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- /*
- * Copyright (C) 2013 Red Hat
- * Author: Rob Clark <robdclark@gmail.com>
- *
- * This program is free software; you can redistribute it and/or modify it
- * under the terms of the GNU General Public License version 2 as published by
- * the Free Software Foundation.
- *
- * This program is distributed in the hope that it will be useful, but WITHOUT
- * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
- * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
- * more details.
- *
- * You should have received a copy of the GNU General Public License along with
- * this program. If not, see <http://www.gnu.org/licenses/>.
- */
- #include "msm_gpu.h"
- #include "msm_gem.h"
- #include "msm_mmu.h"
- #include "msm_fence.h"
- #include <generated/utsrelease.h>
- #include <linux/string_helpers.h>
- #include <linux/pm_opp.h>
- #include <linux/devfreq.h>
- #include <linux/devcoredump.h>
- #include <linux/sched/task.h>
- /*
- * Power Management:
- */
- static int msm_devfreq_target(struct device *dev, unsigned long *freq,
- u32 flags)
- {
- struct msm_gpu *gpu = platform_get_drvdata(to_platform_device(dev));
- struct dev_pm_opp *opp;
- opp = devfreq_recommended_opp(dev, freq, flags);
- if (IS_ERR(opp))
- return PTR_ERR(opp);
- clk_set_rate(gpu->core_clk, *freq);
- dev_pm_opp_put(opp);
- return 0;
- }
- static int msm_devfreq_get_dev_status(struct device *dev,
- struct devfreq_dev_status *status)
- {
- struct msm_gpu *gpu = platform_get_drvdata(to_platform_device(dev));
- u64 cycles;
- u32 freq = ((u32) status->current_frequency) / 1000000;
- ktime_t time;
- status->current_frequency = (unsigned long) clk_get_rate(gpu->core_clk);
- gpu->funcs->gpu_busy(gpu, &cycles);
- status->busy_time = ((u32) (cycles - gpu->devfreq.busy_cycles)) / freq;
- gpu->devfreq.busy_cycles = cycles;
- time = ktime_get();
- status->total_time = ktime_us_delta(time, gpu->devfreq.time);
- gpu->devfreq.time = time;
- return 0;
- }
- static int msm_devfreq_get_cur_freq(struct device *dev, unsigned long *freq)
- {
- struct msm_gpu *gpu = platform_get_drvdata(to_platform_device(dev));
- *freq = (unsigned long) clk_get_rate(gpu->core_clk);
- return 0;
- }
- static struct devfreq_dev_profile msm_devfreq_profile = {
- .polling_ms = 10,
- .target = msm_devfreq_target,
- .get_dev_status = msm_devfreq_get_dev_status,
- .get_cur_freq = msm_devfreq_get_cur_freq,
- };
- static void msm_devfreq_init(struct msm_gpu *gpu)
- {
- /* We need target support to do devfreq */
- if (!gpu->funcs->gpu_busy || !gpu->core_clk)
- return;
- msm_devfreq_profile.initial_freq = gpu->fast_rate;
- /*
- * Don't set the freq_table or max_state and let devfreq build the table
- * from OPP
- */
- gpu->devfreq.devfreq = devm_devfreq_add_device(&gpu->pdev->dev,
- &msm_devfreq_profile, "simple_ondemand", NULL);
- if (IS_ERR(gpu->devfreq.devfreq)) {
- dev_err(&gpu->pdev->dev, "Couldn't initialize GPU devfreq\n");
- gpu->devfreq.devfreq = NULL;
- }
- }
- static int enable_pwrrail(struct msm_gpu *gpu)
- {
- struct drm_device *dev = gpu->dev;
- int ret = 0;
- if (gpu->gpu_reg) {
- ret = regulator_enable(gpu->gpu_reg);
- if (ret) {
- dev_err(dev->dev, "failed to enable 'gpu_reg': %d\n", ret);
- return ret;
- }
- }
- if (gpu->gpu_cx) {
- ret = regulator_enable(gpu->gpu_cx);
- if (ret) {
- dev_err(dev->dev, "failed to enable 'gpu_cx': %d\n", ret);
- return ret;
- }
- }
- return 0;
- }
- static int disable_pwrrail(struct msm_gpu *gpu)
- {
- if (gpu->gpu_cx)
- regulator_disable(gpu->gpu_cx);
- if (gpu->gpu_reg)
- regulator_disable(gpu->gpu_reg);
- return 0;
- }
- static int enable_clk(struct msm_gpu *gpu)
- {
- if (gpu->core_clk && gpu->fast_rate)
- clk_set_rate(gpu->core_clk, gpu->fast_rate);
- /* Set the RBBM timer rate to 19.2Mhz */
- if (gpu->rbbmtimer_clk)
- clk_set_rate(gpu->rbbmtimer_clk, 19200000);
- return clk_bulk_prepare_enable(gpu->nr_clocks, gpu->grp_clks);
- }
- static int disable_clk(struct msm_gpu *gpu)
- {
- clk_bulk_disable_unprepare(gpu->nr_clocks, gpu->grp_clks);
- /*
- * Set the clock to a deliberately low rate. On older targets the clock
- * speed had to be non zero to avoid problems. On newer targets this
- * will be rounded down to zero anyway so it all works out.
- */
- if (gpu->core_clk)
- clk_set_rate(gpu->core_clk, 27000000);
- if (gpu->rbbmtimer_clk)
- clk_set_rate(gpu->rbbmtimer_clk, 0);
- return 0;
- }
- static int enable_axi(struct msm_gpu *gpu)
- {
- if (gpu->ebi1_clk)
- clk_prepare_enable(gpu->ebi1_clk);
- return 0;
- }
- static int disable_axi(struct msm_gpu *gpu)
- {
- if (gpu->ebi1_clk)
- clk_disable_unprepare(gpu->ebi1_clk);
- return 0;
- }
- int msm_gpu_pm_resume(struct msm_gpu *gpu)
- {
- int ret;
- DBG("%s", gpu->name);
- ret = enable_pwrrail(gpu);
- if (ret)
- return ret;
- ret = enable_clk(gpu);
- if (ret)
- return ret;
- ret = enable_axi(gpu);
- if (ret)
- return ret;
- if (gpu->devfreq.devfreq) {
- gpu->devfreq.busy_cycles = 0;
- gpu->devfreq.time = ktime_get();
- devfreq_resume_device(gpu->devfreq.devfreq);
- }
- gpu->needs_hw_init = true;
- return 0;
- }
- int msm_gpu_pm_suspend(struct msm_gpu *gpu)
- {
- int ret;
- DBG("%s", gpu->name);
- if (gpu->devfreq.devfreq)
- devfreq_suspend_device(gpu->devfreq.devfreq);
- ret = disable_axi(gpu);
- if (ret)
- return ret;
- ret = disable_clk(gpu);
- if (ret)
- return ret;
- ret = disable_pwrrail(gpu);
- if (ret)
- return ret;
- return 0;
- }
- int msm_gpu_hw_init(struct msm_gpu *gpu)
- {
- int ret;
- WARN_ON(!mutex_is_locked(&gpu->dev->struct_mutex));
- if (!gpu->needs_hw_init)
- return 0;
- disable_irq(gpu->irq);
- ret = gpu->funcs->hw_init(gpu);
- if (!ret)
- gpu->needs_hw_init = false;
- enable_irq(gpu->irq);
- return ret;
- }
- #ifdef CONFIG_DEV_COREDUMP
- static ssize_t msm_gpu_devcoredump_read(char *buffer, loff_t offset,
- size_t count, void *data, size_t datalen)
- {
- struct msm_gpu *gpu = data;
- struct drm_print_iterator iter;
- struct drm_printer p;
- struct msm_gpu_state *state;
- state = msm_gpu_crashstate_get(gpu);
- if (!state)
- return 0;
- iter.data = buffer;
- iter.offset = 0;
- iter.start = offset;
- iter.remain = count;
- p = drm_coredump_printer(&iter);
- drm_printf(&p, "---\n");
- drm_printf(&p, "kernel: " UTS_RELEASE "\n");
- drm_printf(&p, "module: " KBUILD_MODNAME "\n");
- drm_printf(&p, "time: %lld.%09ld\n",
- state->time.tv_sec, state->time.tv_nsec);
- if (state->comm)
- drm_printf(&p, "comm: %s\n", state->comm);
- if (state->cmd)
- drm_printf(&p, "cmdline: %s\n", state->cmd);
- gpu->funcs->show(gpu, state, &p);
- msm_gpu_crashstate_put(gpu);
- return count - iter.remain;
- }
- static void msm_gpu_devcoredump_free(void *data)
- {
- struct msm_gpu *gpu = data;
- msm_gpu_crashstate_put(gpu);
- }
- static void msm_gpu_crashstate_get_bo(struct msm_gpu_state *state,
- struct msm_gem_object *obj, u64 iova, u32 flags)
- {
- struct msm_gpu_state_bo *state_bo = &state->bos[state->nr_bos];
- /* Don't record write only objects */
- state_bo->size = obj->base.size;
- state_bo->iova = iova;
- /* Only store the data for buffer objects marked for read */
- if ((flags & MSM_SUBMIT_BO_READ)) {
- void *ptr;
- state_bo->data = kvmalloc(obj->base.size, GFP_KERNEL);
- if (!state_bo->data)
- return;
- ptr = msm_gem_get_vaddr_active(&obj->base);
- if (IS_ERR(ptr)) {
- kvfree(state_bo->data);
- return;
- }
- memcpy(state_bo->data, ptr, obj->base.size);
- msm_gem_put_vaddr(&obj->base);
- }
- state->nr_bos++;
- }
- static void msm_gpu_crashstate_capture(struct msm_gpu *gpu,
- struct msm_gem_submit *submit, char *comm, char *cmd)
- {
- struct msm_gpu_state *state;
- /* Only save one crash state at a time */
- if (gpu->crashstate)
- return;
- state = gpu->funcs->gpu_state_get(gpu);
- if (IS_ERR_OR_NULL(state))
- return;
- /* Fill in the additional crash state information */
- state->comm = kstrdup(comm, GFP_KERNEL);
- state->cmd = kstrdup(cmd, GFP_KERNEL);
- if (submit) {
- int i;
- state->bos = kcalloc(submit->nr_bos,
- sizeof(struct msm_gpu_state_bo), GFP_KERNEL);
- for (i = 0; state->bos && i < submit->nr_bos; i++)
- msm_gpu_crashstate_get_bo(state, submit->bos[i].obj,
- submit->bos[i].iova, submit->bos[i].flags);
- }
- /* Set the active crash state to be dumped on failure */
- gpu->crashstate = state;
- /* FIXME: Release the crashstate if this errors out? */
- dev_coredumpm(gpu->dev->dev, THIS_MODULE, gpu, 0, GFP_KERNEL,
- msm_gpu_devcoredump_read, msm_gpu_devcoredump_free);
- }
- #else
- static void msm_gpu_crashstate_capture(struct msm_gpu *gpu,
- struct msm_gem_submit *submit, char *comm, char *cmd)
- {
- }
- #endif
- /*
- * Hangcheck detection for locked gpu:
- */
- static void update_fences(struct msm_gpu *gpu, struct msm_ringbuffer *ring,
- uint32_t fence)
- {
- struct msm_gem_submit *submit;
- list_for_each_entry(submit, &ring->submits, node) {
- if (submit->seqno > fence)
- break;
- msm_update_fence(submit->ring->fctx,
- submit->fence->seqno);
- }
- }
- static struct msm_gem_submit *
- find_submit(struct msm_ringbuffer *ring, uint32_t fence)
- {
- struct msm_gem_submit *submit;
- WARN_ON(!mutex_is_locked(&ring->gpu->dev->struct_mutex));
- list_for_each_entry(submit, &ring->submits, node)
- if (submit->seqno == fence)
- return submit;
- return NULL;
- }
- static void retire_submits(struct msm_gpu *gpu);
- static void recover_worker(struct work_struct *work)
- {
- struct msm_gpu *gpu = container_of(work, struct msm_gpu, recover_work);
- struct drm_device *dev = gpu->dev;
- struct msm_drm_private *priv = dev->dev_private;
- struct msm_gem_submit *submit;
- struct msm_ringbuffer *cur_ring = gpu->funcs->active_ring(gpu);
- char *comm = NULL, *cmd = NULL;
- int i;
- mutex_lock(&dev->struct_mutex);
- dev_err(dev->dev, "%s: hangcheck recover!\n", gpu->name);
- submit = find_submit(cur_ring, cur_ring->memptrs->fence + 1);
- if (submit) {
- struct task_struct *task;
- task = get_pid_task(submit->pid, PIDTYPE_PID);
- if (task) {
- comm = kstrdup(task->comm, GFP_KERNEL);
- /*
- * So slightly annoying, in other paths like
- * mmap'ing gem buffers, mmap_sem is acquired
- * before struct_mutex, which means we can't
- * hold struct_mutex across the call to
- * get_cmdline(). But submits are retired
- * from the same in-order workqueue, so we can
- * safely drop the lock here without worrying
- * about the submit going away.
- */
- mutex_unlock(&dev->struct_mutex);
- cmd = kstrdup_quotable_cmdline(task, GFP_KERNEL);
- put_task_struct(task);
- mutex_lock(&dev->struct_mutex);
- }
- if (comm && cmd) {
- dev_err(dev->dev, "%s: offending task: %s (%s)\n",
- gpu->name, comm, cmd);
- msm_rd_dump_submit(priv->hangrd, submit,
- "offending task: %s (%s)", comm, cmd);
- } else
- msm_rd_dump_submit(priv->hangrd, submit, NULL);
- }
- /* Record the crash state */
- pm_runtime_get_sync(&gpu->pdev->dev);
- msm_gpu_crashstate_capture(gpu, submit, comm, cmd);
- pm_runtime_put_sync(&gpu->pdev->dev);
- kfree(cmd);
- kfree(comm);
- /*
- * Update all the rings with the latest and greatest fence.. this
- * needs to happen after msm_rd_dump_submit() to ensure that the
- * bo's referenced by the offending submit are still around.
- */
- for (i = 0; i < gpu->nr_rings; i++) {
- struct msm_ringbuffer *ring = gpu->rb[i];
- uint32_t fence = ring->memptrs->fence;
- /*
- * For the current (faulting?) ring/submit advance the fence by
- * one more to clear the faulting submit
- */
- if (ring == cur_ring)
- fence++;
- update_fences(gpu, ring, fence);
- }
- if (msm_gpu_active(gpu)) {
- /* retire completed submits, plus the one that hung: */
- retire_submits(gpu);
- pm_runtime_get_sync(&gpu->pdev->dev);
- gpu->funcs->recover(gpu);
- pm_runtime_put_sync(&gpu->pdev->dev);
- /*
- * Replay all remaining submits starting with highest priority
- * ring
- */
- for (i = 0; i < gpu->nr_rings; i++) {
- struct msm_ringbuffer *ring = gpu->rb[i];
- list_for_each_entry(submit, &ring->submits, node)
- gpu->funcs->submit(gpu, submit, NULL);
- }
- }
- mutex_unlock(&dev->struct_mutex);
- msm_gpu_retire(gpu);
- }
- static void hangcheck_timer_reset(struct msm_gpu *gpu)
- {
- DBG("%s", gpu->name);
- mod_timer(&gpu->hangcheck_timer,
- round_jiffies_up(jiffies + DRM_MSM_HANGCHECK_JIFFIES));
- }
- static void hangcheck_handler(struct timer_list *t)
- {
- struct msm_gpu *gpu = from_timer(gpu, t, hangcheck_timer);
- struct drm_device *dev = gpu->dev;
- struct msm_drm_private *priv = dev->dev_private;
- struct msm_ringbuffer *ring = gpu->funcs->active_ring(gpu);
- uint32_t fence = ring->memptrs->fence;
- if (fence != ring->hangcheck_fence) {
- /* some progress has been made.. ya! */
- ring->hangcheck_fence = fence;
- } else if (fence < ring->seqno) {
- /* no progress and not done.. hung! */
- ring->hangcheck_fence = fence;
- dev_err(dev->dev, "%s: hangcheck detected gpu lockup rb %d!\n",
- gpu->name, ring->id);
- dev_err(dev->dev, "%s: completed fence: %u\n",
- gpu->name, fence);
- dev_err(dev->dev, "%s: submitted fence: %u\n",
- gpu->name, ring->seqno);
- queue_work(priv->wq, &gpu->recover_work);
- }
- /* if still more pending work, reset the hangcheck timer: */
- if (ring->seqno > ring->hangcheck_fence)
- hangcheck_timer_reset(gpu);
- /* workaround for missing irq: */
- queue_work(priv->wq, &gpu->retire_work);
- }
- /*
- * Performance Counters:
- */
- /* called under perf_lock */
- static int update_hw_cntrs(struct msm_gpu *gpu, uint32_t ncntrs, uint32_t *cntrs)
- {
- uint32_t current_cntrs[ARRAY_SIZE(gpu->last_cntrs)];
- int i, n = min(ncntrs, gpu->num_perfcntrs);
- /* read current values: */
- for (i = 0; i < gpu->num_perfcntrs; i++)
- current_cntrs[i] = gpu_read(gpu, gpu->perfcntrs[i].sample_reg);
- /* update cntrs: */
- for (i = 0; i < n; i++)
- cntrs[i] = current_cntrs[i] - gpu->last_cntrs[i];
- /* save current values: */
- for (i = 0; i < gpu->num_perfcntrs; i++)
- gpu->last_cntrs[i] = current_cntrs[i];
- return n;
- }
- static void update_sw_cntrs(struct msm_gpu *gpu)
- {
- ktime_t time;
- uint32_t elapsed;
- unsigned long flags;
- spin_lock_irqsave(&gpu->perf_lock, flags);
- if (!gpu->perfcntr_active)
- goto out;
- time = ktime_get();
- elapsed = ktime_to_us(ktime_sub(time, gpu->last_sample.time));
- gpu->totaltime += elapsed;
- if (gpu->last_sample.active)
- gpu->activetime += elapsed;
- gpu->last_sample.active = msm_gpu_active(gpu);
- gpu->last_sample.time = time;
- out:
- spin_unlock_irqrestore(&gpu->perf_lock, flags);
- }
- void msm_gpu_perfcntr_start(struct msm_gpu *gpu)
- {
- unsigned long flags;
- pm_runtime_get_sync(&gpu->pdev->dev);
- spin_lock_irqsave(&gpu->perf_lock, flags);
- /* we could dynamically enable/disable perfcntr registers too.. */
- gpu->last_sample.active = msm_gpu_active(gpu);
- gpu->last_sample.time = ktime_get();
- gpu->activetime = gpu->totaltime = 0;
- gpu->perfcntr_active = true;
- update_hw_cntrs(gpu, 0, NULL);
- spin_unlock_irqrestore(&gpu->perf_lock, flags);
- }
- void msm_gpu_perfcntr_stop(struct msm_gpu *gpu)
- {
- gpu->perfcntr_active = false;
- pm_runtime_put_sync(&gpu->pdev->dev);
- }
- /* returns -errno or # of cntrs sampled */
- int msm_gpu_perfcntr_sample(struct msm_gpu *gpu, uint32_t *activetime,
- uint32_t *totaltime, uint32_t ncntrs, uint32_t *cntrs)
- {
- unsigned long flags;
- int ret;
- spin_lock_irqsave(&gpu->perf_lock, flags);
- if (!gpu->perfcntr_active) {
- ret = -EINVAL;
- goto out;
- }
- *activetime = gpu->activetime;
- *totaltime = gpu->totaltime;
- gpu->activetime = gpu->totaltime = 0;
- ret = update_hw_cntrs(gpu, ncntrs, cntrs);
- out:
- spin_unlock_irqrestore(&gpu->perf_lock, flags);
- return ret;
- }
- /*
- * Cmdstream submission/retirement:
- */
- static void retire_submit(struct msm_gpu *gpu, struct msm_gem_submit *submit)
- {
- int i;
- for (i = 0; i < submit->nr_bos; i++) {
- struct msm_gem_object *msm_obj = submit->bos[i].obj;
- /* move to inactive: */
- msm_gem_move_to_inactive(&msm_obj->base);
- msm_gem_put_iova(&msm_obj->base, gpu->aspace);
- drm_gem_object_put(&msm_obj->base);
- }
- pm_runtime_mark_last_busy(&gpu->pdev->dev);
- pm_runtime_put_autosuspend(&gpu->pdev->dev);
- msm_gem_submit_free(submit);
- }
- static void retire_submits(struct msm_gpu *gpu)
- {
- struct drm_device *dev = gpu->dev;
- struct msm_gem_submit *submit, *tmp;
- int i;
- WARN_ON(!mutex_is_locked(&dev->struct_mutex));
- /* Retire the commits starting with highest priority */
- for (i = 0; i < gpu->nr_rings; i++) {
- struct msm_ringbuffer *ring = gpu->rb[i];
- list_for_each_entry_safe(submit, tmp, &ring->submits, node) {
- if (dma_fence_is_signaled(submit->fence))
- retire_submit(gpu, submit);
- }
- }
- }
- static void retire_worker(struct work_struct *work)
- {
- struct msm_gpu *gpu = container_of(work, struct msm_gpu, retire_work);
- struct drm_device *dev = gpu->dev;
- int i;
- for (i = 0; i < gpu->nr_rings; i++)
- update_fences(gpu, gpu->rb[i], gpu->rb[i]->memptrs->fence);
- mutex_lock(&dev->struct_mutex);
- retire_submits(gpu);
- mutex_unlock(&dev->struct_mutex);
- }
- /* call from irq handler to schedule work to retire bo's */
- void msm_gpu_retire(struct msm_gpu *gpu)
- {
- struct msm_drm_private *priv = gpu->dev->dev_private;
- queue_work(priv->wq, &gpu->retire_work);
- update_sw_cntrs(gpu);
- }
- /* add bo's to gpu's ring, and kick gpu: */
- void msm_gpu_submit(struct msm_gpu *gpu, struct msm_gem_submit *submit,
- struct msm_file_private *ctx)
- {
- struct drm_device *dev = gpu->dev;
- struct msm_drm_private *priv = dev->dev_private;
- struct msm_ringbuffer *ring = submit->ring;
- int i;
- WARN_ON(!mutex_is_locked(&dev->struct_mutex));
- pm_runtime_get_sync(&gpu->pdev->dev);
- msm_gpu_hw_init(gpu);
- submit->seqno = ++ring->seqno;
- list_add_tail(&submit->node, &ring->submits);
- msm_rd_dump_submit(priv->rd, submit, NULL);
- update_sw_cntrs(gpu);
- for (i = 0; i < submit->nr_bos; i++) {
- struct msm_gem_object *msm_obj = submit->bos[i].obj;
- uint64_t iova;
- /* can't happen yet.. but when we add 2d support we'll have
- * to deal w/ cross-ring synchronization:
- */
- WARN_ON(is_active(msm_obj) && (msm_obj->gpu != gpu));
- /* submit takes a reference to the bo and iova until retired: */
- drm_gem_object_get(&msm_obj->base);
- msm_gem_get_iova(&msm_obj->base,
- submit->gpu->aspace, &iova);
- if (submit->bos[i].flags & MSM_SUBMIT_BO_WRITE)
- msm_gem_move_to_active(&msm_obj->base, gpu, true, submit->fence);
- else if (submit->bos[i].flags & MSM_SUBMIT_BO_READ)
- msm_gem_move_to_active(&msm_obj->base, gpu, false, submit->fence);
- }
- gpu->funcs->submit(gpu, submit, ctx);
- priv->lastctx = ctx;
- hangcheck_timer_reset(gpu);
- }
- /*
- * Init/Cleanup:
- */
- static irqreturn_t irq_handler(int irq, void *data)
- {
- struct msm_gpu *gpu = data;
- return gpu->funcs->irq(gpu);
- }
- static int get_clocks(struct platform_device *pdev, struct msm_gpu *gpu)
- {
- int ret = msm_clk_bulk_get(&pdev->dev, &gpu->grp_clks);
- if (ret < 1) {
- gpu->nr_clocks = 0;
- return ret;
- }
- gpu->nr_clocks = ret;
- gpu->core_clk = msm_clk_bulk_get_clock(gpu->grp_clks,
- gpu->nr_clocks, "core");
- gpu->rbbmtimer_clk = msm_clk_bulk_get_clock(gpu->grp_clks,
- gpu->nr_clocks, "rbbmtimer");
- return 0;
- }
- static struct msm_gem_address_space *
- msm_gpu_create_address_space(struct msm_gpu *gpu, struct platform_device *pdev,
- uint64_t va_start, uint64_t va_end)
- {
- struct iommu_domain *iommu;
- struct msm_gem_address_space *aspace;
- int ret;
- /*
- * Setup IOMMU.. eventually we will (I think) do this once per context
- * and have separate page tables per context. For now, to keep things
- * simple and to get something working, just use a single address space:
- */
- iommu = iommu_domain_alloc(&platform_bus_type);
- if (!iommu)
- return NULL;
- iommu->geometry.aperture_start = va_start;
- iommu->geometry.aperture_end = va_end;
- dev_info(gpu->dev->dev, "%s: using IOMMU\n", gpu->name);
- aspace = msm_gem_address_space_create(&pdev->dev, iommu, "gpu");
- if (IS_ERR(aspace)) {
- dev_err(gpu->dev->dev, "failed to init iommu: %ld\n",
- PTR_ERR(aspace));
- iommu_domain_free(iommu);
- return ERR_CAST(aspace);
- }
- ret = aspace->mmu->funcs->attach(aspace->mmu, NULL, 0);
- if (ret) {
- msm_gem_address_space_put(aspace);
- return ERR_PTR(ret);
- }
- return aspace;
- }
- int msm_gpu_init(struct drm_device *drm, struct platform_device *pdev,
- struct msm_gpu *gpu, const struct msm_gpu_funcs *funcs,
- const char *name, struct msm_gpu_config *config)
- {
- int i, ret, nr_rings = config->nr_rings;
- void *memptrs;
- uint64_t memptrs_iova;
- if (WARN_ON(gpu->num_perfcntrs > ARRAY_SIZE(gpu->last_cntrs)))
- gpu->num_perfcntrs = ARRAY_SIZE(gpu->last_cntrs);
- gpu->dev = drm;
- gpu->funcs = funcs;
- gpu->name = name;
- INIT_LIST_HEAD(&gpu->active_list);
- INIT_WORK(&gpu->retire_work, retire_worker);
- INIT_WORK(&gpu->recover_work, recover_worker);
- timer_setup(&gpu->hangcheck_timer, hangcheck_handler, 0);
- spin_lock_init(&gpu->perf_lock);
- /* Map registers: */
- gpu->mmio = msm_ioremap(pdev, config->ioname, name);
- if (IS_ERR(gpu->mmio)) {
- ret = PTR_ERR(gpu->mmio);
- goto fail;
- }
- /* Get Interrupt: */
- gpu->irq = platform_get_irq_byname(pdev, config->irqname);
- if (gpu->irq < 0) {
- ret = gpu->irq;
- dev_err(drm->dev, "failed to get irq: %d\n", ret);
- goto fail;
- }
- ret = devm_request_irq(&pdev->dev, gpu->irq, irq_handler,
- IRQF_TRIGGER_HIGH, gpu->name, gpu);
- if (ret) {
- dev_err(drm->dev, "failed to request IRQ%u: %d\n", gpu->irq, ret);
- goto fail;
- }
- ret = get_clocks(pdev, gpu);
- if (ret)
- goto fail;
- gpu->ebi1_clk = msm_clk_get(pdev, "bus");
- DBG("ebi1_clk: %p", gpu->ebi1_clk);
- if (IS_ERR(gpu->ebi1_clk))
- gpu->ebi1_clk = NULL;
- /* Acquire regulators: */
- gpu->gpu_reg = devm_regulator_get(&pdev->dev, "vdd");
- DBG("gpu_reg: %p", gpu->gpu_reg);
- if (IS_ERR(gpu->gpu_reg))
- gpu->gpu_reg = NULL;
- gpu->gpu_cx = devm_regulator_get(&pdev->dev, "vddcx");
- DBG("gpu_cx: %p", gpu->gpu_cx);
- if (IS_ERR(gpu->gpu_cx))
- gpu->gpu_cx = NULL;
- gpu->pdev = pdev;
- platform_set_drvdata(pdev, gpu);
- msm_devfreq_init(gpu);
- gpu->aspace = msm_gpu_create_address_space(gpu, pdev,
- config->va_start, config->va_end);
- if (gpu->aspace == NULL)
- dev_info(drm->dev, "%s: no IOMMU, fallback to VRAM carveout!\n", name);
- else if (IS_ERR(gpu->aspace)) {
- ret = PTR_ERR(gpu->aspace);
- goto fail;
- }
- memptrs = msm_gem_kernel_new(drm, sizeof(*gpu->memptrs_bo),
- MSM_BO_UNCACHED, gpu->aspace, &gpu->memptrs_bo,
- &memptrs_iova);
- if (IS_ERR(memptrs)) {
- ret = PTR_ERR(memptrs);
- dev_err(drm->dev, "could not allocate memptrs: %d\n", ret);
- goto fail;
- }
- if (nr_rings > ARRAY_SIZE(gpu->rb)) {
- DRM_DEV_INFO_ONCE(drm->dev, "Only creating %zu ringbuffers\n",
- ARRAY_SIZE(gpu->rb));
- nr_rings = ARRAY_SIZE(gpu->rb);
- }
- /* Create ringbuffer(s): */
- for (i = 0; i < nr_rings; i++) {
- gpu->rb[i] = msm_ringbuffer_new(gpu, i, memptrs, memptrs_iova);
- if (IS_ERR(gpu->rb[i])) {
- ret = PTR_ERR(gpu->rb[i]);
- dev_err(drm->dev,
- "could not create ringbuffer %d: %d\n", i, ret);
- goto fail;
- }
- memptrs += sizeof(struct msm_rbmemptrs);
- memptrs_iova += sizeof(struct msm_rbmemptrs);
- }
- gpu->nr_rings = nr_rings;
- return 0;
- fail:
- for (i = 0; i < ARRAY_SIZE(gpu->rb); i++) {
- msm_ringbuffer_destroy(gpu->rb[i]);
- gpu->rb[i] = NULL;
- }
- if (gpu->memptrs_bo) {
- msm_gem_put_vaddr(gpu->memptrs_bo);
- msm_gem_put_iova(gpu->memptrs_bo, gpu->aspace);
- drm_gem_object_put_unlocked(gpu->memptrs_bo);
- }
- platform_set_drvdata(pdev, NULL);
- return ret;
- }
- void msm_gpu_cleanup(struct msm_gpu *gpu)
- {
- int i;
- DBG("%s", gpu->name);
- WARN_ON(!list_empty(&gpu->active_list));
- for (i = 0; i < ARRAY_SIZE(gpu->rb); i++) {
- msm_ringbuffer_destroy(gpu->rb[i]);
- gpu->rb[i] = NULL;
- }
- if (gpu->memptrs_bo) {
- msm_gem_put_vaddr(gpu->memptrs_bo);
- msm_gem_put_iova(gpu->memptrs_bo, gpu->aspace);
- drm_gem_object_put_unlocked(gpu->memptrs_bo);
- }
- if (!IS_ERR_OR_NULL(gpu->aspace)) {
- gpu->aspace->mmu->funcs->detach(gpu->aspace->mmu,
- NULL, 0);
- msm_gem_address_space_put(gpu->aspace);
- }
- }
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