lights on the keyboard */	FLAG_SCROLL_LOCK	= 1 << 0,	FLAG_NUM_LOCK		= 1 << 1,	FLAG_CAPS_LOCK		= 1 << 2,	/* Special flag ORed with key code to indicate release */	KEY_RELEASE		= 1 << 15,	KEY_MASK		= 0xfff,};/* * These takes map key codes to ASCII. 0xff means no key, or special key. * Three tables are provided - one for plain keys, one for when the shift * 'modifier' key is pressed and one for when the ctrl modifier key is * pressed. */static const uchar kbd_plain_xlate[] = {	0xff, 0x1b, '1',  '2',  '3',  '4',  '5',  '6',	'7',  '8',  '9',  '0',  '-',  '=', '\b', '\t',	/* 0x00 - 0x0f */	'q',  'w',  'e',  'r',  't',  'y',  'u',  'i',	'o',  'p',  '[',  ']', '\r', 0xff,  'a',  's',  /* 0x10 - 0x1f */	'd',  'f',  'g',  'h',  'j',  'k',  'l',  ';',	'\'',  '`', 0xff, '\\', 'z',  'x',  'c',  'v',	/* 0x20 - 0x2f */	'b',  'n',  'm',  ',' ,  '.', '/', 0xff, 0xff, 0xff,	' ', 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,	/* 0x30 - 0x3f */	0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,  '7',	'8',  '9',  '-',  '4',  '5',  '6',  '+',  '1',	/* 0x40 - 0x4f */	'2',  '3',  '0',  '.', 0xff, 0xff, 0xff, 0xff,	0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,	/* 0x50 - 0x5F */	'\r', 0xff, '/',  '*',};static unsigned char kbd_shift_xlate[] = {	0xff, 0x1b, '!', '@', '#', '$', '%', '^',	'&', '*', '(', ')', '_', '+', '\b', '\t',	/* 0x00 - 0x0f */	'Q', 'W', 'E', 'R', 'T', 'Y', 'U', 'I',	'O', 'P', '{', '}', '\r', 0xff, 'A', 'S',	/* 0x10 - 0x1f */	'D', 'F', 'G', 'H', 'J', 'K', 'L', ':',	'"', '~', 0xff, '|', 'Z', 'X', 'C', 'V',	/* 0x20 - 0x2f */	'B', 'N', 'M', '<', '>', '?', 0xff, 0xff, 0xff,	' ', 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,	/* 0x30 - 0x3f */	0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, '7',	'8', '9', '-', '4', '5', '6', '+', '1',	/* 0x40 - 0x4f */	'2', '3', '0', '.', 0xff, 0xff, 0xff, 0xff, 0xff,	0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,	/* 0x50 - 0x5F */	'\r', 0xff, '/',  '*',};static unsigned char kbd_ctrl_xlate[] = {	0xff, 0x1b, '1', 0x00, '3', '4', '5', 0x1E,	'7', '8', '9', '0', 0x1F, '=', '\b', '\t',	/* 0x00 - 0x0f */	0x11, 0x17, 0x05, 0x12, 0x14, 0x19, 0x15, 0x09,	0x0f, 0x10, 0x1b, 0x1d, '\n', 0xff, 0x01, 0x13,	/* 0x10 - 0x1f */	0x04, 0x06, 0x08, 0x09, 0x0a, 0x0b, 0x0c, ';',	'\'', '~', 0x00, 0x1c, 0x1a, 0x18, 0x03, 0x16,	/* 0x20 - 0x2f */	0x02, 0x0e, 0x0d, '<', '>', '?', 0xff, 0xff,	0xff, 0x00, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,	/* 0x30 - 0x3f */	0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, '7',	'8', '9', '-', '4', '5', '6', '+', '1',		/* 0x40 - 0x4f */	'2', '3', '0', '.', 0xff, 0xff, 0xff, 0xff,	0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,	/* 0x50 - 0x5F */	'\r', 0xff, '/',  '*',};/* * German keymap. Special letters are mapped according to code page 437. */static const uchar kbd_plain_xlate_german[] = {	0xff, 0x1b,  '1',  '2',  '3',  '4',  '5',  '6', /* scan 00-07 */	 '7',  '8',  '9',  '0', 0xe1, '\'', 0x08, '\t', /* scan 08-0F */	 'q',  'w',  'e',  'r',  't',  'z',  'u',  'i', /* scan 10-17 */	 'o',  'p', 0x81,  '+', '\r', 0xff,  'a',  's', /* scan 18-1F */	 'd',  'f',  'g',  'h',  'j',  'k',  'l', 0x94, /* scan 20-27 */	0x84,  '^', 0xff,  '#',  'y',  'x',  'c',  'v', /* scan 28-2F */	 'b',  'n',  'm',  ',',  '.',  '-', 0xff,  '*', /* scan 30-37 */	 ' ',  ' ', 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, /* scan 38-3F */	0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,  '7', /* scan 40-47 */	 '8',  '9',  '-',  '4',  '5',  '6',  '+',  '1', /* scan 48-4F */	 '2',  '3',  '0',  ',', 0xff, 0xff,  '<', 0xff, /* scan 50-57 */	0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, /* scan 58-5F */	0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, /* scan 60-67 */	0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, /* scan 68-6F */	0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, /* scan 70-77 */	0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, /* scan 78-7F */	'\r', 0xff,  '/',  '*',};static unsigned char kbd_shift_xlate_german[] = {	   0xff, 0x1b,  '!',  '"', 0x15,  '$',  '%',  '&', /* scan 00-07 */	 '/',  '(',  ')',  '=',  '?',  '`', 0x08, '\t', /* scan 08-0F */	 'Q',  'W',  'E',  'R',  'T',  'Z',  'U',  'I', /* scan 10-17 */	 'O',  'P', 0x9a,  '*', '\r', 0xff,  'A',  'S', /* scan 18-1F */	 'D',  'F',  'G',  'H',  'J',  'K',  'L', 0x99, /* scan 20-27 */	0x8e, 0xf8, 0xff, '\'',  'Y',  'X',  'C',  'V', /* scan 28-2F */	 'B',  'N',  'M',  ';',  ':',  '_', 0xff,  '*', /* scan 30-37 */	 ' ',  ' ', 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, /* scan 38-3F */	0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,  '7', /* scan 40-47 */	 '8',  '9',  '-',  '4',  '5',  '6',  '+',  '1', /* scan 48-4F */	 '2',  '3',  '0',  ',', 0xff, 0xff,  '>', 0xff, /* scan 50-57 */	0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, /* scan 58-5F */	0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, /* scan 60-67 */	0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, /* scan 68-6F */	0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, /* scan 70-77 */	0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, /* scan 78-7F */	'\r', 0xff,  '/',  '*',};static unsigned char kbd_right_alt_xlate_german[] = {	0xff, 0xff, 0xff, 0xfd, 0xff, 0xff, 0xff, 0xff, /* scan 00-07 */	 '{',  '[',  ']',  '}', '\\', 0xff, 0xff, 0xff, /* scan 08-0F */	 '@', 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, /* scan 10-17 */	0xff, 0xff, 0xff,  '~', 0xff, 0xff, 0xff, 0xff, /* scan 18-1F */	0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, /* scan 20-27 */	0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, /* scan 28-2F */	0xff, 0xff, 0xe6, 0xff, 0xff, 0xff, 0xff, 0xff, /* scan 30-37 */	0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, /* scan 38-3F */	0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, /* scan 40-47 */	0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, /* scan 48-4F */	0xff, 0xff, 0xff, 0xff, 0xff, 0xff,  '|', 0xff, /* scan 50-57 */};enum kbd_mask {	KBD_ENGLISH	= 1 << 0,	KBD_GERMAN	= 1 << 1,};static struct kbd_entry {	int kbd_mask;		/* Which languages this is for */	int left_keycode;	/* Left keycode to select this map */	int right_keycode;	/* Right keycode to select this map */	const uchar *xlate;	/* Ascii code for each keycode */	int num_entries;	/* Number of entries in xlate */} kbd_entry[] = {	{ KBD_ENGLISH, -1, -1,		kbd_plain_xlate, ARRAY_SIZE(kbd_plain_xlate) },	{ KBD_GERMAN, -1, -1,		kbd_plain_xlate_german, ARRAY_SIZE(kbd_plain_xlate_german) },	{ KBD_ENGLISH, KEY_LEFTSHIFT, KEY_RIGHTSHIFT,		kbd_shift_xlate, ARRAY_SIZE(kbd_shift_xlate) },	{ KBD_GERMAN, KEY_LEFTSHIFT, KEY_RIGHTSHIFT,		kbd_shift_xlate_german, ARRAY_SIZE(kbd_shift_xlate_german) },	{ KBD_ENGLISH | KBD_GERMAN, KEY_LEFTCTRL, KEY_RIGHTCTRL,		kbd_ctrl_xlate, ARRAY_SIZE(kbd_ctrl_xlate) },	{ KBD_GERMAN, -1, KEY_RIGHTALT,		kbd_right_alt_xlate_german,		ARRAY_SIZE(kbd_right_alt_xlate_german) },	{},};/* * Scan key code to ANSI 3.64 escape sequence table.  This table is * incomplete in that it does not include all possible extra keys. */static struct {	int kbd_scan_code;	char *escape;} kbd_to_ansi364[] = {	{ KEY_UP, "\033[A"},	{ KEY_DOWN, "\033[B"},	{ KEY_RIGHT, "\033[C"},	{ KEY_LEFT, "\033[D"},};/* Maximum number of output characters that an ANSI sequence expands to */#define ANSI_CHAR_MAX	3static int input_queue_ascii(struct input_config *config, int ch){	if (config->fifo_in + 1 == INPUT_BUFFER_LEN) {		if (!config->fifo_out)			return -1; /* buffer full */		else			config->fifo_in = 0;	} else {		if (config->fifo_in + 1 == config->fifo_out)			return -1; /* buffer full */		config->fifo_in++;	}	debug(" {%02x} ", ch);	config->fifo[config->fifo_in] = (uchar)ch;	return 0;}int input_tstc(struct input_config *config){	if (config->fifo_in == config->fifo_out && config->read_keys) {		if (!(*config->read_keys)(config))			return 0;	}	return config->fifo_in != config->fifo_out;}int input_getc(struct input_config *config){	int err = 0;	while (config->fifo_in == config->fifo_out) {		if (config->read_keys)			err = (*config->read_keys)(config);		if (err)			return -1;	}	if (++config->fifo_out == INPUT_BUFFER_LEN)		config->fifo_out = 0;	return config->fifo[config->fifo_out];}/** * Process a modifier/special key press or release and decide which key * translation array should be used as a result. * * TODO: Should keep track of modifier press/release * * @param config	Input state * @param key		Key code to process * @param release	0 if a press, 1 if a release * @return pointer to keycode->ascii translation table that should be used */static struct input_key_xlate *process_modifier(struct input_config *config,						int key, int release){#ifdef CONFIG_DM_KEYBOARD	struct udevice *dev = config->dev;	struct keyboard_ops *ops = keyboard_get_ops(dev);#endif	struct input_key_xlate *table;	int i;	/* Start with the main table, and see what modifiers change it */	assert(config->num_tables > 0);	table = &config->table[0];	for (i = 1; i < config->num_tables; i++) {		struct input_key_xlate *tab = &config->table[i];		if (key == tab->left_keycode || key == tab->right_keycode)			table = tab;	}	/* Handle the lighted keys */	if (!release) {		int flip = -1;		switch (key) {		case KEY_SCROLLLOCK:			flip = FLAG_SCROLL_LOCK;			break;		case KEY_NUMLOCK:			flip = FLAG_NUM_LOCK;			break;		case KEY_CAPSLOCK:			flip = FLAG_CAPS_LOCK;			break;		}		if (flip != -1) {			int leds = 0;			config->flags ^= flip;			if (config->flags & FLAG_NUM_LOCK)				leds |= INPUT_LED_NUM;			if (config->flags & FLAG_CAPS_LOCK)				leds |= INPUT_LED_CAPS;			if (config->flags & FLAG_SCROLL_LOCK)				leds |= INPUT_LED_SCROLL;			config->leds = leds;			config->leds_changed = flip;#ifdef CONFIG_DM_KEYBOARD			if (ops->update_leds) {				if (ops->update_leds(dev, config->leds))					debug("Update keyboard's LED failed\n");			}#endif		}	}	return table;}/** * Search an int array for a key value * * @param array	Array to search * @param count	Number of elements in array * @param key	Key value to find * @return element where value was first found, -1 if none */static int array_search(int *array, int count, int key){	int i;	for (i = 0; i < count; i++) {		if (array[i] == key)			return i;	}	return -1;}/** * Sort an array so that those elements that exist in the ordering are * first in the array, and in the same order as the ordering. The algorithm * is O(count * ocount) and designed for small arrays. * * TODO: Move this to common / lib? * * @param dest		Array with elements to sort, also destination array * @param count		Number of elements to sort * @param order		Array containing ordering elements * @param ocount	Number of ordering elements * @return number of elements in dest that are in order (these will be at the *	start of dest). */static int sort_array_by_ordering(int *dest, int count, int *order,				   int ocount){	int temp[count];	int dest_count;	int same;	/* number of elements which are the same */	int i;	/* setup output items, copy items to be sorted into our temp area */	memcpy(temp, dest, count * sizeof(*dest));	dest_count = 0;	/* work through the ordering, move over the elements we agree on */	for (i = 0; i < ocount; i++) {		if (array_search(temp, count, order[i]) != -1)			dest[dest_count++] = order[i];	}	same = dest_count;	/* now move over the elements that are not in the ordering */	for (i = 0; i < count; i++) {		if (array_search(order, ocount, temp[i]) == -1)			dest[dest_count++] = temp[i];	}	assert(dest_count == count);	return same;}/** * Check a list of key codes against the previous key scan * * Given a list of new key codes, we check how many of these are the same * as last time. * * @param config	Input state * @param keycode	List of key codes to examine * @param num_keycodes	Number of key codes * @param same		Returns number of key codes which are the same */static int input_check_keycodes(struct input_config *config,			   int keycode[], int num_keycodes, int *same){	/* Select the 'plain' xlate table to start with */	if (!config->num_tables) {		debug("%s: No xlate tables: cannot decode keys\n", __func__);		return -1;	}	/* sort the keycodes into the same order as the previous ones */	*same = sort_array_by_ordering(keycode, num_keycodes,			config->prev_keycodes, config->num_prev_keycodes);	memcpy(config->prev_keycodes, keycode, num_keycodes * sizeof(int));	config->num_prev_keycodes = num_keycodes;	return *same != num_keycodes;}/** * Checks and converts a special key code into ANSI 3.64 escape sequence. * * @param config	Input state * @param keycode	Key code to examine * @param output_ch	Buffer to place output characters into. It should *			be at least ANSI_CHAR_MAX bytes long, to allow for *			an ANSI sequence. * @param max_chars	Maximum number of characters to add to output_ch * @return number of characters output, if the key was converted, otherwise 0. *	This may be larger than max_chars, in which case the overflow *	characters are not output. */static int input_keycode_to_ansi364(struct input_config *config,		int keycode, char output_ch[], int max_chars){	const char *escape;	int ch_count;	int i;	for (i = ch_count = 0; i < ARRAY_SIZE(kbd_to_ansi364); i++) {		if (keycode != kbd_to_ansi364[i].kbd_scan_code)			continue;		for (escape = kbd_to_ansi364[i].escape; *escape; escape++) {			if (ch_count < max_chars)				output_ch[ch_count] = *escape;			ch_count++;		}		return ch_count;	}	return 0;}/** * Converts and queues a list of key codes in escaped ASCII string form * Convert a list of key codes into ASCII * * You must call input_check_keycodes() before this. It turns the keycode * list into a list of ASCII characters and sends them to the input layer. * * Characters which were seen last time do not generate fresh ASCII output. * The output (calls to queue_ascii) may be longer than num_keycodes, if the * keycode contains special keys that was encoded to longer escaped sequence. * * @param config	Input state * @param keycode	List of key codes to examine * @param num_keycodes	Number of key codes * @param output_ch	Buffer to place output characters into. It should *			be at last ANSI_CHAR_MAX * num_keycodes, to allow for *			ANSI sequences. * @param max_chars	Maximum number of characters to add to output_ch * @param same		Number of key codes which are the same * @return number of characters written into output_ch, or -1 if we would *	exceed max_chars chars. */static int input_keycodes_to_ascii(struct input_config *config,		int keycode[], int num_keycodes, char output_ch[],		int max_chars, int same){	struct input_key_xlate *table;	int ch_count = 0;	int i;	table = &config->table[0];	/* deal with modifiers first */	for (i = 0; i < num_keycodes; i++) {		int key = keycode[i] & KEY_MASK;		if (key >= table->num_entries || table->xlate[key] == 0xff) {			table = process_modifier(config, key,					keycode[i] & KEY_RELEASE);		}	}	/* Start conversion by looking for the first new keycode (by same). */	for (i = same; i < num_keycodes; i++) {		int key = keycode[i];		int ch;		/*		 * For a normal key (with an ASCII value), add it; otherwise		 * translate special key to escape sequence if possible.		 */		if (key < table->num_entries) {			ch = table->xlate[key];			if ((config->flags & FLAG_CAPS_LOCK) &&			    ch >= 'a' && ch <= 'z')				ch -= 'a' - 'A';			/* ban digit numbers if 'Num Lock' is not on */			if (!(config->flags & FLAG_NUM_LOCK)) {				if (key >= KEY_KP7 && key <= KEY_KPDOT &&				    key != KEY_KPMINUS && key != KEY_KPPLUS)					ch = 0xff;			}			if (ch_count < max_chars && ch != 0xff)				output_ch[ch_count++] = (uchar)ch;		} else {			ch_count += input_keycode_to_ansi364(config, key,						output_ch, max_chars);		}	}	if (ch_count > max_chars) {		debug("%s: Output char buffer overflow size=%d, need=%d\n",		      __func__, max_chars, ch_count);		return -1;	}	/* ok, so return keys */	return ch_count;}static int _input_send_keycodes(struct input_config *config, int keycode[],				int num_keycodes, bool do_send){	char ch[num_keycodes * ANSI_CHAR_MAX];	int count, i, same = 0;	int is_repeat = 0;	unsigned delay_ms;	config->modifiers = 0;	if (!input_check_keycodes(config, keycode, num_keycodes, &same)) {		/*		 * Same as last time - is it time for another repeat?		 * TODO(sjg@chromium.org) We drop repeats here and since		 * the caller may not call in again for a while, our		 * auto-repeat speed is not quite correct. We should		 * insert another character if we later realise that we		 * have missed a repeat slot.		 */		is_repeat = config->allow_repeats || (config->repeat_rate_ms &&			(int)get_timer(config->next_repeat_ms) >= 0);		if (!is_repeat)			return 0;	}	count = input_keycodes_to_ascii(config, keycode, num_keycodes,					ch, sizeof(ch), is_repeat ? 0 : same);	if (do_send) {		for (i = 0; i < count; i++)			input_queue_ascii(config, ch[i]);	}	delay_ms = is_repeat ?			config->repeat_rate_ms :			config->repeat_delay_ms;	config->next_repeat_ms = get_timer(0) + delay_ms;	return count;}int input_send_keycodes(struct input_config *config, int keycode[],			int num_keycodes){	return _input_send_keycodes(config, keycode, num_keycodes, true);}int input_add_keycode(struct input_config *config, int new_keycode,		      bool release){	int keycode[INPUT_MAX_MODIFIERS + 1];	int count, i;	/* Add the old keycodes which are not removed by this new one */	for (i = 0, count = 0; i < config->num_prev_keycodes; i++) {		int code = config->prev_keycodes[i];		if (new_keycode == code) {			if (release)				continue;			new_keycode = -1;		}		keycode[count++] = code;	}	if (!release && new_keycode != -1)		keycode[count++] = new_keycode;	debug("\ncodes for %02x/%d: ", new_keycode, release);	for (i = 0; i < count; i++)		debug("%02x ", keycode[i]);	debug("\n");	/* Don't output any ASCII characters if this is a key release */	return _input_send_keycodes(config, keycode, count, !release);}int input_add_table(struct input_config *config, int left_keycode,		    int right_keycode, const uchar *xlate, int num_entries){	struct input_key_xlate *table;	if (config->num_tables == INPUT_MAX_MODIFIERS) {		debug("%s: Too many modifier tables\n", __func__);		return -1;	}	table = &config->table[config->num_tables++];	table->left_keycode = left_keycode;	table->right_keycode = right_keycode;	table->xlate = xlate;	table->num_entries = num_entries;	return 0;}void input_set_delays(struct input_config *config, int repeat_delay_ms,	       int repeat_rate_ms){	config->repeat_delay_ms = repeat_delay_ms;	config->repeat_rate_ms = repeat_rate_ms;}void input_allow_repeats(struct input_config *config, bool allow_repeats){	config->allow_repeats = allow_repeats;}int input_leds_changed(struct input_config *config){	if (config->leds_changed)		return config->leds;	return -1;}int input_add_tables(struct input_config *config, bool german){	struct kbd_entry *entry;	int mask;	int ret;	mask = german ? KBD_GERMAN : KBD_ENGLISH;	for (entry = kbd_entry; entry->kbd_mask; entry++) {		if (!(mask & entry->kbd_mask))			continue;		ret = input_add_table(config, entry->left_keycode,				      entry->right_keycode, entry->xlate,				      entry->num_entries);		if (ret)			return ret;	}	return 0;}int input_init(struct input_config *config, int leds){	memset(config, '\0', sizeof(*config));	config->leds = leds;	return 0;}int input_stdio_register(struct stdio_dev *dev){	int error;	error = stdio_register(dev);	/* check if this is the standard input device */	if (!error && strcmp(env_get("stdin"), dev->name) == 0) {		/* reassign the console */		if (OVERWRITE_CONSOLE ||				console_assign(stdin, dev->name))			return -1;	}	return 0;}
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