mem2node.c 2.7 KB

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  1. #include <errno.h>
  2. #include <inttypes.h>
  3. #include <asm/bug.h>
  4. #include <linux/bitmap.h>
  5. #include "mem2node.h"
  6. #include "util.h"
  7. struct phys_entry {
  8. struct rb_node rb_node;
  9. u64 start;
  10. u64 end;
  11. u64 node;
  12. };
  13. static void phys_entry__insert(struct phys_entry *entry, struct rb_root *root)
  14. {
  15. struct rb_node **p = &root->rb_node;
  16. struct rb_node *parent = NULL;
  17. struct phys_entry *e;
  18. while (*p != NULL) {
  19. parent = *p;
  20. e = rb_entry(parent, struct phys_entry, rb_node);
  21. if (entry->start < e->start)
  22. p = &(*p)->rb_left;
  23. else
  24. p = &(*p)->rb_right;
  25. }
  26. rb_link_node(&entry->rb_node, parent, p);
  27. rb_insert_color(&entry->rb_node, root);
  28. }
  29. static void
  30. phys_entry__init(struct phys_entry *entry, u64 start, u64 bsize, u64 node)
  31. {
  32. entry->start = start;
  33. entry->end = start + bsize;
  34. entry->node = node;
  35. RB_CLEAR_NODE(&entry->rb_node);
  36. }
  37. int mem2node__init(struct mem2node *map, struct perf_env *env)
  38. {
  39. struct memory_node *n, *nodes = &env->memory_nodes[0];
  40. struct phys_entry *entries, *tmp_entries;
  41. u64 bsize = env->memory_bsize;
  42. int i, j = 0, max = 0;
  43. memset(map, 0x0, sizeof(*map));
  44. map->root = RB_ROOT;
  45. for (i = 0; i < env->nr_memory_nodes; i++) {
  46. n = &nodes[i];
  47. max += bitmap_weight(n->set, n->size);
  48. }
  49. entries = zalloc(sizeof(*entries) * max);
  50. if (!entries)
  51. return -ENOMEM;
  52. for (i = 0; i < env->nr_memory_nodes; i++) {
  53. u64 bit;
  54. n = &nodes[i];
  55. for (bit = 0; bit < n->size; bit++) {
  56. u64 start;
  57. if (!test_bit(bit, n->set))
  58. continue;
  59. start = bit * bsize;
  60. /*
  61. * Merge nearby areas, we walk in order
  62. * through the bitmap, so no need to sort.
  63. */
  64. if (j > 0) {
  65. struct phys_entry *prev = &entries[j - 1];
  66. if ((prev->end == start) &&
  67. (prev->node == n->node)) {
  68. prev->end += bsize;
  69. continue;
  70. }
  71. }
  72. phys_entry__init(&entries[j++], start, bsize, n->node);
  73. }
  74. }
  75. /* Cut unused entries, due to merging. */
  76. tmp_entries = realloc(entries, sizeof(*entries) * j);
  77. if (tmp_entries || WARN_ON_ONCE(j == 0))
  78. entries = tmp_entries;
  79. for (i = 0; i < j; i++) {
  80. pr_debug("mem2node %03" PRIu64 " [0x%016" PRIx64 "-0x%016" PRIx64 "]\n",
  81. entries[i].node, entries[i].start, entries[i].end);
  82. phys_entry__insert(&entries[i], &map->root);
  83. }
  84. map->entries = entries;
  85. return 0;
  86. }
  87. void mem2node__exit(struct mem2node *map)
  88. {
  89. zfree(&map->entries);
  90. }
  91. int mem2node__node(struct mem2node *map, u64 addr)
  92. {
  93. struct rb_node **p, *parent = NULL;
  94. struct phys_entry *entry;
  95. p = &map->root.rb_node;
  96. while (*p != NULL) {
  97. parent = *p;
  98. entry = rb_entry(parent, struct phys_entry, rb_node);
  99. if (addr < entry->start)
  100. p = &(*p)->rb_left;
  101. else if (addr >= entry->end)
  102. p = &(*p)->rb_right;
  103. else
  104. goto out;
  105. }
  106. entry = NULL;
  107. out:
  108. return entry ? (int) entry->node : -1;
  109. }