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- // SPDX-License-Identifier: GPL-2.0+
- /*
- * vsp1_dl.c -- R-Car VSP1 Display List
- *
- * Copyright (C) 2015 Renesas Corporation
- *
- * Contact: Laurent Pinchart (laurent.pinchart@ideasonboard.com)
- */
- #include <linux/device.h>
- #include <linux/dma-mapping.h>
- #include <linux/gfp.h>
- #include <linux/refcount.h>
- #include <linux/slab.h>
- #include <linux/workqueue.h>
- #include "vsp1.h"
- #include "vsp1_dl.h"
- #define VSP1_DL_NUM_ENTRIES 256
- #define VSP1_DLH_INT_ENABLE (1 << 1)
- #define VSP1_DLH_AUTO_START (1 << 0)
- #define VSP1_DLH_EXT_PRE_CMD_EXEC (1 << 9)
- #define VSP1_DLH_EXT_POST_CMD_EXEC (1 << 8)
- struct vsp1_dl_header_list {
- u32 num_bytes;
- u32 addr;
- } __packed;
- struct vsp1_dl_header {
- u32 num_lists;
- struct vsp1_dl_header_list lists[8];
- u32 next_header;
- u32 flags;
- } __packed;
- /**
- * struct vsp1_dl_ext_header - Extended display list header
- * @padding: padding zero bytes for alignment
- * @pre_ext_dl_num_cmd: number of pre-extended command bodies to parse
- * @flags: enables or disables execution of the pre and post command
- * @pre_ext_dl_plist: start address of pre-extended display list bodies
- * @post_ext_dl_num_cmd: number of post-extended command bodies to parse
- * @post_ext_dl_plist: start address of post-extended display list bodies
- */
- struct vsp1_dl_ext_header {
- u32 padding;
- /*
- * The datasheet represents flags as stored before pre_ext_dl_num_cmd,
- * expecting 32-bit accesses. The flags are appropriate to the whole
- * header, not just the pre_ext command, and thus warrant being
- * separated out. Due to byte ordering, and representing as 16 bit
- * values here, the flags must be positioned after the
- * pre_ext_dl_num_cmd.
- */
- u16 pre_ext_dl_num_cmd;
- u16 flags;
- u32 pre_ext_dl_plist;
- u32 post_ext_dl_num_cmd;
- u32 post_ext_dl_plist;
- } __packed;
- struct vsp1_dl_header_extended {
- struct vsp1_dl_header header;
- struct vsp1_dl_ext_header ext;
- } __packed;
- struct vsp1_dl_entry {
- u32 addr;
- u32 data;
- } __packed;
- /**
- * struct vsp1_pre_ext_dl_body - Pre Extended Display List Body
- * @opcode: Extended display list command operation code
- * @flags: Pre-extended command flags. These are specific to each command
- * @address_set: Source address set pointer. Must have 16-byte alignment
- * @reserved: Zero bits for alignment.
- */
- struct vsp1_pre_ext_dl_body {
- u32 opcode;
- u32 flags;
- u32 address_set;
- u32 reserved;
- } __packed;
- /**
- * struct vsp1_dl_body - Display list body
- * @list: entry in the display list list of bodies
- * @free: entry in the pool free body list
- * @refcnt: reference tracking for the body
- * @pool: pool to which this body belongs
- * @entries: array of entries
- * @dma: DMA address of the entries
- * @size: size of the DMA memory in bytes
- * @num_entries: number of stored entries
- * @max_entries: number of entries available
- */
- struct vsp1_dl_body {
- struct list_head list;
- struct list_head free;
- refcount_t refcnt;
- struct vsp1_dl_body_pool *pool;
- struct vsp1_dl_entry *entries;
- dma_addr_t dma;
- size_t size;
- unsigned int num_entries;
- unsigned int max_entries;
- };
- /**
- * struct vsp1_dl_body_pool - display list body pool
- * @dma: DMA address of the entries
- * @size: size of the full DMA memory pool in bytes
- * @mem: CPU memory pointer for the pool
- * @bodies: Array of DLB structures for the pool
- * @free: List of free DLB entries
- * @lock: Protects the free list
- * @vsp1: the VSP1 device
- */
- struct vsp1_dl_body_pool {
- /* DMA allocation */
- dma_addr_t dma;
- size_t size;
- void *mem;
- /* Body management */
- struct vsp1_dl_body *bodies;
- struct list_head free;
- spinlock_t lock;
- struct vsp1_device *vsp1;
- };
- /**
- * struct vsp1_cmd_pool - Display List commands pool
- * @dma: DMA address of the entries
- * @size: size of the full DMA memory pool in bytes
- * @mem: CPU memory pointer for the pool
- * @cmds: Array of command structures for the pool
- * @free: Free pool entries
- * @lock: Protects the free list
- * @vsp1: the VSP1 device
- */
- struct vsp1_dl_cmd_pool {
- /* DMA allocation */
- dma_addr_t dma;
- size_t size;
- void *mem;
- struct vsp1_dl_ext_cmd *cmds;
- struct list_head free;
- spinlock_t lock;
- struct vsp1_device *vsp1;
- };
- /**
- * struct vsp1_dl_list - Display list
- * @list: entry in the display list manager lists
- * @dlm: the display list manager
- * @header: display list header
- * @extension: extended display list header. NULL for normal lists
- * @dma: DMA address for the header
- * @body0: first display list body
- * @bodies: list of extra display list bodies
- * @pre_cmd: pre command to be issued through extended dl header
- * @post_cmd: post command to be issued through extended dl header
- * @has_chain: if true, indicates that there's a partition chain
- * @chain: entry in the display list partition chain
- * @internal: whether the display list is used for internal purpose
- */
- struct vsp1_dl_list {
- struct list_head list;
- struct vsp1_dl_manager *dlm;
- struct vsp1_dl_header *header;
- struct vsp1_dl_ext_header *extension;
- dma_addr_t dma;
- struct vsp1_dl_body *body0;
- struct list_head bodies;
- struct vsp1_dl_ext_cmd *pre_cmd;
- struct vsp1_dl_ext_cmd *post_cmd;
- bool has_chain;
- struct list_head chain;
- bool internal;
- };
- /**
- * struct vsp1_dl_manager - Display List manager
- * @index: index of the related WPF
- * @singleshot: execute the display list in single-shot mode
- * @vsp1: the VSP1 device
- * @lock: protects the free, active, queued, and pending lists
- * @free: array of all free display lists
- * @active: list currently being processed (loaded) by hardware
- * @queued: list queued to the hardware (written to the DL registers)
- * @pending: list waiting to be queued to the hardware
- * @pool: body pool for the display list bodies
- * @cmdpool: commands pool for extended display list
- */
- struct vsp1_dl_manager {
- unsigned int index;
- bool singleshot;
- struct vsp1_device *vsp1;
- spinlock_t lock;
- struct list_head free;
- struct vsp1_dl_list *active;
- struct vsp1_dl_list *queued;
- struct vsp1_dl_list *pending;
- struct vsp1_dl_body_pool *pool;
- struct vsp1_dl_cmd_pool *cmdpool;
- };
- /* -----------------------------------------------------------------------------
- * Display List Body Management
- */
- /**
- * vsp1_dl_body_pool_create - Create a pool of bodies from a single allocation
- * @vsp1: The VSP1 device
- * @num_bodies: The number of bodies to allocate
- * @num_entries: The maximum number of entries that a body can contain
- * @extra_size: Extra allocation provided for the bodies
- *
- * Allocate a pool of display list bodies each with enough memory to contain the
- * requested number of entries plus the @extra_size.
- *
- * Return a pointer to a pool on success or NULL if memory can't be allocated.
- */
- struct vsp1_dl_body_pool *
- vsp1_dl_body_pool_create(struct vsp1_device *vsp1, unsigned int num_bodies,
- unsigned int num_entries, size_t extra_size)
- {
- struct vsp1_dl_body_pool *pool;
- size_t dlb_size;
- unsigned int i;
- pool = kzalloc(sizeof(*pool), GFP_KERNEL);
- if (!pool)
- return NULL;
- pool->vsp1 = vsp1;
- /*
- * TODO: 'extra_size' is only used by vsp1_dlm_create(), to allocate
- * extra memory for the display list header. We need only one header per
- * display list, not per display list body, thus this allocation is
- * extraneous and should be reworked in the future.
- */
- dlb_size = num_entries * sizeof(struct vsp1_dl_entry) + extra_size;
- pool->size = dlb_size * num_bodies;
- pool->bodies = kcalloc(num_bodies, sizeof(*pool->bodies), GFP_KERNEL);
- if (!pool->bodies) {
- kfree(pool);
- return NULL;
- }
- pool->mem = dma_alloc_wc(vsp1->bus_master, pool->size, &pool->dma,
- GFP_KERNEL);
- if (!pool->mem) {
- kfree(pool->bodies);
- kfree(pool);
- return NULL;
- }
- spin_lock_init(&pool->lock);
- INIT_LIST_HEAD(&pool->free);
- for (i = 0; i < num_bodies; ++i) {
- struct vsp1_dl_body *dlb = &pool->bodies[i];
- dlb->pool = pool;
- dlb->max_entries = num_entries;
- dlb->dma = pool->dma + i * dlb_size;
- dlb->entries = pool->mem + i * dlb_size;
- list_add_tail(&dlb->free, &pool->free);
- }
- return pool;
- }
- /**
- * vsp1_dl_body_pool_destroy - Release a body pool
- * @pool: The body pool
- *
- * Release all components of a pool allocation.
- */
- void vsp1_dl_body_pool_destroy(struct vsp1_dl_body_pool *pool)
- {
- if (!pool)
- return;
- if (pool->mem)
- dma_free_wc(pool->vsp1->bus_master, pool->size, pool->mem,
- pool->dma);
- kfree(pool->bodies);
- kfree(pool);
- }
- /**
- * vsp1_dl_body_get - Obtain a body from a pool
- * @pool: The body pool
- *
- * Obtain a body from the pool without blocking.
- *
- * Returns a display list body or NULL if there are none available.
- */
- struct vsp1_dl_body *vsp1_dl_body_get(struct vsp1_dl_body_pool *pool)
- {
- struct vsp1_dl_body *dlb = NULL;
- unsigned long flags;
- spin_lock_irqsave(&pool->lock, flags);
- if (!list_empty(&pool->free)) {
- dlb = list_first_entry(&pool->free, struct vsp1_dl_body, free);
- list_del(&dlb->free);
- refcount_set(&dlb->refcnt, 1);
- }
- spin_unlock_irqrestore(&pool->lock, flags);
- return dlb;
- }
- /**
- * vsp1_dl_body_put - Return a body back to its pool
- * @dlb: The display list body
- *
- * Return a body back to the pool, and reset the num_entries to clear the list.
- */
- void vsp1_dl_body_put(struct vsp1_dl_body *dlb)
- {
- unsigned long flags;
- if (!dlb)
- return;
- if (!refcount_dec_and_test(&dlb->refcnt))
- return;
- dlb->num_entries = 0;
- spin_lock_irqsave(&dlb->pool->lock, flags);
- list_add_tail(&dlb->free, &dlb->pool->free);
- spin_unlock_irqrestore(&dlb->pool->lock, flags);
- }
- /**
- * vsp1_dl_body_write - Write a register to a display list body
- * @dlb: The body
- * @reg: The register address
- * @data: The register value
- *
- * Write the given register and value to the display list body. The maximum
- * number of entries that can be written in a body is specified when the body is
- * allocated by vsp1_dl_body_alloc().
- */
- void vsp1_dl_body_write(struct vsp1_dl_body *dlb, u32 reg, u32 data)
- {
- if (WARN_ONCE(dlb->num_entries >= dlb->max_entries,
- "DLB size exceeded (max %u)", dlb->max_entries))
- return;
- dlb->entries[dlb->num_entries].addr = reg;
- dlb->entries[dlb->num_entries].data = data;
- dlb->num_entries++;
- }
- /* -----------------------------------------------------------------------------
- * Display List Extended Command Management
- */
- enum vsp1_extcmd_type {
- VSP1_EXTCMD_AUTODISP,
- VSP1_EXTCMD_AUTOFLD,
- };
- struct vsp1_extended_command_info {
- u16 opcode;
- size_t body_size;
- };
- static const struct vsp1_extended_command_info vsp1_extended_commands[] = {
- [VSP1_EXTCMD_AUTODISP] = { 0x02, 96 },
- [VSP1_EXTCMD_AUTOFLD] = { 0x03, 160 },
- };
- /**
- * vsp1_dl_cmd_pool_create - Create a pool of commands from a single allocation
- * @vsp1: The VSP1 device
- * @type: The command pool type
- * @num_cmds: The number of commands to allocate
- *
- * Allocate a pool of commands each with enough memory to contain the private
- * data of each command. The allocation sizes are dependent upon the command
- * type.
- *
- * Return a pointer to the pool on success or NULL if memory can't be allocated.
- */
- static struct vsp1_dl_cmd_pool *
- vsp1_dl_cmd_pool_create(struct vsp1_device *vsp1, enum vsp1_extcmd_type type,
- unsigned int num_cmds)
- {
- struct vsp1_dl_cmd_pool *pool;
- unsigned int i;
- size_t cmd_size;
- pool = kzalloc(sizeof(*pool), GFP_KERNEL);
- if (!pool)
- return NULL;
- pool->vsp1 = vsp1;
- spin_lock_init(&pool->lock);
- INIT_LIST_HEAD(&pool->free);
- pool->cmds = kcalloc(num_cmds, sizeof(*pool->cmds), GFP_KERNEL);
- if (!pool->cmds) {
- kfree(pool);
- return NULL;
- }
- cmd_size = sizeof(struct vsp1_pre_ext_dl_body) +
- vsp1_extended_commands[type].body_size;
- cmd_size = ALIGN(cmd_size, 16);
- pool->size = cmd_size * num_cmds;
- pool->mem = dma_alloc_wc(vsp1->bus_master, pool->size, &pool->dma,
- GFP_KERNEL);
- if (!pool->mem) {
- kfree(pool->cmds);
- kfree(pool);
- return NULL;
- }
- for (i = 0; i < num_cmds; ++i) {
- struct vsp1_dl_ext_cmd *cmd = &pool->cmds[i];
- size_t cmd_offset = i * cmd_size;
- /* data_offset must be 16 byte aligned for DMA. */
- size_t data_offset = sizeof(struct vsp1_pre_ext_dl_body) +
- cmd_offset;
- cmd->pool = pool;
- cmd->opcode = vsp1_extended_commands[type].opcode;
- /*
- * TODO: Auto-disp can utilise more than one extended body
- * command per cmd.
- */
- cmd->num_cmds = 1;
- cmd->cmds = pool->mem + cmd_offset;
- cmd->cmd_dma = pool->dma + cmd_offset;
- cmd->data = pool->mem + data_offset;
- cmd->data_dma = pool->dma + data_offset;
- list_add_tail(&cmd->free, &pool->free);
- }
- return pool;
- }
- static
- struct vsp1_dl_ext_cmd *vsp1_dl_ext_cmd_get(struct vsp1_dl_cmd_pool *pool)
- {
- struct vsp1_dl_ext_cmd *cmd = NULL;
- unsigned long flags;
- spin_lock_irqsave(&pool->lock, flags);
- if (!list_empty(&pool->free)) {
- cmd = list_first_entry(&pool->free, struct vsp1_dl_ext_cmd,
- free);
- list_del(&cmd->free);
- }
- spin_unlock_irqrestore(&pool->lock, flags);
- return cmd;
- }
- static void vsp1_dl_ext_cmd_put(struct vsp1_dl_ext_cmd *cmd)
- {
- unsigned long flags;
- if (!cmd)
- return;
- /* Reset flags, these mark data usage. */
- cmd->flags = 0;
- spin_lock_irqsave(&cmd->pool->lock, flags);
- list_add_tail(&cmd->free, &cmd->pool->free);
- spin_unlock_irqrestore(&cmd->pool->lock, flags);
- }
- static void vsp1_dl_ext_cmd_pool_destroy(struct vsp1_dl_cmd_pool *pool)
- {
- if (!pool)
- return;
- if (pool->mem)
- dma_free_wc(pool->vsp1->bus_master, pool->size, pool->mem,
- pool->dma);
- kfree(pool->cmds);
- kfree(pool);
- }
- struct vsp1_dl_ext_cmd *vsp1_dl_get_pre_cmd(struct vsp1_dl_list *dl)
- {
- struct vsp1_dl_manager *dlm = dl->dlm;
- if (dl->pre_cmd)
- return dl->pre_cmd;
- dl->pre_cmd = vsp1_dl_ext_cmd_get(dlm->cmdpool);
- return dl->pre_cmd;
- }
- /* ----------------------------------------------------------------------------
- * Display List Transaction Management
- */
- static struct vsp1_dl_list *vsp1_dl_list_alloc(struct vsp1_dl_manager *dlm)
- {
- struct vsp1_dl_list *dl;
- size_t header_offset;
- dl = kzalloc(sizeof(*dl), GFP_KERNEL);
- if (!dl)
- return NULL;
- INIT_LIST_HEAD(&dl->bodies);
- dl->dlm = dlm;
- /* Get a default body for our list. */
- dl->body0 = vsp1_dl_body_get(dlm->pool);
- if (!dl->body0) {
- kfree(dl);
- return NULL;
- }
- header_offset = dl->body0->max_entries * sizeof(*dl->body0->entries);
- dl->header = ((void *)dl->body0->entries) + header_offset;
- dl->dma = dl->body0->dma + header_offset;
- memset(dl->header, 0, sizeof(*dl->header));
- dl->header->lists[0].addr = dl->body0->dma;
- return dl;
- }
- static void vsp1_dl_list_bodies_put(struct vsp1_dl_list *dl)
- {
- struct vsp1_dl_body *dlb, *tmp;
- list_for_each_entry_safe(dlb, tmp, &dl->bodies, list) {
- list_del(&dlb->list);
- vsp1_dl_body_put(dlb);
- }
- }
- static void vsp1_dl_list_free(struct vsp1_dl_list *dl)
- {
- vsp1_dl_body_put(dl->body0);
- vsp1_dl_list_bodies_put(dl);
- kfree(dl);
- }
- /**
- * vsp1_dl_list_get - Get a free display list
- * @dlm: The display list manager
- *
- * Get a display list from the pool of free lists and return it.
- *
- * This function must be called without the display list manager lock held.
- */
- struct vsp1_dl_list *vsp1_dl_list_get(struct vsp1_dl_manager *dlm)
- {
- struct vsp1_dl_list *dl = NULL;
- unsigned long flags;
- spin_lock_irqsave(&dlm->lock, flags);
- if (!list_empty(&dlm->free)) {
- dl = list_first_entry(&dlm->free, struct vsp1_dl_list, list);
- list_del(&dl->list);
- /*
- * The display list chain must be initialised to ensure every
- * display list can assert list_empty() if it is not in a chain.
- */
- INIT_LIST_HEAD(&dl->chain);
- }
- spin_unlock_irqrestore(&dlm->lock, flags);
- return dl;
- }
- /* This function must be called with the display list manager lock held.*/
- static void __vsp1_dl_list_put(struct vsp1_dl_list *dl)
- {
- struct vsp1_dl_list *dl_next;
- if (!dl)
- return;
- /*
- * Release any linked display-lists which were chained for a single
- * hardware operation.
- */
- if (dl->has_chain) {
- list_for_each_entry(dl_next, &dl->chain, chain)
- __vsp1_dl_list_put(dl_next);
- }
- dl->has_chain = false;
- vsp1_dl_list_bodies_put(dl);
- vsp1_dl_ext_cmd_put(dl->pre_cmd);
- vsp1_dl_ext_cmd_put(dl->post_cmd);
- dl->pre_cmd = NULL;
- dl->post_cmd = NULL;
- /*
- * body0 is reused as as an optimisation as presently every display list
- * has at least one body, thus we reinitialise the entries list.
- */
- dl->body0->num_entries = 0;
- list_add_tail(&dl->list, &dl->dlm->free);
- }
- /**
- * vsp1_dl_list_put - Release a display list
- * @dl: The display list
- *
- * Release the display list and return it to the pool of free lists.
- *
- * Passing a NULL pointer to this function is safe, in that case no operation
- * will be performed.
- */
- void vsp1_dl_list_put(struct vsp1_dl_list *dl)
- {
- unsigned long flags;
- if (!dl)
- return;
- spin_lock_irqsave(&dl->dlm->lock, flags);
- __vsp1_dl_list_put(dl);
- spin_unlock_irqrestore(&dl->dlm->lock, flags);
- }
- /**
- * vsp1_dl_list_get_body0 - Obtain the default body for the display list
- * @dl: The display list
- *
- * Obtain a pointer to the internal display list body allowing this to be passed
- * directly to configure operations.
- */
- struct vsp1_dl_body *vsp1_dl_list_get_body0(struct vsp1_dl_list *dl)
- {
- return dl->body0;
- }
- /**
- * vsp1_dl_list_add_body - Add a body to the display list
- * @dl: The display list
- * @dlb: The body
- *
- * Add a display list body to a display list. Registers contained in bodies are
- * processed after registers contained in the main display list, in the order in
- * which bodies are added.
- *
- * Adding a body to a display list passes ownership of the body to the list. The
- * caller retains its reference to the fragment when adding it to the display
- * list, but is not allowed to add new entries to the body.
- *
- * The reference must be explicitly released by a call to vsp1_dl_body_put()
- * when the body isn't needed anymore.
- */
- int vsp1_dl_list_add_body(struct vsp1_dl_list *dl, struct vsp1_dl_body *dlb)
- {
- refcount_inc(&dlb->refcnt);
- list_add_tail(&dlb->list, &dl->bodies);
- return 0;
- }
- /**
- * vsp1_dl_list_add_chain - Add a display list to a chain
- * @head: The head display list
- * @dl: The new display list
- *
- * Add a display list to an existing display list chain. The chained lists
- * will be automatically processed by the hardware without intervention from
- * the CPU. A display list end interrupt will only complete after the last
- * display list in the chain has completed processing.
- *
- * Adding a display list to a chain passes ownership of the display list to
- * the head display list item. The chain is released when the head dl item is
- * put back with __vsp1_dl_list_put().
- */
- int vsp1_dl_list_add_chain(struct vsp1_dl_list *head,
- struct vsp1_dl_list *dl)
- {
- head->has_chain = true;
- list_add_tail(&dl->chain, &head->chain);
- return 0;
- }
- static void vsp1_dl_ext_cmd_fill_header(struct vsp1_dl_ext_cmd *cmd)
- {
- cmd->cmds[0].opcode = cmd->opcode;
- cmd->cmds[0].flags = cmd->flags;
- cmd->cmds[0].address_set = cmd->data_dma;
- cmd->cmds[0].reserved = 0;
- }
- static void vsp1_dl_list_fill_header(struct vsp1_dl_list *dl, bool is_last)
- {
- struct vsp1_dl_manager *dlm = dl->dlm;
- struct vsp1_dl_header_list *hdr = dl->header->lists;
- struct vsp1_dl_body *dlb;
- unsigned int num_lists = 0;
- /*
- * Fill the header with the display list bodies addresses and sizes. The
- * address of the first body has already been filled when the display
- * list was allocated.
- */
- hdr->num_bytes = dl->body0->num_entries
- * sizeof(*dl->header->lists);
- list_for_each_entry(dlb, &dl->bodies, list) {
- num_lists++;
- hdr++;
- hdr->addr = dlb->dma;
- hdr->num_bytes = dlb->num_entries
- * sizeof(*dl->header->lists);
- }
- dl->header->num_lists = num_lists;
- if (!list_empty(&dl->chain) && !is_last) {
- /*
- * If this display list's chain is not empty, we are on a list,
- * and the next item is the display list that we must queue for
- * automatic processing by the hardware.
- */
- struct vsp1_dl_list *next = list_next_entry(dl, chain);
- dl->header->next_header = next->dma;
- dl->header->flags = VSP1_DLH_AUTO_START;
- } else if (!dlm->singleshot) {
- /*
- * if the display list manager works in continuous mode, the VSP
- * should loop over the display list continuously until
- * instructed to do otherwise.
- */
- dl->header->next_header = dl->dma;
- dl->header->flags = VSP1_DLH_INT_ENABLE | VSP1_DLH_AUTO_START;
- } else {
- /*
- * Otherwise, in mem-to-mem mode, we work in single-shot mode
- * and the next display list must not be started automatically.
- */
- dl->header->flags = VSP1_DLH_INT_ENABLE;
- }
- if (!dl->extension)
- return;
- dl->extension->flags = 0;
- if (dl->pre_cmd) {
- dl->extension->pre_ext_dl_plist = dl->pre_cmd->cmd_dma;
- dl->extension->pre_ext_dl_num_cmd = dl->pre_cmd->num_cmds;
- dl->extension->flags |= VSP1_DLH_EXT_PRE_CMD_EXEC;
- vsp1_dl_ext_cmd_fill_header(dl->pre_cmd);
- }
- if (dl->post_cmd) {
- dl->extension->post_ext_dl_plist = dl->post_cmd->cmd_dma;
- dl->extension->post_ext_dl_num_cmd = dl->post_cmd->num_cmds;
- dl->extension->flags |= VSP1_DLH_EXT_POST_CMD_EXEC;
- vsp1_dl_ext_cmd_fill_header(dl->post_cmd);
- }
- }
- static bool vsp1_dl_list_hw_update_pending(struct vsp1_dl_manager *dlm)
- {
- struct vsp1_device *vsp1 = dlm->vsp1;
- if (!dlm->queued)
- return false;
- /*
- * Check whether the VSP1 has taken the update. The hardware indicates
- * this by clearing the UPDHDR bit in the CMD register.
- */
- return !!(vsp1_read(vsp1, VI6_CMD(dlm->index)) & VI6_CMD_UPDHDR);
- }
- static void vsp1_dl_list_hw_enqueue(struct vsp1_dl_list *dl)
- {
- struct vsp1_dl_manager *dlm = dl->dlm;
- struct vsp1_device *vsp1 = dlm->vsp1;
- /*
- * Program the display list header address. If the hardware is idle
- * (single-shot mode or first frame in continuous mode) it will then be
- * started independently. If the hardware is operating, the
- * VI6_DL_HDR_REF_ADDR register will be updated with the display list
- * address.
- */
- vsp1_write(vsp1, VI6_DL_HDR_ADDR(dlm->index), dl->dma);
- }
- static void vsp1_dl_list_commit_continuous(struct vsp1_dl_list *dl)
- {
- struct vsp1_dl_manager *dlm = dl->dlm;
- /*
- * If a previous display list has been queued to the hardware but not
- * processed yet, the VSP can start processing it at any time. In that
- * case we can't replace the queued list by the new one, as we could
- * race with the hardware. We thus mark the update as pending, it will
- * be queued up to the hardware by the frame end interrupt handler.
- *
- * If a display list is already pending we simply drop it as the new
- * display list is assumed to contain a more recent configuration. It is
- * an error if the already pending list has the internal flag set, as
- * there is then a process waiting for that list to complete. This
- * shouldn't happen as the waiting process should perform proper
- * locking, but warn just in case.
- */
- if (vsp1_dl_list_hw_update_pending(dlm)) {
- WARN_ON(dlm->pending && dlm->pending->internal);
- __vsp1_dl_list_put(dlm->pending);
- dlm->pending = dl;
- return;
- }
- /*
- * Pass the new display list to the hardware and mark it as queued. It
- * will become active when the hardware starts processing it.
- */
- vsp1_dl_list_hw_enqueue(dl);
- __vsp1_dl_list_put(dlm->queued);
- dlm->queued = dl;
- }
- static void vsp1_dl_list_commit_singleshot(struct vsp1_dl_list *dl)
- {
- struct vsp1_dl_manager *dlm = dl->dlm;
- /*
- * When working in single-shot mode, the caller guarantees that the
- * hardware is idle at this point. Just commit the head display list
- * to hardware. Chained lists will be started automatically.
- */
- vsp1_dl_list_hw_enqueue(dl);
- dlm->active = dl;
- }
- void vsp1_dl_list_commit(struct vsp1_dl_list *dl, bool internal)
- {
- struct vsp1_dl_manager *dlm = dl->dlm;
- struct vsp1_dl_list *dl_next;
- unsigned long flags;
- /* Fill the header for the head and chained display lists. */
- vsp1_dl_list_fill_header(dl, list_empty(&dl->chain));
- list_for_each_entry(dl_next, &dl->chain, chain) {
- bool last = list_is_last(&dl_next->chain, &dl->chain);
- vsp1_dl_list_fill_header(dl_next, last);
- }
- dl->internal = internal;
- spin_lock_irqsave(&dlm->lock, flags);
- if (dlm->singleshot)
- vsp1_dl_list_commit_singleshot(dl);
- else
- vsp1_dl_list_commit_continuous(dl);
- spin_unlock_irqrestore(&dlm->lock, flags);
- }
- /* -----------------------------------------------------------------------------
- * Display List Manager
- */
- /**
- * vsp1_dlm_irq_frame_end - Display list handler for the frame end interrupt
- * @dlm: the display list manager
- *
- * Return a set of flags that indicates display list completion status.
- *
- * The VSP1_DL_FRAME_END_COMPLETED flag indicates that the previous display list
- * has completed at frame end. If the flag is not returned display list
- * completion has been delayed by one frame because the display list commit
- * raced with the frame end interrupt. The function always returns with the flag
- * set in single-shot mode as display list processing is then not continuous and
- * races never occur.
- *
- * The VSP1_DL_FRAME_END_INTERNAL flag indicates that the previous display list
- * has completed and had been queued with the internal notification flag.
- * Internal notification is only supported for continuous mode.
- */
- unsigned int vsp1_dlm_irq_frame_end(struct vsp1_dl_manager *dlm)
- {
- struct vsp1_device *vsp1 = dlm->vsp1;
- u32 status = vsp1_read(vsp1, VI6_STATUS);
- unsigned int flags = 0;
- spin_lock(&dlm->lock);
- /*
- * The mem-to-mem pipelines work in single-shot mode. No new display
- * list can be queued, we don't have to do anything.
- */
- if (dlm->singleshot) {
- __vsp1_dl_list_put(dlm->active);
- dlm->active = NULL;
- flags |= VSP1_DL_FRAME_END_COMPLETED;
- goto done;
- }
- /*
- * If the commit operation raced with the interrupt and occurred after
- * the frame end event but before interrupt processing, the hardware
- * hasn't taken the update into account yet. We have to skip one frame
- * and retry.
- */
- if (vsp1_dl_list_hw_update_pending(dlm))
- goto done;
- /*
- * Progressive streams report only TOP fields. If we have a BOTTOM
- * field, we are interlaced, and expect the frame to complete on the
- * next frame end interrupt.
- */
- if (status & VI6_STATUS_FLD_STD(dlm->index))
- goto done;
- /*
- * The device starts processing the queued display list right after the
- * frame end interrupt. The display list thus becomes active.
- */
- if (dlm->queued) {
- if (dlm->queued->internal)
- flags |= VSP1_DL_FRAME_END_INTERNAL;
- dlm->queued->internal = false;
- __vsp1_dl_list_put(dlm->active);
- dlm->active = dlm->queued;
- dlm->queued = NULL;
- flags |= VSP1_DL_FRAME_END_COMPLETED;
- }
- /*
- * Now that the VSP has started processing the queued display list, we
- * can queue the pending display list to the hardware if one has been
- * prepared.
- */
- if (dlm->pending) {
- vsp1_dl_list_hw_enqueue(dlm->pending);
- dlm->queued = dlm->pending;
- dlm->pending = NULL;
- }
- done:
- spin_unlock(&dlm->lock);
- return flags;
- }
- /* Hardware Setup */
- void vsp1_dlm_setup(struct vsp1_device *vsp1)
- {
- unsigned int i;
- u32 ctrl = (256 << VI6_DL_CTRL_AR_WAIT_SHIFT)
- | VI6_DL_CTRL_DC2 | VI6_DL_CTRL_DC1 | VI6_DL_CTRL_DC0
- | VI6_DL_CTRL_DLE;
- u32 ext_dl = (0x02 << VI6_DL_EXT_CTRL_POLINT_SHIFT)
- | VI6_DL_EXT_CTRL_DLPRI | VI6_DL_EXT_CTRL_EXT;
- if (vsp1_feature(vsp1, VSP1_HAS_EXT_DL)) {
- for (i = 0; i < vsp1->info->wpf_count; ++i)
- vsp1_write(vsp1, VI6_DL_EXT_CTRL(i), ext_dl);
- }
- vsp1_write(vsp1, VI6_DL_CTRL, ctrl);
- vsp1_write(vsp1, VI6_DL_SWAP, VI6_DL_SWAP_LWS);
- }
- void vsp1_dlm_reset(struct vsp1_dl_manager *dlm)
- {
- unsigned long flags;
- spin_lock_irqsave(&dlm->lock, flags);
- __vsp1_dl_list_put(dlm->active);
- __vsp1_dl_list_put(dlm->queued);
- __vsp1_dl_list_put(dlm->pending);
- spin_unlock_irqrestore(&dlm->lock, flags);
- dlm->active = NULL;
- dlm->queued = NULL;
- dlm->pending = NULL;
- }
- struct vsp1_dl_body *vsp1_dlm_dl_body_get(struct vsp1_dl_manager *dlm)
- {
- return vsp1_dl_body_get(dlm->pool);
- }
- struct vsp1_dl_manager *vsp1_dlm_create(struct vsp1_device *vsp1,
- unsigned int index,
- unsigned int prealloc)
- {
- struct vsp1_dl_manager *dlm;
- size_t header_size;
- unsigned int i;
- dlm = devm_kzalloc(vsp1->dev, sizeof(*dlm), GFP_KERNEL);
- if (!dlm)
- return NULL;
- dlm->index = index;
- dlm->singleshot = vsp1->info->uapi;
- dlm->vsp1 = vsp1;
- spin_lock_init(&dlm->lock);
- INIT_LIST_HEAD(&dlm->free);
- /*
- * Initialize the display list body and allocate DMA memory for the body
- * and the header. Both are allocated together to avoid memory
- * fragmentation, with the header located right after the body in
- * memory. An extra body is allocated on top of the prealloc to account
- * for the cached body used by the vsp1_pipeline object.
- */
- header_size = vsp1_feature(vsp1, VSP1_HAS_EXT_DL) ?
- sizeof(struct vsp1_dl_header_extended) :
- sizeof(struct vsp1_dl_header);
- header_size = ALIGN(header_size, 8);
- dlm->pool = vsp1_dl_body_pool_create(vsp1, prealloc + 1,
- VSP1_DL_NUM_ENTRIES, header_size);
- if (!dlm->pool)
- return NULL;
- for (i = 0; i < prealloc; ++i) {
- struct vsp1_dl_list *dl;
- dl = vsp1_dl_list_alloc(dlm);
- if (!dl) {
- vsp1_dlm_destroy(dlm);
- return NULL;
- }
- /* The extended header immediately follows the header. */
- if (vsp1_feature(vsp1, VSP1_HAS_EXT_DL))
- dl->extension = (void *)dl->header
- + sizeof(*dl->header);
- list_add_tail(&dl->list, &dlm->free);
- }
- if (vsp1_feature(vsp1, VSP1_HAS_EXT_DL)) {
- dlm->cmdpool = vsp1_dl_cmd_pool_create(vsp1,
- VSP1_EXTCMD_AUTOFLD, prealloc);
- if (!dlm->cmdpool) {
- vsp1_dlm_destroy(dlm);
- return NULL;
- }
- }
- return dlm;
- }
- void vsp1_dlm_destroy(struct vsp1_dl_manager *dlm)
- {
- struct vsp1_dl_list *dl, *next;
- if (!dlm)
- return;
- list_for_each_entry_safe(dl, next, &dlm->free, list) {
- list_del(&dl->list);
- vsp1_dl_list_free(dl);
- }
- vsp1_dl_body_pool_destroy(dlm->pool);
- vsp1_dl_ext_cmd_pool_destroy(dlm->cmdpool);
- }
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